Bannan_mantis
2020-01-11, 09:44 AM
so the title says it all, in terms of 5e what thematic power would you say each tier of play has. I say this since looking online and talking to others I seem to see a mixed level of answers and results with some people saying a level 20 character is just a straight up god while others saying they still have limits to their abilities similar to real life people.
With this considered I'm curious to see what level of power each people see their player characters having per tier. This seems to be subjective from table to table so hearing what people have to say would be interesting. To start off I'll give descriptions for the way I see the tiers being and just know this is how I see it personally and I'm not trying to say this is the right way to look at the tiers:
Tier 1 (levels 1-5): these characters are very skilled but overall still very mortal. Fighters could take on a small squad of soldiers and Sorcerers could level a house with the right spell. The best fighters in all of history from the real world would go here and characters like black widow, hawkeye or nick fury fit here.
Tier 2 (levels 6-10): these characters start to get into abilities simply impossible to perform by anyone within the real world. Rogues could escape from the most non-magic and magic prisons you put them in and a barbarian could wrestle any land animal into submission. Think some greek heroes or characters like Captain America and Spiderman
Tier 3 (levels 11-16): these characters are very powerful and capable of doing a lot of things impossible for people in the real world. Wizards travel dimensions and bards are manipulating countries into fighting each other. think demigods and since I've already used marvel characters like doctor strange, hulk and magneto
Tier 4 (levels 17-20): these characters, while still technically mortal, could fight with and against literal gods. Clerics become full champions of their deities, barbarians with magic items here could probably beat lesser war deities in a fight and wizards start to manipulate reality on a godlike level. Characters who are lesser deities go here and to finalise the marvel trend characters like thor and silver surfer go here.
With this considered I'm curious to see what level of power each people see their player characters having per tier. This seems to be subjective from table to table so hearing what people have to say would be interesting. To start off I'll give descriptions for the way I see the tiers being and just know this is how I see it personally and I'm not trying to say this is the right way to look at the tiers:
Tier 1 (levels 1-5): these characters are very skilled but overall still very mortal. Fighters could take on a small squad of soldiers and Sorcerers could level a house with the right spell. The best fighters in all of history from the real world would go here and characters like black widow, hawkeye or nick fury fit here.
Tier 2 (levels 6-10): these characters start to get into abilities simply impossible to perform by anyone within the real world. Rogues could escape from the most non-magic and magic prisons you put them in and a barbarian could wrestle any land animal into submission. Think some greek heroes or characters like Captain America and Spiderman
Tier 3 (levels 11-16): these characters are very powerful and capable of doing a lot of things impossible for people in the real world. Wizards travel dimensions and bards are manipulating countries into fighting each other. think demigods and since I've already used marvel characters like doctor strange, hulk and magneto
Tier 4 (levels 17-20): these characters, while still technically mortal, could fight with and against literal gods. Clerics become full champions of their deities, barbarians with magic items here could probably beat lesser war deities in a fight and wizards start to manipulate reality on a godlike level. Characters who are lesser deities go here and to finalise the marvel trend characters like thor and silver surfer go here.