XylosTheBard
2019-12-18, 07:00 PM
So, I'm working on a monster called the Tome of Monsters, and want to see if any of you have advice on it. I'm making it using 3e rules as a basis, so here's the concept:
A tome full of the Summon Monster spells that through magic have gained ethereal arms and can fly, but the magic proved too unruly, often making them go out of control.
Tome of Monsters
Tiny Construct
(Always Chaotic, usually Neutral or Evil)
Str 8, Dex 12, Wis 19
AC 19 (10 + Dex mod + Size mod)
Fly 30 ft.
Has spell slots equal to that of it's creator
Attacks
Arcane Claw - 1d4 Force; the target either succeeds a will save, or looses 1d4 (1d8)-level spell slot(s)
Spells
Summon Monster I
Summon Monster II
Summon Monster III
Summon Monster IV
Summon Monster V
Summon Monster VI
Summon Monster VII
Summon Monster VIII
Summon Monster IX
A tome full of the Summon Monster spells that through magic have gained ethereal arms and can fly, but the magic proved too unruly, often making them go out of control.
Tome of Monsters
Tiny Construct
(Always Chaotic, usually Neutral or Evil)
Str 8, Dex 12, Wis 19
AC 19 (10 + Dex mod + Size mod)
Fly 30 ft.
Has spell slots equal to that of it's creator
Attacks
Arcane Claw - 1d4 Force; the target either succeeds a will save, or looses 1d4 (1d8)-level spell slot(s)
Spells
Summon Monster I
Summon Monster II
Summon Monster III
Summon Monster IV
Summon Monster V
Summon Monster VI
Summon Monster VII
Summon Monster VIII
Summon Monster IX