Captain Kablam
2019-09-29, 01:53 AM
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CRIMES! It is sad but true that there are times when a party turns to the darker side. However when they don't dive into full on murdohobory they still have adventures of a finer culture of crime. So let's hear about them!
I want to hear about the different types of jobs you and your merry band of ne'er-do-wells might've pulled in the partys you gamed with or even the games you've run. Anytime where the players wanted something, like a lot, like more than the other guy, and made a plan to get it.
I got a few stories myself I'll share here and there to keep the thread alive.
SO!
Me and a few of my buddies are playing in a 5e campaign run by my buddy Dungeon Master. Our crew was Tilk the barbarian, hardy warrior of the frozen north, the muscle, Osborn Highhill, halfling bard, musician, entertainer, face man, and Me, Francois Noir, debonair rouge swashbuckler, agent of corruption to the other two and man of wealth, taste, and culture.
We three are travelling in the woods when we're attacked by some bandits and a pair of their slaves, Leon, the DM's self insert anime sword guy with some fire sword and Terra, his girlfriends alchemist character (I promise this the only cringe in this story). After fighting off the bandits and freeing the other heroes they tell us about this cave where there are more bandits and working more slaves near to death. I didn't care to much about that but I was interested in the bandits treasure stores. Apparently they made bank so naturally we had to take that.
I ask Leon and Terra what they remember about the place. Here's what we had to deal with.
60 Bandits
1 boss with serious sword skills
Unknown number of trapped fire gates that could separate us and block our escape
The Silver Swords were a massive criminal organization, with a few branches all around the continent.
What we had to our credit
The team as mentioned above
Our new recruits
Silver Swords Uniforms
A decent amount of gold
The slaves
And the Local constabulary (town guards)
So here's what we do, we use the gold we got to buy a wagon, some boards, and some gold paint. As well as three bags of holding. We go back into town and let the guards know where their little cave is located at and that we would like some men to help stomp em out, this give us 20 men. Next step is to buy up a bunch of basic swords, daggers and shields, as many we can stuff into the bags. We spent days in prep, making a fake top to the wagon that makes it loaded down with oodles of treasure, the alchemist lending a potion that makes the "coins" (gold painted woodchips) feel like the real deal, while the wagon had the space inside enough to hide 2 men. We also had the alchemist make us a sloppy green goop (tanglefoot bags basically). We had Leon and Tilk practice getting in and out of the wagon, they would have to be fast. We talk over the plan and everyone memorizes their roles With the practice and the gear prep taken care of we were ready.
SHOWTIME!
Me and Osborn dressed in Silver Swords uniforms approach the gate with a chained up Terra in tow, while Tilk and Leon were hidden in our wagon, the 20 guards lying in wait in the forest. We tell the Bandits that we're from another branch, on the run with a big score. We tell em we found a runaway slave and that she killed their boys, and some of ours, and that an example needed to be set. The guards agree to take us into the boss, I go with the "treasure" to take it to where the rest of their loot is stashed while Osborn goes with Terra to the slave cages to teach her a lesson (the guards unaware of the bag of holding filled with weapons and shields on them). The whole way in we take note and keep a sharp eye for where the gate were and how to shut them off.
I'm lead to the main area where other slaves are forced to mine, the big bandit boss watching them toil. I notice a cage off to the side where a bunch of kids are being held. I crack a joke, "Hey so you guys sacrificing kids to an arcane god for mystical power? Cool, I get it. Lightning hands, amiright?" That makes the bad guy laugh and he says he wants to show me something, while I talk a couple of his guys into pushing the cart for me.
While that's going our bard and alchemist are lead to the cages. The girl slips her fake cuffs and he takes out his crossbow, they start tossing weapons to the slaves and fight off the guards. The bard gives a rousing speech and convinces the slaves to fight for their freed om, we get 30 guys in that and even more as they liberate the mine, their revolution fighting their way towards us and getting ugly, but better as the sounds of combat help bring in the guards.
Word of that has yet to reach the boss as he shows me his treasure room privately and his laboratory, where he was experimenting and torturing kids in an effort to make his own elemental sword. I decide that while I joke about hurting kids, actually hurting them is too much for me. I ask, "Hey whats that all the way over there?" I ask staring at a random corner behind him. I have to roll bluff, crit 20. I then take out my short sword and stab him in the back. Sneak Attack, Roll initiative. I shout for Leon and Tilk to help. Right on que they get out of the cart just like they practiced, killing the grunts that pushed the cart and were counting the money. They then goop up the vault door like they were told. We now have the boss by himself with none of his dudes. he tries to book but he cant because the door is glued shut, and gets stuck himself. This slime the alchemist made was flammable. Cure Leon getting the final hit. We then load the wagon up with all the real treasure that we could, we cleared the place out, third bag of holding.
Outside the vault the battle is in fullswing, but we had no intention of sticking around for that, much to Tilk the Barbarian's annoyance. Staying means being heroes, heroes share, and I'm not sharing my treasure. However the guards and ex-slaves bolstered by Bardic music make for a formidable fighting force, one that's overwhelming the bandits. We break out of the vault, meet Terra and Osborn, they hop on the cart as we haul ass, my darts being flung and disabling the gates as we peace out amongst the chaos!
