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dehro
2019-08-19, 08:43 AM
1)The shield master feat in its defensive aspect states that:
"you can add your shield's AC bonus to any Dexterity saving throw you make against a spell or other harmful effect that targets only you."
The question: if I am the only creature present in the area of effect of an AoC spell or bomb or trap, does this still apply? Say a wizard throws a fireball my way... In principle it wouldn't apply if there were others around me, because it's not targeting only me, but what if I'm the only visible/actual target?
If I were to advance towards a trap alone, in order to make it go off and the trap consists in an explosion of songs kind. Would I be able to negate damage on a successful save on account of being the only one there?
2) are there enough spells with Dex saves where this applies to make it worth for a frontline tank to take the feat? Not so much in comparison to potentially better feats but in a more general sense of creating a tank with the flavor of a moving bastion, full plate and shield and so on

Damon_Tor
2019-08-19, 08:55 AM
1)The shield master feat in its defensive aspect states that:
"you can add your shield's AC bonus to any Dexterity saving throw you make against a spell or other harmful effect that targets only you."
The question: if I am the only creature present in the area of effect of an AoC spell or bomb or trap, does this still apply? Say a wizard throws a fireball my way... In principle it wouldn't apply if there were others around me, because it's not targeting only me, but what if I'm the only visible/actual target?
If I were to advance towards a trap alone, in order to make it go off and the trap consists in an explosion of songs kind. Would I be able to negate damage on a successful save on account of being the only one there?

No. If a spell targets a point in space (as almost all AoE spells do) then you are not the only target of the spell. Spells like Ice Knife and Acid Splash, which explicitly target a creature but can "splash" to others, would be an exception here, and the feat would seem to work.


2) are there enough spells with Dex saves where this applies to make it worth for a frontline tank to take the feat? Not so much in comparison to potentially better feats but in a more general sense of creating a tank with the flavor of a moving bastion, full plate and shield and so on

For the bonus to dex saves portion of the feat, no, not really. However, if you don't have another good way to access an "evasion" ability to take no damage on a successful save, it is useful in that regard.

LudicSavant
2019-08-19, 09:23 AM
Basically what Damon_Tor said.


2) are there enough spells with Dex saves where this applies to make it worth for a frontline tank to take the feat? Not so much in comparison to potentially better feats but in a more general sense of creating a tank with the flavor of a moving bastion, full plate and shield and so on

There are only a few single target Dex save spells. Disintegrate, Sacred Flame, Hellish Rebuke, Otiluke's Resilient Sphere, and... Immolation. And a couple of spells which can splash to additional targets but don't have to, like Chain Lightning and Acid Splash. Things like Fireball, however, don't target only you even if you're the only person in the AoE; they also target a point in space.

The third bullet point on the other hand will apply to more things. And the utility of the first bullet point is greatly dependent on which of the... at least three... mutually-exclusive Sage Advice interpretations that your DM likes. There's probably more controversy around Shield Master than any other mechanic as a result.

dehro
2019-08-19, 10:30 AM
I was going to ask how the shove would work...
Didn't know there was controversy around it.
Would you care to elaborate?

Vorenus
2019-08-19, 11:15 AM
There are some who interpret the Feat to mean that you can only take the Bonus Action to shield bash an enemy (and therefore knock the enemy prone) after taking the Attack Action. Meaning you would not be able to knock an enemy down and then attack it. And since the enemy will likely get up before you take your next turn, you will never get to attack it at with Advantage. (Your allies still could, of course. Or you could use an Action Surge, if a Fighter of at least Level 2: First Action: Attack + Bonus Action, followed by Action Surge Attack.)

MrStabby
2019-08-19, 11:20 AM
I was going to ask how the shove would work...
Didn't know there was controversy around it.
Would you care to elaborate?

Well there are a few elements.

Your text: you can add your shield's AC bonus to any Dexterity saving throw you make against a spell or other harmful effect that targets only you.

Could be parsed as: you can add your shield's AC bonus to any Dexterity saving throw you make against a (spell) or (other harmful effect that targets only you).

Or: you can add your shield's AC bonus to any Dexterity saving throw you make against a (spell or other harmful effect) that targets only you.

In the former fireball is a spell. It is fine. Also if it were any other effect that targets only you it would also work. IN the latter it is not enough to be a spell that allows a dex save, it must also target only you.

I think the latter reads better and is probably intended but ask your DM how it should be played.



The other controversy is simply about can you use your bonus action to knock someone down before your attack. Initial guidance was that unless specified the bonus action could happen before the action for any effect that wasn't explicit about it (counterspell, flurry of blows). Furthermore, I think there was an explicit tweet calling that you could do this. A couple of years later the question arose again and the answer was reversed. Two contradictory interpretations - which is why it isn't a good idea to look to folks on the internet for a guide for these things. To make things more complex, I don't think they actually put their view in their errata.

Again, play it as it seems right at your table.

Keravath
2019-08-19, 12:57 PM
Yep .. the timing of a bash using the shield master bonus action has three interpretations.

1) If you decide to take the attack action during your turn then you can take the bonus action shove with the shield at any time even if you haven't actually attacked because you ARE taking the Attack action.

2) The bonus action shove REQUIRES the character to take the Attack action BEFORE the bonus action becomes available. As a result the character MUST take the Attack action FIRST.

This interpretation has two options ..

A) The Attack action is taken as soon as ONE attack is made. The PHB says taking the Attack action requires making one attack. Extra attack allows taking additional attacks as part of the Attack action. You can move between these attacks and Bonus Actions can be taken at ANY time as long as the conditions to have them have been met. Under this interpretation, you can use the bonus action to shove from Shield Master after having made at least one attack from the attack action.

B) Some folks consider Actions indivisible. As a result, taking the Attack action requires taking ALL possible attacks including extra attacks. In this case, the bonus action shove is not available until After all the attacks of the Attack action have been taken.


----

There is an initial tweet from Jeremy Crawford saying that (1) is the correct interpretation. There is a much later tweet saying that (2b) is the correct interpretation and finally, there is a tweet in which JC says that he would allow (2a) when DMing.

As a result, the lead developer of the 5e rule book has more or less explicitly supported all of the interpretations. From a RAW perspective, (2a) is probably the closest to what the rules actually say but there is a lot of room for argument and discussion so in the end it is up to how the individual DM decides it applies at their table.

Damon_Tor
2019-08-19, 01:16 PM
Personally, I've never understood why they decided to require the attack action for the shove in the first place. If I ever had a player who wanted to use the bonus action shove without attacking, I'd let them do it.

stoutstien
2019-08-19, 01:17 PM
Personally, I've never understood why they decided to require the attack action for the shove in the first place. If I ever had a player who wanted to use the bonus action shove without attacking, I'd let them do it.

