ciopo
2020-03-04, 09:13 AM
Greetings giants.
I've asked this in the simple Q/A thread, I got a answer pointing me to the necklace of natural attacks, which is adjacient but doesn't fit my needs, and rather than pollute the simple Q/A thread, I'm asking the more elaborate question here.
background info : i'm a shapeshift variant druid doing the War of the burning sky campaign, without doing heavy spoiler, a good while ago ( like, half a year of weekly sessions, 2 or 3 levels ago (currently level 6)) I obtained an artifact weapon that gets better as I level, this weapon went to me for plot reason, despite me not being the most optimal recipient for it since my in combat playstyle is based on fighting while shapeshifted as per the variant. Fluffwise I am considered bonded to the weapon, and I paid some lip service to my GM about me "deepening the bond with the weapon" over subsequent sessions
we as the party do not wish to sell the weapon, the idea of giving it away to the party warlock gish fae patron to refluff it as "we'll gift this artifact weapon to my patron, she'll give us some boon in exchange" was floated around.
That said, while I'm not opposed to get rid of something I objectively do not ( and probably almost never will ) use, I strongly dislike doing so in any form of homebrew justification, with my reasoning being "if you homebrew the artifact away in exchange for some nebolous fae boon, you can just as well homebrew it that I've bonded to the weapon enough that it gives me bonus while in predator form, or any other of our party member, really.
So, given all that, is anybody able to point me to some 1st or 3rd party 3.p RAW or RAI <something> that let's me either wield the weapon while in a predator form, or have the bonuses of the weapon be applied to my natural attacks? Currently it's +1 with a caveat flaming. Preference would be for a feat, tho I have room for dipping 1 or 2 levels, since I'm already not going for full caster on purpose (probably irrilevant, but the tentative build is druid11/warshaper4/nature's warrior 5 , no infinite tentacles cheese). it is relevant to comment that the GM told us to use PF feat progression, so we get one feat every odd level and not every 3 level, so I have more feat that I know what ot use them for, retraining rules apply.
Shapeshift variant details :
You can shapeshift at will into powerful animal
or nature-oriented forms. Each time you use this ability, you
can choose the exact look that your shapeshifted form takes.
Druids pick animals from the terrain and climate they’re most
familiar with. For example, a druid from a jungle might adopt
the form of a black panther when in predator form, while one
from the taiga might shapeshift into a white wolf. The two
forms look different, but functionally they’re identical. This
is a supernatural ability.
It requires only a swift action to shapeshift. If you are
capable of taking more than one form, you can shapeshift
directly between two forms without returning to your normal
form. There’s no limit to the number of times per day you
can change forms, nor to the amount of time you can spend
in a shapeshifted form.
You retain your normal Hit Dice, hit points, base attack
bonus, base saving throw bonuses, and skill ranks regardless
of your form. You also retain your normal ability scores,
though each form grants a bonus to your Strength score.
You keep all extraordinary, supernatural, and spell-like
special attacks and qualities of your normal form, except for
those requiring a body part your new form does not have.
All your held, carried, or worn gear melds into your new
form and becomes nonfunctional until you return to your
normal form. You cannot speak in shapeshifted form, and
your limbs lack the precision required to wield a weapon or
perform tasks requiring fine manipulation. You can’t cast
spells or activate magic items while in shapeshifted form,
even if you have the Natural Spell feat or other ability that
would allow you to cast spells while wild shaped.
I've bolded the part that stumps the first idea I had, which is going gorilla and just wield the weapon as a gorilla or any other predator form with opposable thumbs.
if only there was a "wild" weapon enhancement.
Thanks put forward
I've asked this in the simple Q/A thread, I got a answer pointing me to the necklace of natural attacks, which is adjacient but doesn't fit my needs, and rather than pollute the simple Q/A thread, I'm asking the more elaborate question here.
background info : i'm a shapeshift variant druid doing the War of the burning sky campaign, without doing heavy spoiler, a good while ago ( like, half a year of weekly sessions, 2 or 3 levels ago (currently level 6)) I obtained an artifact weapon that gets better as I level, this weapon went to me for plot reason, despite me not being the most optimal recipient for it since my in combat playstyle is based on fighting while shapeshifted as per the variant. Fluffwise I am considered bonded to the weapon, and I paid some lip service to my GM about me "deepening the bond with the weapon" over subsequent sessions
we as the party do not wish to sell the weapon, the idea of giving it away to the party warlock gish fae patron to refluff it as "we'll gift this artifact weapon to my patron, she'll give us some boon in exchange" was floated around.
That said, while I'm not opposed to get rid of something I objectively do not ( and probably almost never will ) use, I strongly dislike doing so in any form of homebrew justification, with my reasoning being "if you homebrew the artifact away in exchange for some nebolous fae boon, you can just as well homebrew it that I've bonded to the weapon enough that it gives me bonus while in predator form, or any other of our party member, really.
So, given all that, is anybody able to point me to some 1st or 3rd party 3.p RAW or RAI <something> that let's me either wield the weapon while in a predator form, or have the bonuses of the weapon be applied to my natural attacks? Currently it's +1 with a caveat flaming. Preference would be for a feat, tho I have room for dipping 1 or 2 levels, since I'm already not going for full caster on purpose (probably irrilevant, but the tentative build is druid11/warshaper4/nature's warrior 5 , no infinite tentacles cheese). it is relevant to comment that the GM told us to use PF feat progression, so we get one feat every odd level and not every 3 level, so I have more feat that I know what ot use them for, retraining rules apply.
Shapeshift variant details :
You can shapeshift at will into powerful animal
or nature-oriented forms. Each time you use this ability, you
can choose the exact look that your shapeshifted form takes.
Druids pick animals from the terrain and climate they’re most
familiar with. For example, a druid from a jungle might adopt
the form of a black panther when in predator form, while one
from the taiga might shapeshift into a white wolf. The two
forms look different, but functionally they’re identical. This
is a supernatural ability.
It requires only a swift action to shapeshift. If you are
capable of taking more than one form, you can shapeshift
directly between two forms without returning to your normal
form. There’s no limit to the number of times per day you
can change forms, nor to the amount of time you can spend
in a shapeshifted form.
You retain your normal Hit Dice, hit points, base attack
bonus, base saving throw bonuses, and skill ranks regardless
of your form. You also retain your normal ability scores,
though each form grants a bonus to your Strength score.
You keep all extraordinary, supernatural, and spell-like
special attacks and qualities of your normal form, except for
those requiring a body part your new form does not have.
All your held, carried, or worn gear melds into your new
form and becomes nonfunctional until you return to your
normal form. You cannot speak in shapeshifted form, and
your limbs lack the precision required to wield a weapon or
perform tasks requiring fine manipulation. You can’t cast
spells or activate magic items while in shapeshifted form,
even if you have the Natural Spell feat or other ability that
would allow you to cast spells while wild shaped.
I've bolded the part that stumps the first idea I had, which is going gorilla and just wield the weapon as a gorilla or any other predator form with opposable thumbs.
if only there was a "wild" weapon enhancement.
Thanks put forward