Marvo
2019-10-28, 04:24 PM
Hello playground, first I would want to apologize if there are any gramatical mistakes, not a native speaker. I have a opportunity to particapate in a party which takes place in a multiplane and galactic empire highly riped from Dune and warhammer 40 - but in a god way, as far as I can tell from preliminary talk with DM. We play 3.5 with aces to all of official, dragon compendium is ok, but dragon magazine or Hyperconciuos are out. The party consist of beguiler: something akin Benne Jazerith (player knows what he is doing) , player who didn't decide who he wants to play, wu jen going for jade phoenix mage and player who will be revealed later for ''story reasons''.
Things I thing could lead to problems of gentleman agreamant we had : ledership, recharge, linked sincronicity, metamorphosis, buckets of poison (but i think a vial could pass ;) , forced dream shenanigens and psychic reformation but I am sure you could think of few more. Also nerf that of only one astral construct is in play. Also we have npc level wealth and there is no such thing as high level telepaths wiling to put things in your mind and if there were you definitly woud not want them to.
I have thought long and hard about what powers i want to have, and you beter make a good argument why that power should be removed. The rest are free and I can't help to see that a build is ofensivly lacking.
i thougt about str 11, int 13, wis 5, con 10, cha 8, dex 9 for a hearthy lunatic. What is considered mentat school in dune is more a 40k scholl for psychic warriors, which are all unfortunatly MMMMAAAADDDDD. Mad I tell you
feats are more open, i took tashalathora becase if I read this correct will give me ability to gestalt with monk, without any monk levels which I consider hilarius and willing deformity is there because it givis imunity at level 1 and I don't trust that Bane Jazeriet Witch at the slightest.
1. crystal shard, vigor, call to mind, inertial armor
2. object reading, sensitivity to psychic impressions, share pain
3. time hop, dispel psionics, touchsight
4. remote viewing, divination, major creation
5. plane shift
6. disintegrate
7. greather teleport, overland flight
8. hypercognition, mind blank
9. metafaculty
1. bardic lore ACF
1. willing deformity
H. wiling deformity madnes
3. psicristal afinity
5. ekstend power
6. psicristal containment
9. split ray
10. ek schism
12. monastic training
15. tashalathora
15.
20.
skills maxed
concentration
gather information
spot
listen
rest in knowledges and psicraft, with collector of stories skill trick
Things I thing could lead to problems of gentleman agreamant we had : ledership, recharge, linked sincronicity, metamorphosis, buckets of poison (but i think a vial could pass ;) , forced dream shenanigens and psychic reformation but I am sure you could think of few more. Also nerf that of only one astral construct is in play. Also we have npc level wealth and there is no such thing as high level telepaths wiling to put things in your mind and if there were you definitly woud not want them to.
I have thought long and hard about what powers i want to have, and you beter make a good argument why that power should be removed. The rest are free and I can't help to see that a build is ofensivly lacking.
i thougt about str 11, int 13, wis 5, con 10, cha 8, dex 9 for a hearthy lunatic. What is considered mentat school in dune is more a 40k scholl for psychic warriors, which are all unfortunatly MMMMAAAADDDDD. Mad I tell you
feats are more open, i took tashalathora becase if I read this correct will give me ability to gestalt with monk, without any monk levels which I consider hilarius and willing deformity is there because it givis imunity at level 1 and I don't trust that Bane Jazeriet Witch at the slightest.
1. crystal shard, vigor, call to mind, inertial armor
2. object reading, sensitivity to psychic impressions, share pain
3. time hop, dispel psionics, touchsight
4. remote viewing, divination, major creation
5. plane shift
6. disintegrate
7. greather teleport, overland flight
8. hypercognition, mind blank
9. metafaculty
1. bardic lore ACF
1. willing deformity
H. wiling deformity madnes
3. psicristal afinity
5. ekstend power
6. psicristal containment
9. split ray
10. ek schism
12. monastic training
15. tashalathora
15.
20.
skills maxed
concentration
gather information
spot
listen
rest in knowledges and psicraft, with collector of stories skill trick