Stupidly_Rogue
2019-11-07, 07:49 AM
Given Spell:
When you cast a spell with a range of Self, you can spend 1 sorcery point to target a willing creature within 60 feet of you. The target then becomes the point of origin of the spell. If the spell requires concentration, you maintain concentration on the spell. However, in order to cast a spell with a casting time of 1 reaction using the Given Spell, the trigger for the spell has to occur to the target.
Altered Spell:
When you take this Metamagic Option, choose two damage types. When you cast a spell that deals damage, you can spend 1 sorcery point to replace the type of damage the spell deals with one of the damage types you chose when you picked this Metamagic Option.
If the spell deals multiple types of damage, you must spend 1 sorcery point for each damage type you wish to replace, choosing either of your chosen damage types for each damage type so replaced.
You may take this Metamagic Option multiple times; each time, you must select two different damage types.
At 10th level, you can cast cantrips using the Altered Spell without expending sorcery points.
Sudden Spell:
When a hostile creature targets you with an attack, spell, or other harmful effect, you can spend 2 sorcery points to be able to cast a spell with a casting time of 1 action or 1 bonus action as 1 reaction. To be eligible for Sudden Spell, a spell must at least affect either you or the hostile creature that targeted you. A spell you cast using the Sudden Spell interrupts the trigger, which resolves, if possible, after you resolve the spell's effects.
I hope you enjoy it. I would love some feedback!
Edit: A big thank you to Trandir and Composer99 for helping me out and providing feedback on these. These were my first homebrew creations and I really wanted to provide a bit of flare that I think are missing from the other Metamagic Options. I'm absolutely satisfied with what this great community has offer and I'm happy there are hepful people assisting the newbies. Thank you for taking the time to read through. Take care!
When you cast a spell with a range of Self, you can spend 1 sorcery point to target a willing creature within 60 feet of you. The target then becomes the point of origin of the spell. If the spell requires concentration, you maintain concentration on the spell. However, in order to cast a spell with a casting time of 1 reaction using the Given Spell, the trigger for the spell has to occur to the target.
Altered Spell:
When you take this Metamagic Option, choose two damage types. When you cast a spell that deals damage, you can spend 1 sorcery point to replace the type of damage the spell deals with one of the damage types you chose when you picked this Metamagic Option.
If the spell deals multiple types of damage, you must spend 1 sorcery point for each damage type you wish to replace, choosing either of your chosen damage types for each damage type so replaced.
You may take this Metamagic Option multiple times; each time, you must select two different damage types.
At 10th level, you can cast cantrips using the Altered Spell without expending sorcery points.
Sudden Spell:
When a hostile creature targets you with an attack, spell, or other harmful effect, you can spend 2 sorcery points to be able to cast a spell with a casting time of 1 action or 1 bonus action as 1 reaction. To be eligible for Sudden Spell, a spell must at least affect either you or the hostile creature that targeted you. A spell you cast using the Sudden Spell interrupts the trigger, which resolves, if possible, after you resolve the spell's effects.
I hope you enjoy it. I would love some feedback!
Edit: A big thank you to Trandir and Composer99 for helping me out and providing feedback on these. These were my first homebrew creations and I really wanted to provide a bit of flare that I think are missing from the other Metamagic Options. I'm absolutely satisfied with what this great community has offer and I'm happy there are hepful people assisting the newbies. Thank you for taking the time to read through. Take care!