PDA

View Full Version : Optimization Overflavored mobile character



Suicide
2019-11-21, 04:50 AM
Hello again everyone!

My character accidently becomes a weird, but potential nice thing.

Materials first ~
Books of D&D 3.5:

Player's Handbook (PHB)
Tome of Magic (ToM)
Complete Adventurer (CA)
Complete Psionic (CP)
Expanded Psionic (EP)


So, it's now -
Air Genasi (+2 dex, -2 cha) named Antero.

Fighter 2/Shadowcaster 1/Scout 1/Ardent 1

He have next stats, due to rebuild:
STR 10
DEX 20
CON 14
INT 14
WIS 11
CHA 9

Feats: Point Blank Shot(PHB), Willing Deformity, Willing Deformity(Teeth), Weapon Finnesse

He nibbled off his hand, so he is totally one-handed and use rapier now, and off-hand bite attack.

As shadowcaster (ToM book) he have a next spells:
-arrow of dusk (2d4 nontlethal ray)
-caul of shadow (+1 to AC deflection bonus)
-steel shadows (+6 to AC)

Class was taken mostly for flavor in case of characters extraplanar heritage.

As ardent (CP book) he have next options:
mantles: Freedom, Pain and Suffering;
and nice spell Dimension Hop which allows to 10 ft. move as swift action.

As scout (CA book) he have a Skirmish ability (+1d6 to damage of all attacks during the round where character was moving at least 10 ft... +2d6 at 5-th lvl and so on, scalable damage)

Basic style is -
1. Dimension hop to enemy, and it triggers skirmish
2. Full attack with rapier and bite (1d6+1d6, 1d4+1d6) with +7(rap)/+2(bite) attack modifiers.
3. ????
4. PROFIT

+5 dexterity bonus, and Steel Shadows help me to keep high AC.
Also my character good at intimidation, stealth move and hiding.

So, questions is - what i can do, to improve basic style?
Maybe there is can be some another combos?
In what class from the Ardent\Scout\Shadowcaster triad is better to progress first? second?

Many thanks for advices!