Amechra
2019-09-03, 12:49 AM
The Swarm [Warlock Patron]
https://i.pinimg.com/736x/14/72/9f/14729fee82294e84f530f321307bdb4b.jpg
Spell Level
Spells
1st
Beast Bond, Speak with Animals
2nd
Animal Messenger, Beast Sense
3rd
Beacon of Hope, Conjure Animals
4th
Dominate Beast, Locate Creature
5th
Dispel Evil and Good, Reincarnate
Beloved Companion
At 1st level, you learn the Find Familiar spell and can cast it as a ritual. The spell doesn't count against your number of spells known. You cannot permanently dismiss your familiar. If you later gain the Pact of the Chain feature, you learn Flock of Familiars, which doesn't count against your number of spells known.
Bestial Borrowing
Starting at 1st level, whenever you take an action to use your familiar's senses instead of your own, it lasts for up to an hour instead of a single round. You may stop sharing your senses with a familiar or change to a different familiar within range as a bonus action.
Swarm Witchery
Starting at 6th level, whenever you cast a spell that summons a familiar, you may summon an additional familiar of the same type. You may have up to two permanent familiars at any one time.
Beastly Coven
At 10th level, as long as you are sharing your senses with a familiar, you may cast your spells as if you were sharing a space with that familiar when determining the spell's range. If you cast a spell with a range of Self, you may target that familiar instead of yourself.
Soul of the Swarm
Starting at 14th level, you may share a familiar's senses as a bonus action, and may do so indefinitely. At the end of a long rest, you may permanently shed your old body, taking on the shape of one of your familiars. If you do, your size becomes Tiny, replace your speed with that familiar's, and you permanently gain the benefits of having one of your familiars within 100ft.
For those times where you actually want to play a whole flock of crows, but where that isn't a racial option.
https://i.pinimg.com/736x/14/72/9f/14729fee82294e84f530f321307bdb4b.jpg
Spell Level
Spells
1st
Beast Bond, Speak with Animals
2nd
Animal Messenger, Beast Sense
3rd
Beacon of Hope, Conjure Animals
4th
Dominate Beast, Locate Creature
5th
Dispel Evil and Good, Reincarnate
Beloved Companion
At 1st level, you learn the Find Familiar spell and can cast it as a ritual. The spell doesn't count against your number of spells known. You cannot permanently dismiss your familiar. If you later gain the Pact of the Chain feature, you learn Flock of Familiars, which doesn't count against your number of spells known.
Bestial Borrowing
Starting at 1st level, whenever you take an action to use your familiar's senses instead of your own, it lasts for up to an hour instead of a single round. You may stop sharing your senses with a familiar or change to a different familiar within range as a bonus action.
Swarm Witchery
Starting at 6th level, whenever you cast a spell that summons a familiar, you may summon an additional familiar of the same type. You may have up to two permanent familiars at any one time.
Beastly Coven
At 10th level, as long as you are sharing your senses with a familiar, you may cast your spells as if you were sharing a space with that familiar when determining the spell's range. If you cast a spell with a range of Self, you may target that familiar instead of yourself.
Soul of the Swarm
Starting at 14th level, you may share a familiar's senses as a bonus action, and may do so indefinitely. At the end of a long rest, you may permanently shed your old body, taking on the shape of one of your familiars. If you do, your size becomes Tiny, replace your speed with that familiar's, and you permanently gain the benefits of having one of your familiars within 100ft.
For those times where you actually want to play a whole flock of crows, but where that isn't a racial option.