Rev666
2019-11-16, 07:03 PM
Okay peeps need help with a decision. I've just started a long term campaign* (zeitgest) which is going to level 20 and i need help with a choice. My level 19 plan is life cleric 15, eldritch knight 3, druid 1. We were told multiclassing after character creation (we started at level 3) was gonna be near impossible so multiclassing was best done at the start (so I'm currently 1/1/1).
I originally was gonna go 16/4 cleric knight with an ASI from the knight to get magic initiate druid for shillelagh and goodberry (hand to hand boost and increase from life cleric) but i realised that knight 3 druid 1 would give me the same plus more. This also as a result got me to thinking of something else. Should i stick to cleric/fighter/druid 16/3/1 or should I sacrifice an ASI as a level 16 cleric and go 15/3/2 to pick up wildshape and circle features? Obviously if i did get a 2nd level in druid it would be early on in campaign as taking it late game would be too little too late and the wild shape wouldn't add much to help.
If it matters group layout (with intended subclasses where decided) is: dragonborn eldritch knight/celestial warlock, high elf bard/old one warlock, half elf hunter ranger, deva (campaign based race) abjuration wizard and me a hill dwarf.
With a 30 point buy my stats are currently:
Str: 10
Dex: 13
Con: 15
Int: 14
Wis: 16
Cha: 10
My intention with ASI's is Squat Nimbleness, Resilient (con) and +2 Wis. If i went 16 cleric I'd get another +2 Wis (unless you could suggest another boost or feat worth taking instead of maxing out my casting stat).
So the short of it is: do i go for an ASI or the ability to wild shape?
I originally was gonna go 16/4 cleric knight with an ASI from the knight to get magic initiate druid for shillelagh and goodberry (hand to hand boost and increase from life cleric) but i realised that knight 3 druid 1 would give me the same plus more. This also as a result got me to thinking of something else. Should i stick to cleric/fighter/druid 16/3/1 or should I sacrifice an ASI as a level 16 cleric and go 15/3/2 to pick up wildshape and circle features? Obviously if i did get a 2nd level in druid it would be early on in campaign as taking it late game would be too little too late and the wild shape wouldn't add much to help.
If it matters group layout (with intended subclasses where decided) is: dragonborn eldritch knight/celestial warlock, high elf bard/old one warlock, half elf hunter ranger, deva (campaign based race) abjuration wizard and me a hill dwarf.
With a 30 point buy my stats are currently:
Str: 10
Dex: 13
Con: 15
Int: 14
Wis: 16
Cha: 10
My intention with ASI's is Squat Nimbleness, Resilient (con) and +2 Wis. If i went 16 cleric I'd get another +2 Wis (unless you could suggest another boost or feat worth taking instead of maxing out my casting stat).
So the short of it is: do i go for an ASI or the ability to wild shape?