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View Full Version : How do you make a quick and dirty ubercharger?



Segev
2019-12-25, 01:51 AM
Assuming you have a wizard who is trying to train/create his own personal Ubercharger, and he’s got a spell that can provide as many fighter feats as he can cast it for, what is the minimum chassis (lowest level and easiest build to get the pieces for) he would need his prospective ubercharger to have before his spells could make the build “come online?”

Maat Mons
2019-12-25, 02:23 AM
You need Base Attack Bonus +6 for Shock Trooper and Jump 8 Ranks for Leap Attack.

Oh, and Strength 13 for Power Attack and Improved Bull Rush, but you can cast a buff for that if you have to.

Biffoniacus_Furiou
2019-12-25, 10:30 AM
What he said, but also use Spirited Charge, get/summon a mount, and be proficient with a lance.

Crake
2019-12-25, 10:56 PM
What he said, but also use Spirited Charge, get/summon a mount, and be proficient with a lance.

A valorous weapon would be nice too.

Jack_Simth
2019-12-26, 07:14 AM
Fastest? Find & kill an existing ubercharger, then cast Animate Dread Warrior on the corpse.

As for that "kill" step: The Shock Trooper feat leaves the user with very low AC, making them very susceptible to counterattack. Scattered archers tend to be the ubercharger's bane, and skeletons keep proficiencies they had in life if they're wielding their weapons on animation. Which means if you kill, arm, and animate a bunch of elves, you have a lot of cheap archers.

Could also find & Mindrape an existing Ubercharger. Saves a few steps, as melee types tend to have low will saves.

Segev
2019-12-26, 01:29 PM
The “kill and animate” method is one the character I have in mind would actually go for under normal circumstances, but the situation he finds himself in for which I ask has no convenient uberchargers available.

And he has essentially a untrained human to try to help level into something “heroic” that likely means he’ll be stuck with Fighter levels, since a wizard is unlikely to be able to impart more than basic BAB-increasing combat training, so any “technique” is liable to be feats the guy picks up on his own.

(No wizardry talents in the trainee.)

In a pinch, using his lower-level ally as a massive damage source might be better than flinging spells against something like the terrasque or any other massive pile of hit points and saves, so figuring out how to best make him such as fast as possible should such a threat present itself would be useful.

I figure ubercharger is the king of huge damage numbers on a relatively simple fighter-based chassis.

PoeticallyPsyco
2019-12-26, 04:54 PM
Probably Wild Cohort for a decent mount at 1st level; with that you're online by Fighter 6.

Segev
2019-12-26, 05:50 PM
Probably Wild Cohort for a decent mount at 1st level; with that you're online by Fighter 6.
How’s that differ from just buying a warhorse or riding dog? You don’t qualify for any higher-level wild cohorts until level 7, and the list additions at that level don’t have any great mounts amongst them, do they?

PoeticallyPsyco
2019-12-26, 08:44 PM
How’s that differ from just buying a warhorse or riding dog? You don’t qualify for any higher-level wild cohorts until level 7, and the list additions at that level don’t have any great mounts amongst them, do they?

Mainly that you don't need to invest anything (other than perhaps time or money to add the Warbeast template once, but that's optional) to keep it up to date. A single feat is a small price to pay on a single-classed fighter.

Drowbane
2019-12-26, 09:01 PM
Barbarian 1 (whirling frenzy, pounce ACFs) / Fighter 6 (Dungeon Crasher II). The above mentioned feats (Shock Trooper, etc). High Str, may I suggest a Water Orc (UA) for something LA 0.

Jack_Simth
2019-12-26, 09:50 PM
How’s that differ from just buying a warhorse or riding dog? You don’t qualify for any higher-level wild cohorts until level 7, and the list additions at that level don’t have any great mounts amongst them, do they?

Auto-scaling. They get bonus hd for hp and saves when they are from the feat. They do not when they are simply bought.

Segev
2019-12-27, 02:16 AM
Barbarian 1 (whirling frenzy, pounce ACFs) / Fighter 6 (Dungeon Crasher II). The above mentioned feats (Shock Trooper, etc). High Str, may I suggest a Water Orc (UA) for something LA 0.Ah, the ACFs from Barbarian, good calls. And the Barbarian could also be a "natural" learned thing, rather than requiring a master of the art to train.

Whirling Frenzy is particularly interesting; it would seem likely to come from trying harder to catch up to somebody with more attacks and to better defend against higher accuracy. Stacks nicely with Pounce.

Does the +2 dodge bonus merely counter the -2 rage penalty to AC? It's not a "bonus" and WF doesn't say it negates the penalty. But I suspect the intent was a pure +2 to AC, not a net +0 after -2 rage penalty +2 dodge.


Mainly that you don't need to invest anything (other than perhaps time or money to add the Warbeast template once, but that's optional) to keep it up to date. A single feat is a small price to pay on a single-classed fighter.


Auto-scaling. They get bonus hd for hp and saves when they are from the feat. They do not when they are simply bought.
Ahh, yes. +3 HD (and attendant bonuses) by level 6, plus additional tricks. I see the advantages.

magic9mushroom
2019-12-27, 04:03 AM
What he said, but also use Spirited Charge, get/summon a mount, and be proficient with a lance.

Nah, polymorph them into a centaur or something else with the "you can use mounted feats without a mount" ability (e.g. Armanite). That sidesteps the "your mount is the one charging" issue that makes on-foot and mounted ubercharging not play nice.

But yeah, Shock Trooper/Leap Attack/Spirited Charge (which is 6 fighter feats and one non-fighter feat, counting prereqs) + turn them into a Centaur and stack buffs and you've got your ubercharger, although Power Attack scales with level so it's going to be proportionately weaker than a L20 build (Frenzied Berserker can also increase the multipliers, but that's a minimum of character level 10).

(Pounce does help, but not quite as much at these kinds of levels.)

tiercel
2019-12-27, 04:18 AM
Specialized alternative if you can choose all the details:

Killoren Paladin, Charging Smite ACF (alignment flavor as appropriate)

Yeah, yeah, smite is suboptimal, but your foes won’t think so when you are fighting enemies who are of target alignment and one of the creature types Killoren can target: stack Charging Smite Evil (or Good, presumably) and the killoren racial smite for +2+2*(Cha bonus) to hit and +4*level to damage, then use that to-hit bonus to fuel Power Attack. Cherry on top: your minion can have in-weapon wand-chamber to use cheap wand of rhino’s rush for double damage; since all of minion’s damage bonuses are static, not dice-based, the whole thing doubles. Ouch. (Bless weapon means minion is critfishing for additional ludicrous gibs.)

P.S. Killoren Destroyer feat adds daze to racial smite, in case you’re worried about minion’s melee-nova not being enough damage to one-hit-kill. Add Extra Smiting to taste.