GhostJinx
2019-09-18, 12:04 PM
I have posted this on reddit, but I would love to have your opinion also.
I am creating a new AL legal Divine soul sorcerer at level 1. I am planning for this character to go all the way to level 20 if possible, so I have created a roadmap for the character. I am not interested in building the most optimal character, but I hope my character is useful. Also I want my character to focus more on healing and buffing than damage, so lack of damage dealing spells is not that big of a deal. Most of all I am looking to have fun while still being effective. I am using XGtE as my +1.
Character build
Race: Lightfoot Halfling
Class: Divine Soul Sorcerer
Ability Scores (using point buy, not including racial bonus, at level 1): Str 8/Dex 14/Con 14/Int 10/Wis 10/Cha 15
Background: Custom background with proficiencies in Acrobatics, Medicine, Cook's Utensils and Herbalism Kit
Level 1
Divine Magic: Law (for Bless Spell)
Proficiencies: Persuasion, Deception
Cantrips: Guidance(c), Prestidigitation, Firebolt, Toll the Dead
Spells: Healing Word, Sanctuary
Level 2
Spells: - Sanctuary + Mage Armor + Shield
Level 3
Metamagic: Twinned Spell, Extended Spell
Spell: + Spiritual Weapon
Level 4
Feat: Inspiring Leader
Cantrip: Mending
Spell: + Aid
Level 5
Spell: + Blindness/Deafness
Level 6
Spell: + Haste(c)
Level 7
Spell: + Death Ward
Level 8
Ability Score Improvement: +2 Cha
Spell: - Blindness/Deafness + Polymorph(c) + Counterspell
Level 9
Spell: + Synaptic Static
Level 10
Metamagic: Empowered Spell
Cantrip: Message
Spell: + Mass Cure Wounds
Level 11
Spell: + Disintegrate
Level 12
Ability Score Improvement: +2 Cha
Level 13
Spells: - Bless(c) + Conjure Celestial(c) + Heal
Level 14
Spells: - Haste(c) + Plane Shift
Level 15
Spell: + Holy Aura(c)
Level 16
Feat: Bountiful Luck
Level 17
Metamagic: Quickened Spell
Spell: + Wish
Level 18
Nothing
Level 19
Feat: Lucky
Level 20
Nothing
I am creating a new AL legal Divine soul sorcerer at level 1. I am planning for this character to go all the way to level 20 if possible, so I have created a roadmap for the character. I am not interested in building the most optimal character, but I hope my character is useful. Also I want my character to focus more on healing and buffing than damage, so lack of damage dealing spells is not that big of a deal. Most of all I am looking to have fun while still being effective. I am using XGtE as my +1.
Character build
Race: Lightfoot Halfling
Class: Divine Soul Sorcerer
Ability Scores (using point buy, not including racial bonus, at level 1): Str 8/Dex 14/Con 14/Int 10/Wis 10/Cha 15
Background: Custom background with proficiencies in Acrobatics, Medicine, Cook's Utensils and Herbalism Kit
Level 1
Divine Magic: Law (for Bless Spell)
Proficiencies: Persuasion, Deception
Cantrips: Guidance(c), Prestidigitation, Firebolt, Toll the Dead
Spells: Healing Word, Sanctuary
Level 2
Spells: - Sanctuary + Mage Armor + Shield
Level 3
Metamagic: Twinned Spell, Extended Spell
Spell: + Spiritual Weapon
Level 4
Feat: Inspiring Leader
Cantrip: Mending
Spell: + Aid
Level 5
Spell: + Blindness/Deafness
Level 6
Spell: + Haste(c)
Level 7
Spell: + Death Ward
Level 8
Ability Score Improvement: +2 Cha
Spell: - Blindness/Deafness + Polymorph(c) + Counterspell
Level 9
Spell: + Synaptic Static
Level 10
Metamagic: Empowered Spell
Cantrip: Message
Spell: + Mass Cure Wounds
Level 11
Spell: + Disintegrate
Level 12
Ability Score Improvement: +2 Cha
Level 13
Spells: - Bless(c) + Conjure Celestial(c) + Heal
Level 14
Spells: - Haste(c) + Plane Shift
Level 15
Spell: + Holy Aura(c)
Level 16
Feat: Bountiful Luck
Level 17
Metamagic: Quickened Spell
Spell: + Wish
Level 18
Nothing
Level 19
Feat: Lucky
Level 20
Nothing