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mouser13
2019-11-03, 07:56 PM
I know a lot people don't play it but the cost reduction rules DMG if you did. Wouldn't artificer scrolls be at 37 or 40 percent cost reduction depending on how you calculate it. Sense with the errata no class can use(30 percent reduction) and require UMD so (10 percent reduction).

Kelb_Panthera
2019-11-04, 12:18 AM
Those discounts are generally considered to be kinda cheesy. In fact, custom items in general tend to be frowned upon outside of staffs with a custom loadout and skill boosters, both to the letter of the basic formula.

That said, you don't even need that 37-40% discount. There's a cost reduction handbook that was made as a companion to the artificer handbook floating around that'll show you how to get something like 90% off of gp cost and you can dump xp cost entirely on ambrosia and liquid pain.

I'll see if I can find it again and link it.

Found it: http://minmaxforum.com/index.php?topic=1000.0

Haven't checked the math to confirm "90% off" but it's... substantial.

weckar
2019-11-04, 05:19 AM
Those discounts are generally considered to be kinda cheesy. In fact, custom items in general tend to be frowned upon outside of staffs with a custom loadout and skill boosters, both to the letter of the basic formula.


Your mileage by table may vary.

Jack_Simth
2019-11-04, 07:40 AM
Those discounts are generally considered to be kinda cheesy. In fact, custom items in general tend to be frowned upon outside of staffs with a custom loadout and skill boosters, both to the letter of the basic formula.

That said, you don't even need that 37-40% discount. There's a cost reduction handbook that was made as a companion to the artificer handbook floating around that'll show you how to get something like 90% off of gp cost and you can dump xp cost entirely on ambrosia and liquid pain.

I'll see if I can find it again and link it.

Found it: http://minmaxforum.com/index.php?topic=1000.0

Haven't checked the math to confirm "90% off" but it's... substantial.
Note that the handbook you linked specifically lists some of those DMG restriction ones.

Note also that it misses some "side channel" discounts:
If you're crafting an item at a much lower caster level than the formula expects, you can save a lot. An Ex-Cleric of Trickery-5/Ur-Priest-9 can cast 9th level spells.. at caster level 9. If such a one makes a wand of Death Ward, it's potentially at caster level 4 rather than caster level 7. Formula is the same - caster level * spell level * 750 = market price, but that's nearly a fifty percent discount, as it's 4 * 4 * 750 rather than 7 * 4 * 750. You'll need an Artificer or Warlock to pull that off, of course, as a Wizard or Archivist has a different minimum caster level. Of note is that this one is golden for an Artificer, because their limit on what they can make is based on caster level rather than spell level. Which means - in theory, at least - an Artificer can be crafting scrolls of 9th level domain spells at 7th level.
With some looking, you can also reduce the spell level. For an easy example, the Trapsmith gets a lot of spells at lower spell level than anyone else.
When it comes to spells with expensive components, it's common for class to matter. A Wand of Identify made by a wizard is caster level 1 * spell level 1 * 750 + 50*100 = 5,750 gp market. The same Wand of Identify made by a Cloistered Cleric is just 750 gp market (the component is an arcane material component). An Artificer or Warlock can take advantage of this quite easily.


Your mileage by table may vary.
Yes. When it comes to optimization, what's "way too powerful" at one table may be "below expectations" at another. Know your table!You'll need an Artificer or Warlock to pull that off, of course, as a Wizard or Archivist has a different minimum caster level.

Falontani
2019-11-04, 10:54 AM
Formula is the same - caster level * spell level * 750 = market price, but that's nearly a fifty percent discount, as it's 4 * 4 * 750 rather than 7 * 4 * 750. You'll need an Artificer or Warlock to pull that off, of course, as a Wizard or Archivist has a different minimum caster level. Of note is that this one is golden for an Artificer, because their limit on what they can make is based on caster level rather than spell level.

Note 1: the caster level of this is now four, making the duration 4 minutes (so one fight unless you pull another one ridiculously fast) and it is quite easy to dispel for any kind of mage, not to mention a targeted dispel on the wand will most likely succeed

Note 2: The artificer would reduce the cl by two more, or maybe even 3 depending on how you view minimum caster level (huge topic, would like to not rehash it here) putting you down to 6k, or 3k depending. Then that is the market price, which means the crafting price is actually 3k/1.5k. Next up are those two reductions : 1890/945, then finally your artificer should have at least 1, but easily 2 25% gold reductions: 1417.5/708.75 or 1063.13/531.56 for fully charged wands of death ward. That is 21.62 or 10.63 gp per charge

Jack_Simth
2019-11-04, 02:47 PM
Note 1: the caster level of this is now four, making the duration 4 minutes (so one fight unless you pull another one ridiculously fast) and it is quite easy to dispel for any kind of mage, not to mention a targeted dispel on the wand will most likely succeed

Even at CL 7, it's generally going to be easy to dispel. Likewise, it's rarely going to last more than one fight either way. If you want longer durations or dispel resistance, you will need to pay for it. But it's a great tactic if you're prepping for wights or Spectres, neither of which dispel out of the box.




Note 2: The artificer would reduce the cl by two more, or maybe even 3 depending on how you view minimum caster level (huge topic, would like to not rehash it here) putting you down to 6k, or 3k depending. Then that is the market price, which means the crafting price is actually 3k/1.5k. Next up are those two reductions : 1890/945, then finally your artificer should have at least 1, but easily 2 25% gold reductions: 1417.5/708.75 or 1063.13/531.56 for fully charged wands of death ward. That is 21.62 or 10.63 gp per charge

The Artificer ability to reduce caster level below the minimum explicitly does not affect the cost of creation, just the effect.