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AnimeTheCat
2019-08-08, 05:48 PM
What is the best way to achieve the stalwart battle sorcerer from 3.5 in pathfinder. Specifically, I want to be able to still cast enchantment spells so the easy answer of Eldritch Scion is, unfortunately, out unless there's some way to massively expand the Magus spell list.

Any guidance would be greatly appreciated. I'm way more familiar with 3.5 than pathfinder, but I want my charismatic muscular magic warrior to be alive in pathfinder, and for that I need enchantment spells.

Kurald Galain
2019-08-08, 05:58 PM
What is the best way to achieve the stalwart battle sorcerer from 3.5 in pathfinder. Specifically, I want to be able to still cast enchantment spells so the easy answer of Eldritch Scion is, unfortunately, out unless there's some way to massively expand the Magus spell list.
Try Puppetmaster or Mindblade Magus, which get bard and psychic spells respectively (both of which are heavy on the enchantments). Here's a handbook (http://www.giantitp.com/forums/showthread.php?423754-Myrrh-Frankincense-and-Steel-Kurald-Galain-s-Guide-to-the-Magus&).

AnimeTheCat
2019-08-08, 06:25 PM
Try Puppetmaster or Mindblade Magus, which get bard and psychic spells respectively (both of which are heavy on the enchantments). Here's a handbook (http://www.giantitp.com/forums/showthread.php?423754-Myrrh-Frankincense-and-Steel-Kurald-Galain-s-Guide-to-the-Magus&).

But neither of those offer much in the way of transmutation or evocation. And bard spellcasting is even further delayed from sorcerer spellcasting. I'm not familiar with the psychic.

StSword
2019-08-08, 06:28 PM
Have you looked at the Scourge (https://www.d20pfsrd.com/classes/core-classes/sorcerer/archetypes/rogue-genius-games-sorcerer-archetypes/scourge/) archetype?

AnimeTheCat
2019-08-08, 06:57 PM
Have you looked at the Scourge (https://www.d20pfsrd.com/classes/core-classes/sorcerer/archetypes/rogue-genius-games-sorcerer-archetypes/scourge/) archetype?

That could work, though it is very slow spell progression. Probably the best option this far though, at least without trying to ask the DM to allow the two ACFs from 3.5 to port up.

StSword
2019-08-09, 03:41 AM
Oh I hadn't thought about it before, but purple duck games also did prestigious archetypes, alternate classes that combine features from an prestige class into a 20 level class, like a dragon disciple with a magus to make a character who uses their spell combat equivalent to claw at people and cast spells at them at the same time.

The reason I'm bringing that up is that it includes the Eldritch Hunter (http://hastur.net/wiki/Eldritch_Hunter_(Apath)), a ranger/sorcerer/eldritch knight class, a mid BAB d8 hd 9th full 9th level caster.

Kurald Galain
2019-08-09, 07:35 AM
But neither of those offer much in the way of transmutation or evocation.

I mean they add bard/psychic spells to their list, not that they lose everything that's not a bard or psychic spell :smallamused:

Also, what level are you playing at? That makes a pretty big difference. Generally speaking, up to level 12 or so the Magus wins due to superior action economy, better to-hit/saves/AC/HP, and threat range on touch spells. At higher levels, 7th level spells win, but to that build your melee ability isn't really relevant.

AnimeTheCat
2019-08-09, 10:12 AM
Oh I hadn't thought about it before, but purple duck games also did prestigious archetypes, alternate classes that combine features from an prestige class into a 20 level class, like a dragon disciple with a magus to make a character who uses their spell combat equivalent to claw at people and cast spells at them at the same time.

The reason I'm bringing that up is that it includes the Eldritch Hunter (http://hastur.net/wiki/Eldritch_Hunter_(Apath)), a ranger/sorcerer/eldritch knight class, a mid BAB d8 hd 9th full 9th level caster.

Thats... a really strange class. 1 first level spell per day per level until level 6 when you finally get level 2 spells is, for lack of a better phrase, weird...


I mean they add bard/psychic spells to their list, not that they lose everything that's not a bard or psychic spell :smallamused:

Also, what level are you playing at? That makes a pretty big difference. Generally speaking, up to level 12 or so the Magus wins due to superior action economy, better to-hit/saves/AC/HP, and threat range on touch spells. At higher levels, 7th level spells win, but to that build your melee ability isn't really relevant.

I'm not really aiming for raw power or optimization. I'm trying to get a charisma based, sorcerer/wizard list, 1-9 level spells, mid BAB class that can cast a wide array of spells without abhorrent spellcasting delays. From there, I can build up whatever else I want and optimize within the confines of my restrictions.

Kurald Galain
2019-08-09, 10:31 AM
sorcerer/wizard list, 1-9 level spells, mid BAB class
This triad is very much an example of raw power and optimization :smallamused:

That said, the obvious answer is sorcerer 6 / paladin 2 / eldritch knight.

AnimeTheCat
2019-08-09, 11:42 AM
This triad is very much an example of raw power and optimization :smallamused:

But it's really not... that's very much an example of exactly what the stalwart battle sorcerer is. 3/4 BAB, full 1-9 casting from the sorcerer/wizard list. A non stalwart battle sorcerer is more optimal and powerful than a stalwart battle sorcerer is, but it only has 1/2 BAB and has a smaller HD, so that's not an entirely correct statement.


That said, the obvious answer is sorcerer 6 / paladin 2 / eldritch knight.

What's special about Paladin 2 over ranger, fighter, or barbarian as a lead in to eldritch knight? Never mind, I'm dumb... divine grace.