Nonah_Me
2007-10-18, 03:41 PM
I have a question and a request.
Question: In the DMG, (I haven't looked, so I don't know if this has been errata or not) the prestige class Lorekeeper or master or whatever says the +1 caster level to the class you had before taking Loremaster. So if I was a cleric 3/wizard3/Mystic Theurge 10 and I began taking levels in Loremaster, would it mean I would still be getting the +1 CL in both my divine and arcane classes?
If so, It would be cheesy.
Request: I'm going to be play the before mentioned cleric3/conjurer3 in a Ravenloft campaign. I'm not too worried about the lack of turning ability, simply because alot of the undead are going to be too powerful for me to turn alot of the time anyway. I'd like to go Mystic Theurge, and I'd like to keep it core + complete divine/arcane/warrior/adventurer + Player Handbook II. What spells do you think would be good?
Edit: Duh, Feats: Spell Focus (conj) Greater Spell Focus (conj) and +1 to wis at 4th level.
I used the elite array to make this character, and he's a halfling. So it's Str 8 Dex 10 Con 13 Int 14 Wis 16 (+1 4th level) Cha 12. Max Ranks in Knowledge (arcana) Knowledge (religion), a few in spellcraft and a few in Concentration. My domains are Magic and Knowledge, and I follow Boccob. His name is Thymas Greyhand.
Question: In the DMG, (I haven't looked, so I don't know if this has been errata or not) the prestige class Lorekeeper or master or whatever says the +1 caster level to the class you had before taking Loremaster. So if I was a cleric 3/wizard3/Mystic Theurge 10 and I began taking levels in Loremaster, would it mean I would still be getting the +1 CL in both my divine and arcane classes?
If so, It would be cheesy.
Request: I'm going to be play the before mentioned cleric3/conjurer3 in a Ravenloft campaign. I'm not too worried about the lack of turning ability, simply because alot of the undead are going to be too powerful for me to turn alot of the time anyway. I'd like to go Mystic Theurge, and I'd like to keep it core + complete divine/arcane/warrior/adventurer + Player Handbook II. What spells do you think would be good?
Edit: Duh, Feats: Spell Focus (conj) Greater Spell Focus (conj) and +1 to wis at 4th level.
I used the elite array to make this character, and he's a halfling. So it's Str 8 Dex 10 Con 13 Int 14 Wis 16 (+1 4th level) Cha 12. Max Ranks in Knowledge (arcana) Knowledge (religion), a few in spellcraft and a few in Concentration. My domains are Magic and Knowledge, and I follow Boccob. His name is Thymas Greyhand.