EisenKreutzer
2019-08-27, 12:53 PM
I plan on using the city of Manifest from Ghostwalk in an upcoming Pathfinder campaign.
Is there anything I should know before wading into this?
I don’t expect anyone to die while in Manifest, but you can never plan these things. Also, a part of this campaign involves cities on multiple Prime Material planes bleeding into one another, and this might raise the issue of ghosts and an afterlife for player characters outside of Manifest.
Should it come up, what are some good ways of handling it? I have looked at the ghost classes, and read up on them online, and the internet seems to agree with me that they are lackluster even by 3.x standards.
I guess what I’m asking is which parts of Ghostwalk are useable, and which parts should I be prepared to modify or just ditch completely?
Is there anything I should know before wading into this?
I don’t expect anyone to die while in Manifest, but you can never plan these things. Also, a part of this campaign involves cities on multiple Prime Material planes bleeding into one another, and this might raise the issue of ghosts and an afterlife for player characters outside of Manifest.
Should it come up, what are some good ways of handling it? I have looked at the ghost classes, and read up on them online, and the internet seems to agree with me that they are lackluster even by 3.x standards.
I guess what I’m asking is which parts of Ghostwalk are useable, and which parts should I be prepared to modify or just ditch completely?