Out side of buffing booming blade even more I agree.

Damon_Tor
2019-08-19, 01:47 PM
Out side of buffing booming blade even more I agree.

Booming Blade was a mistake.

LudicSavant
2019-08-19, 01:47 PM
I was going to ask how the shove would work...
Didn't know there was controversy around it.
Would you care to elaborate?

All dev commentaries for years consistently supported the notion that if/when abilities let you choose the timing, and could be done before or after the attack action (not just for Shield Master, but for other abilities too!)

Years after release, JC changed his stance in an extended series of tweets, saying that Shield Master requires you to complete all of your attacks (including Extra Attacks) before you can use the bonus action. He also changed the Sage Advice Compendium entries to reflect this (both for Shield Master and also for other things, like Eldritch Knight's War Magic). The reaction at the time was rather... explosive. And we still get 100 page threads on it now and then.

He then issued yet more tweets saying he'd be okay with it going after you complete only some of your attacks, rather than all of them. A third interpretation.

All three of these interpretations of Shield Master's timing are mutually exclusive and which one you pick has a big impact on Shield Master's mathematical and tactical effectiveness (and can mess with the rest of the system, too, since they basically redefine how "if/when" statements work).

dehro
2019-08-19, 01:51 PM
gotcha... I shall ask the DM for his ruling before play starts

stoutstien
2019-08-19, 03:43 PM
Booming Blade was a mistake.

Agreed. BB would have been a great subclass feature just makes a crappy cantrip

1Pirate
2019-08-19, 04:17 PM
1)The shield master feat in its defensive aspect states that:
"you can add your shield's AC bonus to any Dexterity saving throw you make against a spell or other harmful effect that targets only you."
2) are there enough spells with Dex saves where this applies to make it worth for a frontline tank to take the feat? Not so much in comparison to potentially better feats but in a more general sense of creating a tank with the flavor of a moving bastion, full plate and shield and so on

I’m away from MM at the moment, but there should be enough other Dex effects from there to make this worthwhile depending on the campaign.

ThePolarBear
2019-08-19, 06:48 PM
Initial guidance was that unless specified the bonus action could happen before the action for any effect that wasn't explicit about it (counterspell, flurry of blows). Furthermore, I think there was an explicit tweet calling that you could do this.

Sort of true. The tweet about the "guidance" simply re-stated this (https://twitter.com/JeremyECrawford/status/557816721810403329). This is pretty much verbatim what is the rule in the book about bonus action if one doesn't consider timing to apply to the particular situation.

This (https://twitter.com/JeremyECrawford/status/618267732098715648) is the other one i can think of and is latter down the timeline, keeping consistent with the previous post.

At that point, at least according to the very same sources (https://twitter.com/JeremyECrawford/status/995080418834636800), question kept propping up.


Two contradictory interpretations which is why it isn't a good idea to look to folks on the internet for a guide for these things. To make things more complex, I don't think they actually put their view in their errata.

There is in the Sage Advice Compendium. Do you think there's a need for the errata? Do you allow someone that has the GWF feat to make a bonus action attack before felling an opponent or scoring a crit?

We can discuss the meaning of "take" as much as we want, but it IS illogical to allow the bonus action before the "take", whatever the meaning you give it, takes place.


Again, play it as it seems right at your table.

Agreed.


All dev commentaries for years consistently supported the notion that if/when abilities let you choose the timing, and could be done before or after the attack action (not just for Shield Master, but for other abilities too!)

True.


Years after release, JC changed his stance in an extended series of tweets, saying that Shield Master

Absolutely not. JC changed his mind MONTHS before that exchange. It produced the text in the Sage Advice Compendium. Months after that, he published the serie of tweets you are mentioning.


He also changed the Sage Advice Compendium entries to reflect this (both for Shield Master and also for other things, like Eldritch Knight's War Magic)

No. It happened the other way around, with months in between.


The reaction at the time was rather... explosive. And we still get 100 page threads on it now and then.

It doesn't help the spreading of misinformation.


He then issued yet more tweets saying he'd be okay with it going after you complete only some of your attacks, rather than all of them. A third interpretation.

Let's get things straighted out, since it is necessary:

What you call the first interpretation is a mistake (https://twitter.com/JeremyECrawford/status/994998600902967297) and should be treated as such. It is deemed illogical (https://twitter.com/JeremyECrawford/status/995064841214676994), for reasons (https://twitter.com/JeremyECrawford/status/995069135905161216) one can find in the threads (https://twitter.com/JeremyECrawford/status/1105200842347405312)

The second interpretation is the "RAW" (https://twitter.com/JeremyECrawford/status/1105204044610428929) one. If nothing lets you put something inside an action, you solve the action first (https://twitter.com/JeremyECrawford/status/1105210379444006912).

The third interpretation is the "RAI" (https://twitter.com/JeremyECrawford/status/1105204044610428929) one.


All three of these interpretations of Shield Master's timing are mutually exclusive and which one you pick has a big impact on Shield Master's mathematical and tactical effectiveness (and can mess with the rest of the system, too, since they basically redefine how "if/when" statements work).

True, but: one is not an interpretation, it's a mistake. One is the RAW approach, which can cause problems with other parts of the system. The third is the one that explains how, in the specific case and at large when dealing with the Attack Action, the design intent is for SM specifically.

As always, a DM is the only real reference point for a game. If one player is not satisfied, on the internet one can only find arguments. It is not going to affect the game one is playing unless the DM says so.

LudicSavant
2019-08-19, 08:30 PM
:smallsigh:


Let's get things straighted out

Straightened.


It produced the text in the Sage Advice Compendium. Months after that, he published the serie of tweets you are mentioning.

The Shield Master tweets were in 2018. The Shield Master entry in the SAC was put there in 2019. It's marked [New] and everything.

Perhaps you are thinking of the War Magic ruling currently in the SAC, which was put there in 2017, replacing the previous ruling. However, War Magic does use a different wording ("when" rather than "if").


True, but: one is not an interpretation, it's a mistake.

Those terms are not mutually exclusive. He says that the previous interpretation of the rules he presented was mistaken.


Absolutely not. JC changed his mind MONTHS before that exchange. What exactly is your point meant to be here? This doesn't affect the fact that he changed a ruling that had been in place for years, and presented said change in a controversial series of tweets.

Said change came years after the game was designed and playtested with "if/when" things working a certain way, with the devs (to my knowledge) being very consistent about how it was supposed to work, in multiple sources. Years later, JC changed his tune, saying that it was a "clarification." When people called him out on this, he backpedaled and said it was a "mistake." And people called him out on that too, for reasons I won't get into because there are already a hundred threads on it debating at great length.

