martixy
2019-09-13, 10:36 AM
TL;DR: System is D&D. My players are in a frontier town that under attack by a whole boatload of pirates. In fact, several boatloads of pirates. Literally. I've come up with a couple skill challenges to intersperse during the combat encounters, but I feel like I need a few more.
I could use some ideas.
Long version: Pirate ships are coming into the bay, the defenders have a couple of their own to engage in ship to ship combat. The town has some militia positioned in makeshift barricades along key choke-points in the streets. The populace has been marshalled in the local church, as one of the most sturdy buildings, being made of stone. Any injured are to be brought to a field hospital erected in a large warehouse.
My current ideas:
1. A team of sappers comes on shore, hauling large casks of explosive jelly. They rig them up to blow up buildings.
> Disable and dispose of the bombs.
2. One of the ships has some kind of anti-ship device, by hooking some chains to their hulls and tearing them apart or capsizing them.
> Save the victim ship and disable the device.
3. A building collapses on top of a bunch of defenders.
> Dig out the defenders without collapsing more of the building on top of them.
I could use some ideas.
Long version: Pirate ships are coming into the bay, the defenders have a couple of their own to engage in ship to ship combat. The town has some militia positioned in makeshift barricades along key choke-points in the streets. The populace has been marshalled in the local church, as one of the most sturdy buildings, being made of stone. Any injured are to be brought to a field hospital erected in a large warehouse.
My current ideas:
1. A team of sappers comes on shore, hauling large casks of explosive jelly. They rig them up to blow up buildings.
> Disable and dispose of the bombs.
2. One of the ships has some kind of anti-ship device, by hooking some chains to their hulls and tearing them apart or capsizing them.
> Save the victim ship and disable the device.
3. A building collapses on top of a bunch of defenders.
> Dig out the defenders without collapsing more of the building on top of them.