CRIMES! It is sad but true that there are times when a party turns to the darker side. However when they don't dive into full on murdohobory they still have adventures of a finer culture of crime. So let's hear about them!
I want to hear about the different types of jobs you and your merry band of ne'er-do-wells might've pulled in the partys you gamed with or even the games you've run. Anytime where the players wanted something, like a lot, like more than the other guy, and made a plan to get it.
I got a few stories myself I'll share here and there to keep the thread alive.
SO!
Me and a few of my buddies are playing in a 5e campaign run by my buddy Dungeon Master. Our crew was Tilk the barbarian, hardy warrior of the frozen north, the muscle, Osborn Highhill, halfling bard, musician, entertainer, face man, and Me, Francois Noir, debonair rouge swashbuckler, agent of corruption to the other two and man of wealth, taste, and culture.
We three are travelling in the woods when we're attacked by some bandits and a pair of their slaves, Leon, the DM's self insert anime sword guy with some fire sword and Terra, his girlfriends alchemist character (I promise this the only cringe in this story). After fighting off the bandits and freeing the other heroes they tell us about this cave where there are more bandits and working more slaves near to death. I didn't care to much about that but I was interested in the bandits treasure stores. Apparently they made bank so naturally we had to take that.
I ask Leon and Terra what they remember about the place. Here's what we had to deal with.
60 Bandits
1 boss with serious sword skills
Unknown number of trapped fire gates that could separate us and block our escape
The Silver Swords were a massive criminal organization, with a few branches all around the continent.
What we had to our credit
The team as mentioned above
Our new recruits
Silver Swords Uniforms
A decent amount of gold
The slaves
And the Local constabulary (town guards)
So here's what we do, we use the gold we got to buy a wagon, some boards, and some gold paint. As well as three bags of holding. We go back into town and let the guards know where their little cave is located at and that we would like some men to help stomp em out, this give us 20 men. Next step is to buy up a bunch of basic swords, daggers and shields, as many we can stuff into the bags. We spent days in prep, making a fake top to the wagon that makes it loaded down with oodles of treasure, the alchemist lending a potion that makes the "coins" (gold painted woodchips) feel like the real deal, while the wagon had the space inside enough to hide 2 men. We also had the alchemist make us a sloppy green goop (tanglefoot bags basically). We had Leon and Tilk practice getting in and out of the wagon, they would have to be fast. We talk over the plan and everyone memorizes their roles With the practice and the gear prep taken care of we were ready.
SHOWTIME!
Me and Osborn dressed in Silver Swords uniforms approach the gate with a chained up Terra in tow, while Tilk and Leon were hidden in our wagon, the 20 guards lying in wait in the forest. We tell the Bandits that we're from another branch, on the run with a big score. We tell em we found a runaway slave and that she killed their boys, and some of ours, and that an example needed to be set. The guards agree to take us into the boss, I go with the "treasure" to take it to where the rest of their loot is stashed while Osborn goes with Terra to the slave cages to teach her a lesson (the guards unaware of the bag of holding filled with weapons and shields on them). The whole way in we take note and keep a sharp eye for where the gate were and how to shut them off.
I'm lead to the main area where other slaves are forced to mine, the big bandit boss watching them toil. I notice a cage off to the side where a bunch of kids are being held. I crack a joke, "Hey so you guys sacrificing kids to an arcane god for mystical power? Cool, I get it. Lightning hands, amiright?" That makes the bad guy laugh and he says he wants to show me something, while I talk a couple of his guys into pushing the cart for me.
While that's going our bard and alchemist are lead to the cages. The girl slips her fake cuffs and he takes out his crossbow, they start tossing weapons to the slaves and fight off the guards. The bard gives a rousing speech and convinces the slaves to fight for their freed om, we get 30 guys in that and even more as they liberate the mine, their revolution fighting their way towards us and getting ugly, but better as the sounds of combat help bring in the guards.
Word of that has yet to reach the boss as he shows me his treasure room privately and his laboratory, where he was experimenting and torturing kids in an effort to make his own elemental sword. I decide that while I joke about hurting kids, actually hurting them is too much for me. I ask, "Hey whats that all the way over there?" I ask staring at a random corner behind him. I have to roll bluff, crit 20. I then take out my short sword and stab him in the back. Sneak Attack, Roll initiative. I shout for Leon and Tilk to help. Right on que they get out of the cart just like they practiced, killing the grunts that pushed the cart and were counting the money. They then goop up the vault door like they were told. We now have the boss by himself with none of his dudes. he tries to book but he cant because the door is glued shut, and gets stuck himself. This slime the alchemist made was flammable. Cure Leon getting the final hit. We then load the wagon up with all the real treasure that we could, we cleared the place out, third bag of holding.
Outside the vault the battle is in fullswing, but we had no intention of sticking around for that, much to Tilk the Barbarian's annoyance. Staying means being heroes, heroes share, and I'm not sharing my treasure. However the guards and ex-slaves bolstered by Bardic music make for a formidable fighting force, one that's overwhelming the bandits. We break out of the vault, meet Terra and Osborn, they hop on the cart as we haul ass, my darts being flung and disabling the gates as we peace out amongst the chaos!