Not that any of that silly drama is really relevant to anything here. My point is only that the end result is that there are three commonly used interpretations of the rules so you have to ask the DM how it works at your table. The one in the 2019 SAC is currently considered the "official" version.

Edit: A side note:

It is deemed illogical (https://twitter.com/JeremyECrawford/status/995064841214676994), for reasons (https://twitter.com/JeremyECrawford/status/995069135905161216) one can find in the threads (https://twitter.com/JeremyECrawford/status/1105200842347405312)

Just so you know, the notion that X must occur before Y in "If X then Y" statements is actually a common logical error. Not the other way around. People saying otherwise on Twitter are not logicians.

"The material conditional statement p → q does not conventionally specify a causal relationship between p and q; "p is the cause and q is the consequence from it" is not a generally valid interpretation for p → q). It merely means "if p is true, then q is also true" such that the statement p → q is false only when both p is true and q is false. (https://www.fecundity.com/codex/forallx.pdf)"

"It is important to remember that the connective ‘→’ says only that, if the antecedent is true, then the consequent is true. It says nothing about the causal connection between the two events. (https://www.fecundity.com/codex/forallx.pdf)"

I don't mind which version of Shield Master you prefer, mind. It just frustrates me that some people in the links you gave are spreading this misconception.

ThePolarBear
2019-08-20, 04:42 AM
The Shield Master tweets were in 2018. The Shield Master entry in the SAC was put there in 2019. It's marked [New] and everything.
Perhaps you are thinking of the War Magic ruling currently in the SAC, which was put there in 2017, replacing the previous ruling. However, War Magic does use a different wording ("when" rather than "if").

"When" or "if" is indifferent for the purpose of the Zero Conditional construction used in both sentences. It makes NO DIFFERENCE. The "change" to War magic is the exact same that is given to Shield Master, since it is the underlying logic that was changed for both.


Those terms are not mutually exclusive. He says that the previous interpretation of the rules he presented was mistaken.

It's like saying that "the sun is an ant" is true. If it is a mistake, it cannot be an interpretation, since an interpretation is an explanation of the meaning of something. If it is incorrect, it can only be an incorrect intepretation: a mistake.


What exactly is your point meant to be here? This doesn't affect the fact that he changed a ruling that had been in place for years, and presented said change in a controversial series of tweets.

Order is what is changed. Reasons for the controversy is what changed.
The explosion of "controversy" came months after the change not because the reason why the change was enacted was illogical, but because people were used to play in one way, and suddenly they were told by someone who doesn't have really an effect on their game that the text was being used incorrectly.

"But we played in this way" and "But you said it worked in the other way" are not good reasons not to straighen out a mistake.


Said change came years after the game was designed and playtested with "if/when" things working a certain way

Considering that i doubt you have and can provide factual proof that the playtest went that way everywhere, i reserve a healthy dose of skepticism.

Expecially given that the first tweet that i can find on the argument is from 2015, and the books have been released starting from 2014.

Furthermore we need to consider that someone somewhere had to tamper JC enough with how the "illogical" ruling worked.

And you can believe me or not, but i had groups of people looking at me funny when i said "well, it's like this, apparently" on the very same issue with the "old ruling". Multiple times.


Years later, JC changed his tune, saying that it was a "clarification." When people called him out on this, he backpedaled and said it was a "mistake."

PR being PR. You can choose to believe him or not. If you don't, you have no reason to believe one tweet over the other simply because the tweet is from him, however.


Just so you know, the notion that X must occur before Y in "If X then Y" statements is actually a common logical error. Not the other way around. People saying otherwise on Twitter are not logicians.

No, sorry, it isnt.

Or better, it is if we were talking about any possible reason to be able to possibly shove as a bonus action, no matter the source.
The "Shield Master controversy" however focuses ONLY on SM as the possible source of the bonus action. This is PLENTY CLEAR to anyone that reads anything about it, as it is the fact that there's no consideration on the fact that you can, really, take any action at all and so on.
It is, speaking of logical analysis, a biconditional.

This means that the "if" is really an "If and only if", which makes the whole discussion you posted completely misguided.

Yes, formal logics and written sentences do not align perfectly, and any text about applying logical analysis to written works makes clear that one has to pay close attention to what the text is about, because the written "if", colloquially and outside of formal environments, can and will refer to both the logic "if" and the logic "if and only if".

We are talking about gaining a bonus action due to Shield Master. You cannot gain a BA due to Shield Master unless you fulfill the conditions placed on Shield Master.

Chronos
2019-08-20, 05:56 AM
Part of the difficulty is that people don't phrase the interpretations correctly. Everyone agrees that you have to take the Attack action before you shove. That's not the problem. The problem is that people disagree on whether you need to roll your attacks as soon as you take the attack action. Many of us rule that you can take the attack action (which probably entitles you to two attacks), then take the Shove bonus action, then roll your shove, and then roll your two attacks.

As for the pseudo-evasion bit, not only are there very few single-target dex-save spells, but of those that exist, most already have you taking no damage on a save.

LudicSavant
2019-08-20, 07:18 AM
If it is a mistake, it cannot be an interpretation

If it is incorrect, it can only be an incorrect intepretation: a mistake.
:smallsigh:

These statements contradict each other. If a mistake is an incorrect interpretation, it is therefore an interpretation. QED.

{Scrubbed}


No, sorry, it isnt.

I really don't know what else to say if you're just going to respond with "nuh-uh" to basic principles of logic, supported with qualified sources.

I guess... good luck "correcting" every logician on the planet and convincing them that if statements always demonstrate a causal relationship?

Damon_Tor
2019-08-20, 08:14 AM
As for the pseudo-evasion bit, not only are there very few single-target dex-save spells, but of those that exist, most already have you taking no damage on a save.

There are two wholly separate defensive benefits to shield mastery: one that adds your shield's defensive bonus to dex saves where you are the only target, and the other which allows you to use your reaction to take no damage from a dex save where you succeed. The second benefit doesn't require you to be the only target of the effect.

ad_hoc
2019-08-20, 09:13 AM
Part of the difficulty is that people don't phrase the interpretations correctly. Everyone agrees that you have to take the Attack action before you shove. That's not the problem. The problem is that people disagree on whether you need to roll your attacks as soon as you take the attack action. Many of us rule that you can take the attack action (which probably entitles you to two attacks), then take the Shove bonus action, then roll your shove, and then roll your two attacks.

As for the pseudo-evasion bit, not only are there very few single-target dex-save spells, but of those that exist, most already have you taking no damage on a save.

