Ossian
2007-10-15, 06:49 AM
Hello folks! I posted this in a VERY old 3d, so here is the brand new one.
Now, I have a problem with Deflect (ATTACK) in the Revised Core Rulebook (RCR). It states that you can send back a blaster bolt that misses you by 5 points or less, with a -4 penality.
Now, this is IMPOSSIBLE whenever mooks and thugs are attacking you, especially if you are a high level character, which is weird, since you are supposed to be better at doing lightsaber defense (attack and defense).
Example:
Master Windu is crossing the battle arena of Geonosis, surrounded by a scores of low level droids.
At the cost of a Move Action in his next round, he decides to move twice and just deflect (attack, -3) up to 9 (1/2 his level) blaster shot directed at him that miss him by 5 or less. In this way, he's pretty much moving AND attacking. He does not use Deflect (defense + 3) since that would make it even more impossible to miss him by a marging of just 5 points.
Master Windu, being the well know "Walking death BAMF" has a defense score of 25 (13 for his outstanding coolness and class and +2 for DEX). Having had to face Jango Fett and (you never know) possibly even his more lordly counterpart in dueling just, Count Dooku, a few rounds earlier, he might have well enhanced his DEX by, let's say, 6 points. So he's got DEX 20 now (+5), which gives him a new defense score of 28. The average battle droind, unless is using some unit combined fire, has an attack score of just +0.
So unless he rolls a natural 20, he'll never ever hit mace. On the other hand, a 20 is always a hit, and you can't deflect or redirect a natural hit (even if it is not a confirmed critical). So, how's mace supposed to redirect the clumsy balster shots aimed at him?
And more over, how's he going to get simply hit by a non mutilating critical? Double 20 (1 for the natural hit and the other as a crit confirmation) is an amputation (as stated in the Hero's Guide). So if I am a total thickskull with a blaster I can either amputate Master Windu's leg or miss him altogether?
Uh, that is a bit extreme, but has happened before, even with a simple 6th level Force Adpet 1/Jedi Guardian5. I'd post this on the WOTC forum, but now over there is ALL saga edition, and I am fine with the RCR, so any help from you folks would be terrific!
Ossian.
Now, I have a problem with Deflect (ATTACK) in the Revised Core Rulebook (RCR). It states that you can send back a blaster bolt that misses you by 5 points or less, with a -4 penality.
Now, this is IMPOSSIBLE whenever mooks and thugs are attacking you, especially if you are a high level character, which is weird, since you are supposed to be better at doing lightsaber defense (attack and defense).
Example:
Master Windu is crossing the battle arena of Geonosis, surrounded by a scores of low level droids.
At the cost of a Move Action in his next round, he decides to move twice and just deflect (attack, -3) up to 9 (1/2 his level) blaster shot directed at him that miss him by 5 or less. In this way, he's pretty much moving AND attacking. He does not use Deflect (defense + 3) since that would make it even more impossible to miss him by a marging of just 5 points.
Master Windu, being the well know "Walking death BAMF" has a defense score of 25 (13 for his outstanding coolness and class and +2 for DEX). Having had to face Jango Fett and (you never know) possibly even his more lordly counterpart in dueling just, Count Dooku, a few rounds earlier, he might have well enhanced his DEX by, let's say, 6 points. So he's got DEX 20 now (+5), which gives him a new defense score of 28. The average battle droind, unless is using some unit combined fire, has an attack score of just +0.
So unless he rolls a natural 20, he'll never ever hit mace. On the other hand, a 20 is always a hit, and you can't deflect or redirect a natural hit (even if it is not a confirmed critical). So, how's mace supposed to redirect the clumsy balster shots aimed at him?
And more over, how's he going to get simply hit by a non mutilating critical? Double 20 (1 for the natural hit and the other as a crit confirmation) is an amputation (as stated in the Hero's Guide). So if I am a total thickskull with a blaster I can either amputate Master Windu's leg or miss him altogether?
Uh, that is a bit extreme, but has happened before, even with a simple 6th level Force Adpet 1/Jedi Guardian5. I'd post this on the WOTC forum, but now over there is ALL saga edition, and I am fine with the RCR, so any help from you folks would be terrific!
Ossian.