RatElemental
2019-11-14, 02:10 AM
I was joking around with a friend of mine, and this is the result of that. I sure hope at least someone enjoys this. I also hope I haven't completely botched how psionics work. Beware: this is probably wildly unbalanced. I won't mind any tips on how to be more clear, however.
The Vegan
https://media.tenor.com/images/cead48bd3f6570ff54ce07afeeed3f1d/raw
For those who have proven their dedication to veganism, the full power of the mind is laid open for them to command.
D6 Hit Die
Prerequisites: Must have abstained from any animal products for at least one year, 6 ranks in any Perform skill, 6 ranks in at least one of Bluff, Diplomacy or Intimidate.
Class Skills: As Bard, but with Autohypnosis added, and Psicraft and Use Psionic Device replacing Use Magic Device and Spellcraft.
Skill Points: 4+Int Modifier.
Level
BAB
Fort
Will
Reflex
Special
Powers Points Per Day
Powers Known
Max Power Level Known
1st
+1
+1
+2
+2
Vow of Veganism, The Power Within
10
4
1st
2nd
+1
+1
+3
+2
+1 Level in Casting Class
20
8
2nd
3rd
+2
+2
+3
+3
The Power Without, +1 Level in Casting Class
30
12
3rd
4th
+2
+2
+4
+3
+1 Level in Casting Class
40
16
4th
5th
+3
+2
+4
+3
Level 5 Vegan, The Power Encompassing, +1 Level in Casting Class
50
20
5th
Powers: At each level, a vegan chooses new powers known, restricted in power levels known and number of powers known as indicated by the table. She draws from the psion list, as well as discipline lists (see below). Her manifesting ability is charisma.
Vow of Veganism: A Vegan has vowed to uphold their vegan lifestyle. Should a vegan ever consume milk, honey, eggs, meat or wear leather, or any other food or clothing made from or derived from animals, then 3 rounds after the offense occurs two Vegan Police will appear before them. The Vegan police are near godlike beings, and will strike the vegan with a de-veganizing ray, stripping them of all manifesting powers (not just from this class) until they atone by abstaining from animal products for a year plus one month per vegan level and receiving an atonement spell.
The Power Within: When Selecting powers, a first level vegan may choose powers from the psychokinetics and psychometabolism disciplines.
Casting Progression: At second level and each one after, the vegan gains new spells per day and an increased caster level as if they had gained a level in any class capable of casting spells that they already possessed, if any.
The Power Without: When Selecting powers, a third level vegan may choose powers from the telepathy and clairsentience disciplines.
The Power Encompassing: When Selecting powers, a fifth level vegan may choose powers from the psychoportation and metacreativity disciplines.
Level 5 Vegan: A Vegan who makes it this far has proven their dedication to veganism. The Vegan police now afford them two strikes before appearing on the third. In addition, by successfully taunting an opponent or flaunting their superiority, they can regain power points.
For taunts, treat this as an opposed roll between the vegan's intimidate check and the foe's will save. Upon success, the vegan regains power points equal to the amount they beat their opponent's roll by divided by 3 (round down).
For flaunting, the vegan makes a bluff or diplomacy check against the will save of someone who is at least indifferent towards them. Upon success the target's attitude is changes to unfriendly, and the vegan regains 1 power point per category they shifted to get there.
These abilities only work on intelligent creatures who the vegan shares a language with, and require a full round action to carry out.
The Vegan
https://media.tenor.com/images/cead48bd3f6570ff54ce07afeeed3f1d/raw
For those who have proven their dedication to veganism, the full power of the mind is laid open for them to command.
D6 Hit Die
Prerequisites: Must have abstained from any animal products for at least one year, 6 ranks in any Perform skill, 6 ranks in at least one of Bluff, Diplomacy or Intimidate.
Class Skills: As Bard, but with Autohypnosis added, and Psicraft and Use Psionic Device replacing Use Magic Device and Spellcraft.
Skill Points: 4+Int Modifier.
Level
BAB
Fort
Will
Reflex
Special
Powers Points Per Day
Powers Known
Max Power Level Known
1st
+1
+1
+2
+2
Vow of Veganism, The Power Within
10
4
1st
2nd
+1
+1
+3
+2
+1 Level in Casting Class
20
8
2nd
3rd
+2
+2
+3
+3
The Power Without, +1 Level in Casting Class
30
12
3rd
4th
+2
+2
+4
+3
+1 Level in Casting Class
40
16
4th
5th
+3
+2
+4
+3
Level 5 Vegan, The Power Encompassing, +1 Level in Casting Class
50
20
5th
Powers: At each level, a vegan chooses new powers known, restricted in power levels known and number of powers known as indicated by the table. She draws from the psion list, as well as discipline lists (see below). Her manifesting ability is charisma.
Vow of Veganism: A Vegan has vowed to uphold their vegan lifestyle. Should a vegan ever consume milk, honey, eggs, meat or wear leather, or any other food or clothing made from or derived from animals, then 3 rounds after the offense occurs two Vegan Police will appear before them. The Vegan police are near godlike beings, and will strike the vegan with a de-veganizing ray, stripping them of all manifesting powers (not just from this class) until they atone by abstaining from animal products for a year plus one month per vegan level and receiving an atonement spell.
The Power Within: When Selecting powers, a first level vegan may choose powers from the psychokinetics and psychometabolism disciplines.
Casting Progression: At second level and each one after, the vegan gains new spells per day and an increased caster level as if they had gained a level in any class capable of casting spells that they already possessed, if any.
The Power Without: When Selecting powers, a third level vegan may choose powers from the telepathy and clairsentience disciplines.
The Power Encompassing: When Selecting powers, a fifth level vegan may choose powers from the psychoportation and metacreativity disciplines.
Level 5 Vegan: A Vegan who makes it this far has proven their dedication to veganism. The Vegan police now afford them two strikes before appearing on the third. In addition, by successfully taunting an opponent or flaunting their superiority, they can regain power points.
For taunts, treat this as an opposed roll between the vegan's intimidate check and the foe's will save. Upon success, the vegan regains power points equal to the amount they beat their opponent's roll by divided by 3 (round down).
For flaunting, the vegan makes a bluff or diplomacy check against the will save of someone who is at least indifferent towards them. Upon success the target's attitude is changes to unfriendly, and the vegan regains 1 power point per category they shifted to get there.
These abilities only work on intelligent creatures who the vegan shares a language with, and require a full round action to carry out.