JC explained why this is wrong.

Taking an action means taking the action. Acting it out.

If you haven't done the thing yet, you haven't done it.

In other words, if you haven't rolled your attacks yet, you haven't taken the action.

You also cannot do 'part' of an action, do something else, and then go back to the action you were doing. The attack action has a specific exception to this allowing movement (and only movement) to occur between additional attacks.

Willie the Duck
2019-08-20, 09:27 AM
Agreed. BB would have been a great subclass feature just makes a crappy cantrip

taking a weapon attack as part of a spell is a rules landmine regardless (although, yes, random builds never intended to have it getting it through feat/MC/racial picks certainly exacerbated the problem).


JC explained why this is wrong.

Taking an action means taking the action. Acting it out.

JC put into the SAC new text making that be the case, yes. I wouldn't call other peoples' positions wrong though, since for the most part they either made the arguments before that point (in which place there was legitimately ambiguity), or are talking about how the rule stands at their table.

ad_hoc
2019-08-20, 09:36 AM
JC put into the SAC new text making that be the case, yes. I wouldn't call other peoples' positions wrong though, since for the most part they either made the arguments before that point (in which place there was legitimately ambiguity), or are talking about how the rule stands at their table.

It's fine to use a houserule at your own table, but that doesn't mean that it is the rule.

In order to have taken the action you need to have taken the action.

That is clear as day to me.

ThePolarBear
2019-08-20, 09:49 AM
{Scrubbed}


I really don't know what else to say if you're just going to respond with "nuh-uh" to basic principles of logic, supported with qualified sources.

I'm not disputing that the material conditional works the way you linked. I'm disputing If what we are talking about is a material conditional at all: your translation in a formal argument of the natural English language in question.


I guess... good luck "correcting" every logician on the planet and convincing them that if statements always demonstrate a causal relationship?

I'm not disputing that material conditional in formal logic are not the same as Iff statements. What i'm disputing is the assumption that what you are talking about is a "if" statement at all for logic purposes, since formal logic require translation from the natural language called English.

From the text you provided:

"Later we will translate arguments from English into a formal language. We want formal validity, as defined in the formal language, to have at least some of the important features of natural-language validity."

"Starting with an argument in a natural language like English, we translate the argument into a formal language. Parts of the English sentences are replaced with letters and symbols. The goal is to reveal the formal structure of the argument, as we did with these two."

"When we translate an argument into a formal language, we hope to make its logical structure clearer. We want to include enough of the structure of the English language argument so that we can judge whether the argument is valid or invalid. If we included every feature of the English language, all of the subtlety and nuance, then there would be no advantage in translating to a formal language. We might as well think about the argument in English."

"So when deciding on a formal language, there is inevitably a tension between wanting to capture as much structure as possible and wanting a simple formal language— simpler formal languages leave out more. This means that there is no perfect formal language. Some will do a better job than others in translating particular English-language arguments."

"In this book, we make the assumption that true and false are the only possible truth-values."

And:

"In English, the truth of conditionals often depends on what would be the case if the antecedent were true — even if, as a matter of fact, the antecedent is false. This poses a problem for translating conditionals into SL"

"In order to translate conditionals into SL, we will not try to capture all the subtleties of the English language ‘If...then....’"

{Scrubbed}

The logical structure that exemplifies what the SM wording says is the biconditional when applied as what would happen considering SM only.

It tells you that you can make a shove, if you have taken the attack action. If you have not, you might still be able to because of other reasons. When considering if it is BECAUSE of SM however you necessarily have to exclude anything that could allow you to still make the shove for other reasons because those reasons are not SM. And you also need to exclude anything that would prevent you from making a shove when the antecedent is true, because those reasons are not SM.

The constructed truth table would then be equal to that of a biconditional.

And that's it.

Not being in a formal logical scenario you cannot keep the premises of how a logic book and its examples are written as true. It's as simple as that, and that's a basic principle of logical argument making. There's no need for me to try to convince any logician about it.

ThePolarBear
2019-08-20, 09:52 AM
Part of the difficulty is that people don't phrase the interpretations correctly. Everyone agrees that you have to take the Attack action before you shove. That's not the problem. The problem is that people disagree on whether you need to roll your attacks as soon as you take the attack action. Many of us rule that you can take the attack action (which probably entitles you to two attacks), then take the Shove bonus action, then roll your shove, and then roll your two attacks.


JC explained why this is wrong.

Taking an action means taking the action. Acting it out.

If you haven't done the thing yet, you haven't done it.

In other words, if you haven't rolled your attacks yet, you haven't taken the action.

You also cannot do 'part' of an action, do something else, and then go back to the action you were doing. The attack action has a specific exception to this allowing movement (and only movement) to occur between additional attacks.

Thanks, i was having issues answering to this post without sounding abrasive. Since it wasn't the intention i was trying to find a way to still answer.

I did provide a couple of link that demonstrate this intent, too. And in the very same post i made it clear that i also believe that the issue was the meaning of "take", at least for some.

But again, not everyone is like that.

Willie the Duck
2019-08-20, 10:15 AM
It's fine to use a houserule at your own table, but that doesn't mean that it is the rule.

In order to have taken the action you need to have taken the action.

That is clear as day to me.

I genuinely do not know what you're trying to accomplish here. JC put in a clarification in the SAC because there was debate, and he wanted to put in an official position. Previous to that ruling there was debate because there was perceived ambiguity. There might have been one actual correct interpretation of the rules as they existed in the books before that ruling was added to the SAC, and those who disagreed were genuinely mistaken, but it also could be that there was genuine ambiguity, based on the capacity for communication to be inexact. I have no intention of, or interest in, relitigating the hundreds to thousands of pages of toxic back-and-forth that has already gone on. My point was that JC coming in later and (using his ability to make something an official position) declaring one position to be correct does not retroactively make other person's arguments to be wrong, but to supersede them.

LudicSavant
2019-08-20, 10:35 AM
{scrub the post, scrub both quotes}.
Oh, the irony.

So let's talk about context.

I expressed no opinion in this thread about whether any of the interpretations were valid or invalid. I just said that there were three commonly used interpretations, mistaken or otherwise, and that which one is in use will change the math on how powerful Shield Master is. All of which is true.

You then jumped on me out of nowhere saying that I was wrong to say that it was an interpretation, mistaken or otherwise. You then said it was a mistaken interpretation. But then kept arguing that I was wrong to use the same word to describe it that you did.

:smallannoyed:


I'm not disputing that the material conditional works the way you linked. That's certainly not what your previous post said. There aren't any other claims in my quote to dispute (other than "people saying otherwise on Twitter are not logicians," which you're obviously not replying to, otherwise your response would be "no, they're not (logicians)" rather than "no, it isn't (an error)").

