ArkthePieKing
2019-08-29, 01:18 PM
As the title. I've been playing a College of Swords Bard since level 1, and we're level 7, and I honestly don't enjoy it. It doesn't capture the art of weaving spell and sword the way I'd hoped it would. It get some cute combat tricks, and an absolute boatload of concentration status spells which amount to jack all when I can only concentrate on one at a time, oh wait I I stubbed my toe guess I just lost concentration of my 4th level Confusion before it ever had any time to get a single effect, no I'm not bitter you're bitter.
So rather than retire the character, my DM suggested we reforge her into something new and make a big story event out of it, which I'm totally on board for. We tossed some ideas around, and eventually settled on Eldritch Knight Fighter with Charisma as the casting stat instead of Int. So here's what I've got so far:
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Eladrin Elf
Str: 8
Dex: 18
Con: 14
Int: 10
Wis: 10
Cha: 16
Feats: War Caster
Fighting style: Dueling
60HP
Half-Plate armor, shield, cloak of resistance (20AC)
Weapon: Sunblade (1d8+8)
Cantrips: Booming Blade, Lightning Lure
1st level spells:
Tasha's Hideous Laughter
Absorb Elements
Shield
2nd level spells:
Shatter
Darkness
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Tasha's Hideous Laughter might seem like an odd choice, but Tasha herself will be reforging my Bard, and I thought it would be good tribute to the lady herself if I kept the spell in my repertoire from when I was a Bard. So, thoughts? The idea is being able to enhance my own ability with the Eladrin's teleport, and using Booming Blade and Lightning Lure to keep enemies close to me. Darkness is particularly nasty, because I can cast darkness on an area, but then I can illuminate it with my Sunblade per a tweet from Jeremy Crawford, so it's only a problem when I'm not there. I might swap out Darkness though if there's a compelling reason to. Maybe something like Earth Tremor to create mass difficult terrain. Lightning Lure also helps close that last little bit of distance I need to get into melee. Lightning Lure, bonus action Melee sounds pretty cinematic and fun to play out. So thoughts? Will this be an effective build? Or am I conjuring up another disappointment?
So rather than retire the character, my DM suggested we reforge her into something new and make a big story event out of it, which I'm totally on board for. We tossed some ideas around, and eventually settled on Eldritch Knight Fighter with Charisma as the casting stat instead of Int. So here's what I've got so far:
---------------
Eladrin Elf
Str: 8
Dex: 18
Con: 14
Int: 10
Wis: 10
Cha: 16
Feats: War Caster
Fighting style: Dueling
60HP
Half-Plate armor, shield, cloak of resistance (20AC)
Weapon: Sunblade (1d8+8)
Cantrips: Booming Blade, Lightning Lure
1st level spells:
Tasha's Hideous Laughter
Absorb Elements
Shield
2nd level spells:
Shatter
Darkness
---------------
Tasha's Hideous Laughter might seem like an odd choice, but Tasha herself will be reforging my Bard, and I thought it would be good tribute to the lady herself if I kept the spell in my repertoire from when I was a Bard. So, thoughts? The idea is being able to enhance my own ability with the Eladrin's teleport, and using Booming Blade and Lightning Lure to keep enemies close to me. Darkness is particularly nasty, because I can cast darkness on an area, but then I can illuminate it with my Sunblade per a tweet from Jeremy Crawford, so it's only a problem when I'm not there. I might swap out Darkness though if there's a compelling reason to. Maybe something like Earth Tremor to create mass difficult terrain. Lightning Lure also helps close that last little bit of distance I need to get into melee. Lightning Lure, bonus action Melee sounds pretty cinematic and fun to play out. So thoughts? Will this be an effective build? Or am I conjuring up another disappointment?