Cikomyr
2019-08-25, 02:14 PM
Heya,
So I am preparing for a new game to join, and among the type of character I wanted consider was the Ranger. Precisely, I like the UA Ranger, especially with the Gloomstalker subclass. The extra attacks, hiding, bonus to initiative makes for an interesting play style.
My initial ideas were for a "cool-tempered elven archer" until I realized that I was being extremely original. (SARCASM ALERT).
So I tried thinking about alternatives way to conceptualize the class. I came up with 2 concepts, and I was hoping people had additional ideas.
1- Halfling Gambler.
Dex for cheating and card tricks. Wisdom for reading people and catching other cheaters.
High initiative and first strike with metal-edged throwing cards.. Ability to disguise self, hide and run away when things go south. Would have throwing knives and sling as main weapons. Maybe hand crossbow.
Basically an errant gambler who is comfortable anywhere, wilderness or urban environment, can hide and lay low anywhere.
2- Wood Elf.. I dont know. I mean, I have a few ideas I thrown against the wall, but maybe you
A lesson I learned listening to Brennan Lee Mulligan and Brian Murph is that if your character is a bit stereotypical, you should lean on it to see what comes out. So here's a few ideas:
- an Exiled youth who is trying to hunt down the enemies of his people in order to redeem himself.
- a runaway criminal of the elves
... Crap, no more ideas.
So I am preparing for a new game to join, and among the type of character I wanted consider was the Ranger. Precisely, I like the UA Ranger, especially with the Gloomstalker subclass. The extra attacks, hiding, bonus to initiative makes for an interesting play style.
My initial ideas were for a "cool-tempered elven archer" until I realized that I was being extremely original. (SARCASM ALERT).
So I tried thinking about alternatives way to conceptualize the class. I came up with 2 concepts, and I was hoping people had additional ideas.
1- Halfling Gambler.
Dex for cheating and card tricks. Wisdom for reading people and catching other cheaters.
High initiative and first strike with metal-edged throwing cards.. Ability to disguise self, hide and run away when things go south. Would have throwing knives and sling as main weapons. Maybe hand crossbow.
Basically an errant gambler who is comfortable anywhere, wilderness or urban environment, can hide and lay low anywhere.
2- Wood Elf.. I dont know. I mean, I have a few ideas I thrown against the wall, but maybe you
A lesson I learned listening to Brennan Lee Mulligan and Brian Murph is that if your character is a bit stereotypical, you should lean on it to see what comes out. So here's a few ideas:
- an Exiled youth who is trying to hunt down the enemies of his people in order to redeem himself.
- a runaway criminal of the elves
... Crap, no more ideas.