So either you were indeed disputing that the material conditional works the way I linked, or you're engaging in an argument against a claim that I never actually made.



the notion that X must occur before Y in "If X then Y" statements is actually a common logical error. Not the other way around. People saying otherwise on Twitter are not logicians.No, sorry, it isnt.

NaughtyTiger
2019-08-20, 11:05 AM
i saw the title of the thread... on no, not again.

but it wasn't about the shove timing. holy cow. that is actually worth reading...

then it reared it's ugly head and the thread has been hijacked. damn.

SniffyRockroot
2019-08-20, 11:32 AM
My DM lets my Paladin shove then attack.

I'm a crit-fishing, evil-smiting MURDER MACHINE!!!!

LudicSavant
2019-08-20, 11:55 AM
i saw the title of the thread... on no, not again.

but it wasn't about the shove timing. holy cow. that is actually worth reading...

then it reared it's ugly head and the thread has been hijacked. damn.

Yeah no kidding. I regret even mentioning that a third bullet point existed. Wish we could get back on track to talking about the effectiveness of Shield Master (with whatever interpretation you like).

Ventruenox
2019-08-20, 12:04 PM
Mödley Crüe: Arguing logical fallacies and semantics is not the purpose of this thread. I'd rather not have to invoke the Charger feat's bonus action if I have to come running back here.

langal
2019-08-20, 07:23 PM
{Scrubbed}

The Mod Life Crisis: FINAL NUDGE. REMAIN CIVIL, DO NOT ATTACK OTHER USERS, AND STAY ON TOPIC.

Evaar
2019-08-21, 09:08 PM
So like...

Is there any reason the Dex Save bonus needs to be so limited? Would it have been a supremely overvalued feat had they just allowed you to apply your shield AC bonus to all Dex Saves, full stop?

I don't really understand the flavor that limit is trying to mechanically illustrate. Surely if your Dexterity was relevant to your ability to avoid injury from a thing, then your mastery of a sturdy object you can interpose between yourself and the thing is also relevant pretty much regardless of what that thing is.

Meanwhile Resilient (Dex) gives you a larger (usually) bonus to your Dex Save without caveats, plus a point of Dex. You lose the Bonus-Action-That-Shall-Not-Be-Named and the Evasion effect, but that seems like a pretty good deal on what is otherwise a pretty direct comparison.

Keravath
2019-08-21, 09:33 PM
JC explained why this is wrong.

Taking an action means taking the action. Acting it out.

If you haven't done the thing yet, you haven't done it.

In other words, if you haven't rolled your attacks yet, you haven't taken the action.

You also cannot do 'part' of an action, do something else, and then go back to the action you were doing. The attack action has a specific exception to this allowing movement (and only movement) to occur between additional attacks.

There is no where, anywhere in the rules that I can find that in any way states or implies that you can not do "part" of an action.

1) Taking the cast a spell action. An opponent tries to counterspell you. You can use your reaction WHILE casting the spell to cast counterspell against the counterspell. Clearly casting a spell is not indivisible in at least some cases.

2) The attack action can be explicitly split up with movement between attacks. We ALSO have the general text on the timing of bonus actions.

"You choose when to take a bonus action during your turn, unless the bonus action's timing is specified, and anything that deprives you of your ability to take actions also prevents you from taking a bonus action." PHB 189

If you have a bonus action available then you can take it at ANY time during your turn. ANY time includes between the attacks of the attack action since the bonus action can be taken ANY time and the rules do NOT say that you can not take actions, bonus actions or reactions while taking an action.

Examples:
Fighter/cleric: Attack, move, cast healing word as a bonus action, move, extra attack. This is perfectly legal by RAW.
Fighter/rogue: Attack, bonus action disengage, move, Attack OR Attack, move, bonus action hide, move, attack
Fighter/wizard: Attack, move (into line of sight of opponent with a held action attack), cast shield to protect from the attack, move, attack
Wizard: Cast fireball, opponent casts counterspell, wizard casts counterspell against the counterspell, wizard finishes casting fireball

These are all completely rules legal examples of using a bonus action or reaction at ANY time during the turn including during an ATTACK action.

If you have a rules citation indicating that Actions are indivisible and must be fully completed before other actions, reactions or bonus actions can be taken then please cite it.

NaughtyTiger
2019-08-22, 07:56 AM
So like...

Is there any reason the Dex Save bonus needs to be so limited? Would it have been a supremely overvalued feat had they just allowed you to apply your shield AC bonus to all Dex Saves, full stop?

I don't really understand the flavor that limit is trying to mechanically illustrate. Surely if your Dexterity was relevant to your ability to avoid injury from a thing, then your mastery of a sturdy object you can interpose between yourself and the thing is also relevant pretty much regardless of what that thing is.

Meanwhile Resilient (Dex) gives you a larger (usually) bonus to your Dex Save without caveats, plus a point of Dex. You lose the Bonus-Action-That-Shall-Not-Be-Named and the Evasion effect, but that seems like a pretty good deal on what is otherwise a pretty direct comparison.

I don't know, a +1 magic shield (tier 2 item) gives you a full +3 to dex saves, that is pretty powerful. +3 shields exist, so +5 to all dex saves is pretty strong. my sword and board in plate was fairly happy with evasion, shove, and a moderate dex save boost. it let him put resilience in wisdom instead.

Evaar
2019-08-22, 12:45 PM
I don't know, a +1 magic shield (tier 2 item) gives you a full +3 to dex saves, that is pretty powerful. +3 shields exist, so +5 to all dex saves is pretty strong. my sword and board in plate was fairly happy with evasion, shove, and a moderate dex save boost. it let him put resilience in wisdom instead.


It is pretty good, but Resilient Dex would give you proficiency bonus which pretty well keeps up or - more likely - surpasses what you'd get, depending on the generosity of your DM. And that's without the opportunity cost of having to use a shield, or the circumstance of potentially not having your shield equipped. So I still think the save bonus is a tad weaker even if it applies to everything.

So that would leave us comparing, basically, +1 dex to the combo Evasion and a finicky Shove option. At a glance, I can't clearly say that one of those is better than the other. It would depend on the character and what they do. And to me, that sounds like balance.

ad_hoc
2019-08-22, 04:51 PM
2) The attack action can be explicitly split up with movement between attacks. We ALSO have the general text on the timing of bonus actions.

Yes, like I said, it's an exception to the general.

If all actions can be split up then why is there a rule specifically allowing movement (and only movement) to split up the attack action?

Isn't that a stupid rule then?

