SangoProduction
2020-01-02, 04:56 AM
Spheres of Power has a really crummy archetype for (unchained) rogue, which lets them "steal time." Which sounds freaking awesome. And then you see that you need 5 sneak attack die (normally not accessible until level 10) just to steal a real action. And it has a will save based on Cha and 1/2 rogue level. So multiclassing hurts your DC substantially. That said, it's only taking the place of 1 talent. So, while it's going to be a damned long while until you have something resembling the archetype it's going for, it's not actively hurting you that much.
So, anyway, on to the main topic. How do I increase my number of sneak attack dice as fast as possible, with the fewest levels as I can?
1 sneak attack die - Attack of opportunity. The time thief steals 1 attack of opportunity from her opponent and increases the number of attacks of opportunity she can make by 1 until the start of her next turn.
3 sneak attack dice - Swift or immediate action. The time thief steals her opponent’s swift action and may use an extra swift action on her turn, or an additional immediate action before the start of her next turn.
5 sneak attack dice - Move action. The time thief steals her opponent’s move action and may use an extra move action on her turn.
7 sneak attack dice - Standard action. The time thief steals her opponent’s standard action and may use an extra standard action on her turn.
10 sneak attack dice - Full round action. The time thief steals her opponent’s standard and move actions, and may use an extra standard action and move action on her turn.
So, anyway, on to the main topic. How do I increase my number of sneak attack dice as fast as possible, with the fewest levels as I can?
1 sneak attack die - Attack of opportunity. The time thief steals 1 attack of opportunity from her opponent and increases the number of attacks of opportunity she can make by 1 until the start of her next turn.
3 sneak attack dice - Swift or immediate action. The time thief steals her opponent’s swift action and may use an extra swift action on her turn, or an additional immediate action before the start of her next turn.
5 sneak attack dice - Move action. The time thief steals her opponent’s move action and may use an extra move action on her turn.
7 sneak attack dice - Standard action. The time thief steals her opponent’s standard action and may use an extra standard action on her turn.
10 sneak attack dice - Full round action. The time thief steals her opponent’s standard and move actions, and may use an extra standard action and move action on her turn.