Quoz
2020-02-24, 09:57 AM
My Gnome battlesmith just hit level 6, which is starting to open up the possibilities of shenanigans and exploits for combos of infused items and party loot.
At level 5 my layout was pretty basic, spending my infusions on a lance (my steel defender makes one of the toughest low level mounts in the game) and a bag of holding, which is integrated into the back side of my shield. The shield of holding is fairly useful for basic exploits like scurrying across open terrain with full cover, sliding through prison bars or under doors, and frisbee throwing team members around obstacles.
In our last session I both hit level 6, granting new infusion options and a 3rd infusion per day, and got 2 new magic items: a cube of force and an immovable rod.
The exploit potential for my layout is very good right now. I intend to integrate the immovable rod into my shield of holding, allowing for any number of tricks from resisting forced movement to making a floating bunker as a sniper position. The cube of force is also very strong, as my default option of mounted combat with a reach weapon works very well with a mobile force field that prevents any living creatures from moving adjacent to me.
I know my new infusion options can open a lot of combos, one of the simplest being to make 2 bags of holding and putting one into the other to banish enemies to the astral plane. What are some other cool and creative ways to abuse my infusions and magic items for unintended effects?
At level 5 my layout was pretty basic, spending my infusions on a lance (my steel defender makes one of the toughest low level mounts in the game) and a bag of holding, which is integrated into the back side of my shield. The shield of holding is fairly useful for basic exploits like scurrying across open terrain with full cover, sliding through prison bars or under doors, and frisbee throwing team members around obstacles.
In our last session I both hit level 6, granting new infusion options and a 3rd infusion per day, and got 2 new magic items: a cube of force and an immovable rod.
The exploit potential for my layout is very good right now. I intend to integrate the immovable rod into my shield of holding, allowing for any number of tricks from resisting forced movement to making a floating bunker as a sniper position. The cube of force is also very strong, as my default option of mounted combat with a reach weapon works very well with a mobile force field that prevents any living creatures from moving adjacent to me.
I know my new infusion options can open a lot of combos, one of the simplest being to make 2 bags of holding and putting one into the other to banish enemies to the astral plane. What are some other cool and creative ways to abuse my infusions and magic items for unintended effects?