Just because the rules don't say that you can't do something doesn't mean you can. If that were the case then countless things must be allowed.

Aimeryan
2019-08-22, 05:42 PM
The shove has been argued to death in the other thread (http://www.giantitp.com/forums/showthread.php?585650-Clarification-on-Shield-Master-Feat/page4&p=23855300#post23855300)(s) about it - I'll leave my answer to it as previously posted there.

As for the general argument about what is RAW about action atomicity, it is, as it has been and likely will remain to be, up to the DM. There is no rule as written. Not for. Not against. Not written.

ad_hoc
2019-08-22, 06:13 PM
The shove has been argued to death in the other thread (http://www.giantitp.com/forums/showthread.php?585650-Clarification-on-Shield-Master-Feat/page4&p=23855300#post23855300)(s) about it - I'll leave my answer to it as previously posted there.

As for the general argument about what is RAW about action atomicity, it is, as it has been and likely will remain to be, up to the DM. There is no rule as written. Not for. Not against. Not written.

Unless we count 2 things:

1. The way the game/rules are structured to be exception based.
2. What Jeremy Crawford has told us.

NaughtyTiger
2019-08-23, 07:49 AM
Unless we count 2 things:

1. The way the game/rules are structured to be exception based.
2. What Jeremy Crawford has told us.

counterpoint"


If we count 2 things:

1. The way the game/rules are structured to be exception based.
2. What Jeremy Crawford has told us.

cuz JC has flip flopped on everything, and it is reasonable that "bonus actions can be taken at any time" applies to mid-action.

Aimeryan
2019-08-23, 10:33 AM
Unless we count 2 things:

1. The way the game/rules are structured to be exception based.
2. What Jeremy Crawford has told us.

Neither of those impact what is written in the PHB/DMG. The first is subjective interpretation of what is tangentially written, the second is non-official and would not be what is written, regardless. DM rulings must be applied.

ad_hoc
2019-08-23, 11:02 AM
Neither of those impact what is written in the PHB/DMG. The first is subjective interpretation of what is tangentially written, the second is non-official and would not be what is written, regardless. DM rulings must be applied.

Well if we disregard #1 then literally everything not explicitly spelled out in the rules is a "rule".

The spelled out rule of having movement be available during an attack action also make no sense under this interpretation. If we're saying the rules say we can freely split up actions then why is there a rule giving a limited ability to split up a specific action? That makes no sense.

There are a lot of mental gymnastics going on to make the game more complicated and Shield Master a more powerful feat.

langal
2019-08-23, 11:26 AM
The fact that JC has ruled it both ways...and then come out and said that he himself rules it a third way - makes all three methods completely acceptable. I wouldn't argue with a DM if he or she had the shove before/after/ or in-between. I would say that Shield Master is rather lackluster (if compared to some of the other feats) if ruled the "official" way. PM and GWM are just so much sexier. I would guess that most martials were still taking GWM and PM over SM even when the official ruling was the most lenient.

Stone-Ears
2019-08-23, 11:53 AM
I have a fighter with the Shield Master feat and I'm relatively new to not playing something that's focused solely on magic (although I'm an eldritch knight so not quitting magic cold turkey yet). This thread has been somewhat helpful. But I would like to know what are some non-spell effects that requires a Dex save?

As for the shove thing. It always seemed logical to me that a fighter, especially one who is an expert on using a shield, would be putting himself in the best position to succeed whenever possible. Which means leading with an attempted shove before trying to attack with a sword is a perfectly valid action. It's not game breaking as it can only be done on one combatant at a time and isn't even guaranteed to succeed if you're fighting something that is also strong. Isn't it supposed to be a skill vs skill battle. Strength vs Strength? or Strength vs Dexterity.

I'm fortunate, though, that my DM also sees it this way and allows me to shove before I try to stab the poor soul that's fighting me

Any answers to help a newbie fighter with Shield Master feat is greatly appreciated!

Zhorn
2019-08-23, 12:00 PM
But I would like to know what are some non-spell effects that requires a Dex save?

I find the use of the dex save thing comes down to the DM's style of traps more often than not.
Dex saves for traps are pretty much the default, do if your dm uses a fair amount of them and they target the person who hit the trigger, Shield Master's defensive value starts to increase a fair bit.

Stone-Ears
2019-08-23, 12:20 PM
I find the use of the dex save thing comes down to the DM's style of traps more often than not.
Dex saves for traps are pretty much the default, do if your dm uses a fair amount of them and they target the person who hit the trigger, Shield Master's defensive value starts to increase a fair bit.

So far, my DM hasn't laid on the traps yet so I don't know if he likes to use them or not. But that is a great answer! I could see how being a shield master could be advantageous for being the one to trigger traps.

stoutstien
2019-08-23, 12:47 PM
Don't forget that it is a reasonable ruling that if any aoe spell that calls for a Dex save that only has you in the target area can be considered single target for that case.

Pex
2019-08-23, 12:54 PM
My barbarian/fighter gets to shove then attack. It saves me from having to Reckless Attack all the time, though I do it occasionally such as round 1 when I have to use my bonus action to rage. A few times I've used it to push instead of trip. I get my moments of awesomeness. I'm happy. The other players are happy. The DM is happy. I'm not winning the game with it. It's fine.

Stone-Ears
2019-08-23, 01:07 PM
Exactly, it isn't an overwhelmingly strong feat to begin with. It's just one that could help a fighter fight one thing and it's not even guaranteed at that

Aimeryan
2019-08-23, 01:13 PM
Well if we disregard #1 then literally everything not explicitly spelled out in the rules is a "rule".

The spelled out rule of having movement be available during an attack action also make no sense under this interpretation. If we're saying the rules say we can freely split up actions then why is there a rule giving a limited ability to split up a specific action? That makes no sense.

There are a lot of mental gymnastics going on to make the game more complicated and Shield Master a more powerful feat.

No. Once again, nothing is written about this. Not for, not against. We are not saying anything about what the rules say about this - there are no rules about this.

You can make whatever subjective interpretations of tangentially-relevant text you want and then decide on a rule from there - that is what it means to be a DM ruling.

ad_hoc
2019-08-23, 01:21 PM
As for the shove thing. It always seemed logical to me that a fighter, especially one who is an expert on using a shield, would be putting himself in the best position to succeed whenever possible. Which means leading with an attempted shove before trying to attack with a sword is a perfectly valid action. It's not game breaking as it can only be done on one combatant at a time and isn't even guaranteed to succeed if you're fighting something that is also strong. Isn't it supposed to be a skill vs skill battle. Strength vs Strength? or Strength vs Dexterity.

The character doesn't know it is a game though.

