Helliquin
2020-01-12, 09:53 PM
Evening all
Last Thursday we had a player go rogue (in the sense that he went off the rails, the character was a warlock) and he killed, without reason, an innocent villager - in full sight of an inn full of people, 2 of his colleagues (party members).
Players have been recruited in to the City Watch and were in the village, to gather information to assist their campaign, by the request of the local Duke and Duchess - coincidentally the Duke is also their employee.
The players actions resulted in his death (at the hands of the other party members and the inn full of enraged villagers). He had previously knocked out party members on several occasions through the use of Thunderwave in enclosed spaces so they were pretty swift to put him to the sword.
Shame - the villager he killed was only just introduced and would have been an amazing ally for them and source of information.
However it does give me the opportunity to bring player character back as the big bad in a few (many) sessions time. Character was playing a Vampire (home brew rules here: (https://homebrewery.naturalcrit.com/share/rJb76kNPFZ))
Now this character (and player) in question had been cheating outrageously (either by accident or on purpose) so the level 3 warlock - Lurker of the Deep - had access Vampiric Touch.
Do you think having the Vampire out of the book (https://roll20.net/compendium/dnd5e/Vampire#content) with the addition of Vampiric Touch and Lurker of the Deep skills (primarily the tentacle and thunderwave) would increase the CR much?
The vampire would not attempt to Charm or use the bite action - the player played with zero thoughts on his self preservation so the Vampire wouldnt either. More concerned with dealing damage.
Last Thursday we had a player go rogue (in the sense that he went off the rails, the character was a warlock) and he killed, without reason, an innocent villager - in full sight of an inn full of people, 2 of his colleagues (party members).
Players have been recruited in to the City Watch and were in the village, to gather information to assist their campaign, by the request of the local Duke and Duchess - coincidentally the Duke is also their employee.
The players actions resulted in his death (at the hands of the other party members and the inn full of enraged villagers). He had previously knocked out party members on several occasions through the use of Thunderwave in enclosed spaces so they were pretty swift to put him to the sword.
Shame - the villager he killed was only just introduced and would have been an amazing ally for them and source of information.
However it does give me the opportunity to bring player character back as the big bad in a few (many) sessions time. Character was playing a Vampire (home brew rules here: (https://homebrewery.naturalcrit.com/share/rJb76kNPFZ))
Now this character (and player) in question had been cheating outrageously (either by accident or on purpose) so the level 3 warlock - Lurker of the Deep - had access Vampiric Touch.
Do you think having the Vampire out of the book (https://roll20.net/compendium/dnd5e/Vampire#content) with the addition of Vampiric Touch and Lurker of the Deep skills (primarily the tentacle and thunderwave) would increase the CR much?
The vampire would not attempt to Charm or use the bite action - the player played with zero thoughts on his self preservation so the Vampire wouldnt either. More concerned with dealing damage.