Doresain
2007-10-20, 01:29 AM
this is just gunna be a world me and my group will play in...so far ive got the world labeled as "Hexxus" and ive got a small list of races, gods and how i want a few things to work out
Races
Humans will fill any possible role, from pirates to emperors etc...
Dwarves are gunna be more along the lines of norsemen...they typically live along the coast instead of mountains, and are excellent sailors, warriors, and navigators
Elves are gunna be separated into two racial groups for sure...the perfects and the scarred...the perfects will make for the majority of elven society, and are typically arrogant genocidal racists that hate ugliness, deformity and non-elves...the scarred make up those elves that i would prefer to be PC races, as they are cast from elven society for being "deformed" in some incredibly minor way that only the perfects seem to notice
Half-Elves other than the fact that they are the offspring of the scarred and humans, i have no story behind them
Goblins these guys are gunna take over for the gnomes as being the tinkerers and illusionists...i wanna make them one of the oldest races on the world next to the elves, but so far i havent developed much else beyond that
Halflings are gunna be tree dwellers and natural climbers...they have a very deep druidic background and tend to not interfere with most of the other races, especially goblins since they have a radically different outlook than themselves (technology vs nature sort of thing)
Orcs i never really liked half-orcs too much, so instead im just gunna put in straight orcs...they will be savage beastial warriors, yet not exactly evil...they simply emulate their patron deity of wrath and beasts
im trying to think of one more race that is a bit more exotic than the others, but nothing comes to mind...my friend suggested catfolk, but im not a furry fan so they will probably get the axe
Gods
something ive been wanting to do with this world for a while is make the gods actually reside on Hexxus itself...im still debating this...another thing i want to do is base 14 of the gods off of the seven virtues and vices...of course, a god representing a virtue can very well be evil, and vice versa (example: the god representing gluttony is just going to be the god of fertility or plenty, etc) im also thinking of a few other god-like entities that are the progenitors of some of the other monster races...as you can tell i havent put a whole lot of thought into this section
so far, this is really all ive gotten...i have an idea for four uber-entities that are imprisoned beyond time and space that represent the four horse men of the apocalypse...heck, the first campaign i plan on running in this setting is gunna be based around the entity representing the horseman of War
any ideas would be much appreciated, seeing as how this is the first time in about a year ive had the chance to actually sit down and start getting this stuff down on paper
Races
Humans will fill any possible role, from pirates to emperors etc...
Dwarves are gunna be more along the lines of norsemen...they typically live along the coast instead of mountains, and are excellent sailors, warriors, and navigators
Elves are gunna be separated into two racial groups for sure...the perfects and the scarred...the perfects will make for the majority of elven society, and are typically arrogant genocidal racists that hate ugliness, deformity and non-elves...the scarred make up those elves that i would prefer to be PC races, as they are cast from elven society for being "deformed" in some incredibly minor way that only the perfects seem to notice
Half-Elves other than the fact that they are the offspring of the scarred and humans, i have no story behind them
Goblins these guys are gunna take over for the gnomes as being the tinkerers and illusionists...i wanna make them one of the oldest races on the world next to the elves, but so far i havent developed much else beyond that
Halflings are gunna be tree dwellers and natural climbers...they have a very deep druidic background and tend to not interfere with most of the other races, especially goblins since they have a radically different outlook than themselves (technology vs nature sort of thing)
Orcs i never really liked half-orcs too much, so instead im just gunna put in straight orcs...they will be savage beastial warriors, yet not exactly evil...they simply emulate their patron deity of wrath and beasts
im trying to think of one more race that is a bit more exotic than the others, but nothing comes to mind...my friend suggested catfolk, but im not a furry fan so they will probably get the axe
Gods
something ive been wanting to do with this world for a while is make the gods actually reside on Hexxus itself...im still debating this...another thing i want to do is base 14 of the gods off of the seven virtues and vices...of course, a god representing a virtue can very well be evil, and vice versa (example: the god representing gluttony is just going to be the god of fertility or plenty, etc) im also thinking of a few other god-like entities that are the progenitors of some of the other monster races...as you can tell i havent put a whole lot of thought into this section
so far, this is really all ive gotten...i have an idea for four uber-entities that are imprisoned beyond time and space that represent the four horse men of the apocalypse...heck, the first campaign i plan on running in this setting is gunna be based around the entity representing the horseman of War
any ideas would be much appreciated, seeing as how this is the first time in about a year ive had the chance to actually sit down and start getting this stuff down on paper