The player knows which is stronger, sure.

The fighter though only gets an extra chance to shove after they have opened up their opponent by attacking them.

A wizard also knows it is stronger to continue casting 3rd level spells rather than 1st level ones. That doesn't mean they are able to.

ad_hoc
2019-08-23, 01:22 PM
No. Once again, nothing is written about this. Not for, not against. We are not saying anything about what the rules say about this - there are no rules about this.

You can make whatever subjective interpretations of tangentially-relevant text you want and then decide on a rule from there - that is what it means to be a DM ruling.

There is also no rule that says a candle must be lit to give off light.

{Scrubbed}

Stone-Ears
2019-08-23, 01:30 PM
The character doesn't know it is a game though.

The player knows which is stronger, sure.

The fighter though only gets an extra chance to shove after they have opened up their opponent by attacking them.

A wizard also knows it is stronger to continue casting 3rd level spells rather than 1st level ones. That doesn't mean they are able to.

An experienced fighter would know what is the optimal course of action for him/her based on their previous combat experience. So they would also be a fairly good judge of what is stronger. Obviously they wouldn't be trying to knock something bigger than Large down with a shield. It wouldn't make too much sense to do that. A muscle bound ogre might give a shove happy fighter pause if he isn't sure that he could actually win a contest of strength.

As for the extra chance to shove after attacking, that is one interpretation of what the rules say. But logically, there's no reason why a fighter would not be able to lead with a shield bash in an attempt to gain advantage. Especially if he's trained in handling a shield and is a master of it, as they would be when taking the shield master feat.

In your example, the wizard knows his limitations so obviously he's not going to spam 3rd level spells if he's unable to. The characters would likely be very in tune to what they can or cannot do anyhow.

ad_hoc
2019-08-23, 01:57 PM
In your example, the wizard knows his limitations so obviously he's not going to spam 3rd level spells if he's unable to. The characters would likely be very in tune to what they can or cannot do anyhow.

Why doesn't the fighter also have limitations?

The fighter knows what is better. The fighter knows attacking 10 times is better than 2. That doesn't mean the fighter can do it.

Keravath
2019-08-23, 02:13 PM
Well if we disregard #1 then literally everything not explicitly spelled out in the rules is a "rule".

The spelled out rule of having movement be available during an attack action also make no sense under this interpretation. If we're saying the rules say we can freely split up actions then why is there a rule giving a limited ability to split up a specific action? That makes no sense.

There are a lot of mental gymnastics going on to make the game more complicated and Shield Master a more powerful feat.

Well if they didn't spell out the example and clarification about movement being allowed between taking the attack action and any additional attacks allowed by an extra attack class capability then you would have folks arguing that the attack action is atomic and you have to take any attacks you have at the same time. By adding the clarification showing that movement is possible, the rules make clear that the attack action is not atomic and that other events can occur between attacks during an attack action.

That is certainly a completely valid interpretation and is probably as valid as a DM ruling that the only thing that can be done between attacks is move.

However, I do think that this ruling breaks the general rule that allows bonus actions to be taken at ANY time during the turn since I don't see any rules citation or logic that should prevent a player from making an attack, moving so they are in range of a downed team mate, casting healing word, then moving out of range of the team mate to make a second attack. There is nothing in the rules that should prevent this sequence of events except the unfounded belief that the attack action is atomic. The bonus action can be taken at ANY time if available and ANY time includes between separate attacks of the attack action.

On the other hand, ONE attack by itself IS atomic. You roll a d20 and resolve the attack. If there were any reactions or held actions triggered by the attack then they happen after the attack roll has been made. The shield spell contains specific wording allowing it to modify whether the attack hit or miss but the attack has still happened. However, separate attacks which are components of the attack action would not appear to be atomic given that you can move and use bonus actions between them. However, this is up to the individual DM to resolve as they choose.

NaughtyTiger
2019-08-23, 02:18 PM
There are a lot of mental gymnastics going on to make the game more complicated
this statement suggests that the "declare attack, bonus action prone, complete attack" are intentionally twisting the words to power game. it suggests dishonesty. i find that insinuation offensive.

when i started the game,everyone that i played with interpreted shield master as "declare attack, bonus action prone, complete attack"
that was the instinct of how we read it. no gymnastics, no extensive arguments about grammar.
lots of people asked JC about it, no gymnastics
JC was cool with it for a couple of years, no gymnastics.


There is also no rule that says a candle must be lit to give off light.

a straw golem is a low CR opponent.



On the other hand, ONE attack by itself IS atomic. You roll a d20 and resolve the attack. If there were any reactions or held actions triggered by the attack then they happen after the attack roll has been made.

aw nuts, you brought this discussion back, too. for the record, i disagree that this is specified in the text, but it is a perfectly valid interpretation.

Stone-Ears
2019-08-23, 02:24 PM
Why doesn't the fighter also have limitations?

The fighter knows what is better. The fighter knows attacking 10 times is better than 2. That doesn't mean the fighter can do it.

Is there anything in what I said that implies the fighter doesn't have limitations? Obviously they do. Attacking 10 times in a 6-second span would be supremely overpowered. The game already has limitations for that. The fighter would also be aware of his limitations. That's the point. Almost every character, except for the ones that are oblivious to it, would know their limitations and would act accordingly.

AHF
2019-08-23, 02:32 PM
. But I would like to know what are some non-spell effects that requires a Dex save?



A few examples:

Mud Breath Ability of Mud Mephit
Slowing Ray of a Mindwitness
Disintegrate Ray of a Zombie Beholder

There aren’t a lot of them among monster stat blocks. The area effect abilities tend to trigger dex saves while the individual effects more often trigger con saves.

Stone-Ears
2019-08-23, 02:39 PM
A few examples:

Mud Breath Ability of Mud Mephit
Slowing Ray of a Mindwitness
Disintegrate Ray of a Zombie Beholder

There aren’t a lot of them among monster stat blocks. The area effect abilities tend to trigger dex saves while the individual effects more often trigger con saves.

A zombie beholder doesn't sound like it would be too friendly.

Thanks for the answers man! Honestly, I picked up shield master just because I wanted to have a fighter that's actually good with a shield beyond what is normal.

Chronos
2019-08-23, 03:06 PM
A fifth-level fighter attacks the orc right next to him, and finishes it off. He then moves towards another orc, 30' away. But unbeknownst to him, there's a hidden pit trap between the two orcs, and he falls in. The game now comes screeching to a halt, because he hasn't finished his attack action yet, and until he does, nothing else can happen.

ad_hoc
2019-08-23, 04:21 PM
Is there anything in what I said that implies the fighter doesn't have limitations? Obviously they do. Attacking 10 times in a 6-second span would be supremely overpowered. The game already has limitations for that. The fighter would also be aware of his limitations. That's the point. Almost every character, except for the ones that are oblivious to it, would know their limitations and would act accordingly.

