gavinator154
2020-03-05, 12:02 PM
Hello everyone!
I have a character who has just reached level 2 as a Bloodhunter, and you know what that means! Time to choose your Fighting Style. However, there is an issue. His goal is to become, and I quote "a walking armory". I honestly like the idea his is going for and the "right tool for the job" archetype. His current setups include greatsword, 2 scimitars, 2 daggers (for throwing), and a longsword and shield. If you hadn't noticed, he can use almost all of the bloodhunter's fighting styles, but I am trying to create one that would work with this theme he is going for.
I have be brainstorming ideas, but keep coming up short. I thought maybe a bonus while switching weapons, but as a bloodhunter that is really bad. I thought maybe some kind of stance idea, but how powerful do I make individual stances bs the already existing Fighting Styles.
Any ideas would be appreciated, and if I find a working version, I will post it.
I have a character who has just reached level 2 as a Bloodhunter, and you know what that means! Time to choose your Fighting Style. However, there is an issue. His goal is to become, and I quote "a walking armory". I honestly like the idea his is going for and the "right tool for the job" archetype. His current setups include greatsword, 2 scimitars, 2 daggers (for throwing), and a longsword and shield. If you hadn't noticed, he can use almost all of the bloodhunter's fighting styles, but I am trying to create one that would work with this theme he is going for.
I have be brainstorming ideas, but keep coming up short. I thought maybe a bonus while switching weapons, but as a bloodhunter that is really bad. I thought maybe some kind of stance idea, but how powerful do I make individual stances bs the already existing Fighting Styles.
Any ideas would be appreciated, and if I find a working version, I will post it.