blownawaydnduk
2019-08-16, 04:00 PM
Hi guys so i am fairly new to the role of dungeon master but not new to story telling, i have created my own universe within the multiverse with a pantheon of draconic gods due to my world being created by tiamat and bahamut. There are no tiefling or aasimar in my world as the dragons created a space to escape the demonic and celestial beings. i have played it so that tiamat is not chaotic evil but chaotic good in my story and she is the mother of this world, so its the only place she cares for tying in the fact that she wants to destroy every other material plane so that the demonic and celestial forces cannot make it to the world she created for her kind. i could write a hundred or so pages on the lore but the point is i am running to games similtaneously in 2 different cities one is the campaign to save the world that tiamat created and the other is to destroy it.
the guys saving the planet are beings born of this realm and end up meeting someone from the Acquisitions incorporated head office and setting up the first franchise within the world.
The team wanting to destroy the realm have faced tiamat in their homeland and have been sent to destroy the land of the elder dragons in spite of tiamats wrath. quite likely working for either dran eneterprises or the zentarim i am gonna leave it for the players to choose by seeing the backstories and influencing their choices in game
my plan is to record both stories and then create books from the stories generated from the game play. I have already started the first campaign and start the second in a few weeks. i have written up loads of lore and history and planned out encounters that link the inbetween improv that has to be applied in d&d as i believe that the players should be leading the direction of the story and i as dm should be making that journey become an adventure. at the moment i am finding it difficult to work out whether i should have them working against each from the offset and try and link their characters or should i have them start on opposite sides of the world and bring them together for big events? if anyone has ever run a campaign similar to this and has any advice i would love to hear it !
maybe i have bitten off more than i can chew but i am determined to a least see how it plays out. i am still working on my rules and general mechanics of the game but 5e is seems pretty good to get involved with. i remember being a little overwhelmed when i was playing the older versions as a kid. i am excited but also a little nervous so hope that you guys have done something similar before and know how i am feeling
the guys saving the planet are beings born of this realm and end up meeting someone from the Acquisitions incorporated head office and setting up the first franchise within the world.
The team wanting to destroy the realm have faced tiamat in their homeland and have been sent to destroy the land of the elder dragons in spite of tiamats wrath. quite likely working for either dran eneterprises or the zentarim i am gonna leave it for the players to choose by seeing the backstories and influencing their choices in game
my plan is to record both stories and then create books from the stories generated from the game play. I have already started the first campaign and start the second in a few weeks. i have written up loads of lore and history and planned out encounters that link the inbetween improv that has to be applied in d&d as i believe that the players should be leading the direction of the story and i as dm should be making that journey become an adventure. at the moment i am finding it difficult to work out whether i should have them working against each from the offset and try and link their characters or should i have them start on opposite sides of the world and bring them together for big events? if anyone has ever run a campaign similar to this and has any advice i would love to hear it !
maybe i have bitten off more than i can chew but i am determined to a least see how it plays out. i am still working on my rules and general mechanics of the game but 5e is seems pretty good to get involved with. i remember being a little overwhelmed when i was playing the older versions as a kid. i am excited but also a little nervous so hope that you guys have done something similar before and know how i am feeling