Right, and there is a limitation in when the fighter can use a bonus action shove.

It's not that the fighter/player doesn't want to do it, it's just that they can't because there is a limitation.

dehro
2019-08-23, 09:57 PM
for the record, after consulting various things, MY DM has chosen the interpretation that follows:
since it requires the attack action to be manifestly chosen, but in general terms an attack action can be interrupted by bonus actions and movements, the round resolves as follows: attack, shove, remaining attacks (with advantage IF shove successful)

I'm happy with his ruling, because it is fairly common sense, and even if I wasn't, his table, his rules.
From a "real combat"perspective, it also makes sense: both opponents are in a defensive stance, starting with a shove would be countered by dodging or a shield wall. Starting with an attack instead, creates an opening for the shove, catching the opponent off guard because busy dodging or parrying the first attack. once the shove is resolved, the remainder of attacks are performed according to the results of the shove.

AHF
2019-08-23, 10:43 PM
FWIW, my house rule is that you must declare the attack action and commit to using Attack action and you can shove first. If you are interrupted so as to prevent you from actually attacking after the shove, the shove counts as your primary action leaving you any bonus action or reaction for your remaining moves. If you are not prevented from executing the attack action, it counts as your bonus action.

Leading with the Shield is perfectly logical and has real world precedents and is not unbalanced compared to other feats like GWM or PAM or SS, etc. even accounting for the full range of benefits from the feat.

I’m fully on board with it not being RAI per Crawford’s latest interpretation and have my own personal view on RAW but don’t see that debate as constructive to this thread as it has been spelled out in greater detail in other threads and simple reference to them is better than derailing this thread.

diplomancer
2019-08-24, 07:30 AM
1-The text of the PHB has not been rectified in any direction.
2- The lead game designer has, in different points of time, come up with 3 different interpretations.

Therefore:
Either- 1- The text is ambiguous, and all 3 interpretations are possible.

Or
2- The lead game designer is an idiot who can't read the text of his own game (and therefore why should we consider his opinion)

I believe that hypothesis 1 is the right one (even because if hypothesis 2 is correct, anything goes, as there is no authoritative, respected, voice). All 3 interpretations are possible. The DM calls it. If you are going to play the same character with different DMs, understand that it is the DM's call, and plan accordingly. Never badger your DM about his interpretation.

To the DMs out there: please don't change your interpretation to a more restrictive one mid-campaign without player buy-in. That's just mean. Up the challenges if you must.

Finally: since the PHB text has not been rectified, it's clear that, by now, the ambiguity is deliberate, whether that was the original intent or not. They don't want to make a call. They want to live it up to the DM. I suggest we do the same.

If they ever do change the text in any direction to remove ambiguity, than whatever direction they choose will be RAW, which does not mean that the other interpretations were not possible before the change (I.e, right now)

My personal interpretation as DM? Shove then attack is perfectly fine. You can shove with your shield and make 2 attacks with a spear with the pole arm master feat if you have Extra attack. Seems a bit silly that you cannot do it with the shield master feat (you wield the spear so well that you can attack with a shield before a shield master does it!). Your character does not know anything about actions and bonus actions, he just fights for his life as best he can.

Aimeryan
2019-08-24, 08:55 AM
for the record, after consulting various things, MY DM has chosen the interpretation that follows:
since it requires the attack action to be manifestly chosen, but in general terms an attack action can be interrupted by bonus actions and movements, the round resolves as follows: attack, shove, remaining attacks (with advantage IF shove successful)

I'm happy with his ruling, because it is fairly common sense, and even if I wasn't, his table, his rules.
From a "real combat"perspective, it also makes sense: both opponents are in a defensive stance, starting with a shove would be countered by dodging or a shield wall. Starting with an attack instead, creates an opening for the shove, catching the opponent off guard because busy dodging or parrying the first attack. once the shove is resolved, the remainder of attacks are performed according to the results of the shove.

Common sense, really. Never got why anyone would think the reasonable thing would be to require all possible attacks before the Shove. I can see the possible RAW interpretation, however, since its ambiguous why would you choose the one that doesn't make sense from an in-game perspective? Well, balance perhaps, but balance is in favour of the common sense ruling too (or actually, allowing shove before any attacks).

The only issue is, you can attack one opponent and then shove another, who could be 40ft away or more. A part of me would itch to rule it must be on an opponent you have attacked, but from a balance point of view it would just make the feat even worse than alternatives.

~~~


FWIW, my house rule is that you must declare the attack action and commit to using Attack action and you can shove first. If you are interrupted so as to prevent you from actually attacking after the shove, the shove counts as your primary action leaving you any bonus action or reaction for your remaining moves. If you are not prevented from executing the attack action, it counts as your bonus action.

Leading with the Shield is perfectly logical and has real world precedents and is not unbalanced compared to other feats like GWM or PAM or SS, etc. even accounting for the full range of benefits from the feat.

I’m fully on board with it not being RAI per Crawford’s latest interpretation and have my own personal view on RAW but don’t see that debate as constructive to this thread as it has been spelled out in greater detail in other threads and simple reference to them is better than derailing this thread.

This is common sense, too. From the characters perspective they aren't 'using my Attack action to whack them with my sword' or 'using my Bonus action to shove' - they are simply whacking or shoving. Since you can shove with both your Attack and your Bonus Action, it doesn't matter from a mechanical or character perspective - both are valid.

Indeed, the very Introduction of the PHB tells the player that they describe what they want the character to do and then the DM describes what happens. If the character shoves and then doesn't attack, then they used the Attack action to shove because that was the only valid way to do so. If the player tries to use their action for some other purpose the DM tells them they can not as it would not be valid. No problem.

~~~

Lastly, pretty much what diplomancer said.

dehro
2019-08-24, 12:45 PM
The only issue is, you can attack one opponent and then shove another, who could be 40ft away or more. A part of me would itch to rule it must be on an opponent you have attacked, but from a balance point of view it would just make the feat even worse than alternatives.


I never even thought of the possibility of using the shove on a second target somewhat removed (images of Captain America chucking his shield come to mind)....
Partly because realistically I could see this work, at best, on someone standing next to the target of my first attack, and I feel like this should be a result of me sort of focussing all my available resources for that round on one target), partly because I figure I'd be taking AoOs aplenty if I tried attacking one guy and then move away to shove another.
Since it's a bonus action, I can picture declaring it on a secondary opponent if the first one dies under the first attack