Falcon X
2019-12-16, 11:52 AM
I made a pact for Warlocks who draw power from the plane of Gehenna (Yugoloth territory) for one of my players.
Note: This presumes the lore that the Fiend Warlock’s Power comes from the plane, with the fiend only being a conduit of sorts. Brimstone Angels was pretty clear on this, and maybe other sources.
Seem balanced? Anything I’m missing?
Level 1: Awakened Mind from Great Old One. Level 6: Radiant Soul From Celestial (but with resistance to fire, and boosts fire and necrotic damage).
Level 10: Beguiling Defences from Archfey
Level 14: Queen’s Right Hand from Raven Queen
Expanded Spells:
1st: Earth Tremor, Cause Fear
2nd: Alter Self, Maximillian’s Earthen Grasp
3rd: Fireball, Sending
4th: Greater Invisibility, Wall of Fire
5th: Far Step, Negative Energy Flood
My reasoning is are largely based on old Planescape books that state:
- Fire, Earth, Necromancy, and Evocation are enhanced in Gehenna.
- Enchantment does almost nothing
- It is home to liars. Including yugoloths, trickster gods, and mimics.
- Far Step, Sending, Invisibility, Alter Self, and telepathy seem well flavored to the network of agents yugoloths and the mimic god might employ.
Note: This presumes the lore that the Fiend Warlock’s Power comes from the plane, with the fiend only being a conduit of sorts. Brimstone Angels was pretty clear on this, and maybe other sources.
Seem balanced? Anything I’m missing?
Level 1: Awakened Mind from Great Old One. Level 6: Radiant Soul From Celestial (but with resistance to fire, and boosts fire and necrotic damage).
Level 10: Beguiling Defences from Archfey
Level 14: Queen’s Right Hand from Raven Queen
Expanded Spells:
1st: Earth Tremor, Cause Fear
2nd: Alter Self, Maximillian’s Earthen Grasp
3rd: Fireball, Sending
4th: Greater Invisibility, Wall of Fire
5th: Far Step, Negative Energy Flood
My reasoning is are largely based on old Planescape books that state:
- Fire, Earth, Necromancy, and Evocation are enhanced in Gehenna.
- Enchantment does almost nothing
- It is home to liars. Including yugoloths, trickster gods, and mimics.
- Far Step, Sending, Invisibility, Alter Self, and telepathy seem well flavored to the network of agents yugoloths and the mimic god might employ.