Pefgis
2019-09-22, 05:43 PM
I am dm-ing for a four member party of lvl 5 players, specifically a moon druid, conquest paladin, war cleric, and conjuration wizard(He has boots of flying).( I am loosely adapting a one page dungeon adventure by Michael Prescott called Lantern of Wiv, if anyone is curious. He makes really interesting stuff.)
Anyway, the climax of the fight is a once human mage turned mindless ooze that they will find inside a magical floating laboratory/tomb. I am considering home brew for this, but am looking for ideas of existing ooze monsters with some spell casting or weird effects. The lead candidates I have found are the Yaga goo from the creature codex(which I have absolutely no experience using.
) and possibly the adult oblex, though the eating memory and impersonating stuff doesn't really apply to my intended monster, which I see as reactive, basically mindless, and magical but volatile. Any spells this mage has left are vestiges of a former life and muscle memory. Necrotic, acidic, or poisonous touch seem appropriate, and I'm not above first level spells like magic missile or some cantrips.
Monsters encountered earlier on the adventure that may potentially soften the party include a spectator guarding a rival wizard's tomb housing information and a mcguffin, floor tiles enchanted with the equivalent of the catapult spell serving as traps in the dungeon (Ala a Zelda game)a gargoyle or two, and a gibbering mouther, the test subjects of the failed immortality experiment that resulted in the wizard turning into a ooze monster. There will be opportunities for rests, but also a ticking clock, as there are potential victims to rescue, and the tower will disappear within twenty four hours. If they are on it when it does, they will be unstuck in time for a week, with the rest of time passing normally outside the tower.
Any ideas as what to use for this oozard boss? Anything the party can hit it with at their level and classes that might take me unawares? Any help would be appreciated. Thanks!
Anyway, the climax of the fight is a once human mage turned mindless ooze that they will find inside a magical floating laboratory/tomb. I am considering home brew for this, but am looking for ideas of existing ooze monsters with some spell casting or weird effects. The lead candidates I have found are the Yaga goo from the creature codex(which I have absolutely no experience using.
) and possibly the adult oblex, though the eating memory and impersonating stuff doesn't really apply to my intended monster, which I see as reactive, basically mindless, and magical but volatile. Any spells this mage has left are vestiges of a former life and muscle memory. Necrotic, acidic, or poisonous touch seem appropriate, and I'm not above first level spells like magic missile or some cantrips.
Monsters encountered earlier on the adventure that may potentially soften the party include a spectator guarding a rival wizard's tomb housing information and a mcguffin, floor tiles enchanted with the equivalent of the catapult spell serving as traps in the dungeon (Ala a Zelda game)a gargoyle or two, and a gibbering mouther, the test subjects of the failed immortality experiment that resulted in the wizard turning into a ooze monster. There will be opportunities for rests, but also a ticking clock, as there are potential victims to rescue, and the tower will disappear within twenty four hours. If they are on it when it does, they will be unstuck in time for a week, with the rest of time passing normally outside the tower.
Any ideas as what to use for this oozard boss? Anything the party can hit it with at their level and classes that might take me unawares? Any help would be appreciated. Thanks!