Nikushimi
2020-03-15, 01:20 AM
Hey there! I am currently in the making of several campaigns and I basically need help because my brain is almost constantly throwing out different ideas for encounters, worlds, areas, and other things. It gets to be a bit overwhelming and sometimes it's hard to make a sense out of the jumbled mess let alone get those ideas to be cohesive and make sense.
Now, I know there are probably a million guides out there and google is a thing. I also realize that people can just make thread after thread on different subjects or questions, but I'm hoping to not bombard the place with many different threads, and to also help out others who may need help in world building or figure out how things work for encounters and other things that they want in their games.
This is a pure brainstorming thread that I wish to start. Not only for myself, but possibly for others should they need it. A pool of ideas if you will. Feel free to use any ideas that I put forth, but if you do use it in something at least give credit or say where you found it and who thought of the idea. Other than that, use whatever you think is cool and adjust it if you want to make it your own!
For the most part, if you need help ironing out ideas, or wish to help others iron out their ideas, than feel free to read and respond with your thoughts!
---
The things you should list or say when posting in this thread for help is:
-What the encounter you're planning is.
-What it is you need help with. For example, in my issue down below I need help in figuring out what a Hag's enemy could be and would be something that the village fears worse than the Hag. So much so that they are willing to offer newborns to the Hag for protection.
-Any other details that may be relevant. For example. If you changed something about a monster, or how a mechanic works that may be relevant to the issue at hand. Such like Goblins are just pranksters in your world and they don't really kill, but you need a tiny creature that murders cows and stuff on a farm so you're wondering what kind of monsters you could use instead. That kind of information. Relevant to the question or brainstorming needed.
---
So, now that the introduction and somewhat instructions are out of the way, I have a few things I need help ironing out in the scenario below.
My Scenario: The Uneasy Truce, a Village and a Hag
-I have a city/village. This city has a sort of uneasy truce with a Hag. The Hag protects the village and it prospers for it. However, newborns and children go missing every so often. The town tends to ignore this, or act that the child didn't exist. It's supposed to give off a sort of twilight zone feel to it. A sort of weird vibe going on in this prosperous, free of danger town. No one does anything about these missing children. Those that talk about it brush it off as "It is the way of things."
The Adventurers have a chance to come upon a woman begging the mayor/ruler of the town to help find her child. It's her only child. The mayor/ruler however simply waves her away saying "You know that we can't interfere! You know what happens if we do!" The Guards toss her out.
The whole premise is that there is something even worse than the Hag that will devour the village, or do some sort of harm to the village, and this is where my brain stops working.
Basically, this is what I need help with:
1. What could possibly frighten the villagers/citizens enough that they are willing to either give newborns to this hag or allow her to take children whenever (unsure which one I'll choose at the moment, but you get the gist. Children are being given/taken to/by the Hag).
2. If it is a creature, then what sort of creature could the Hag be able to keep at bay and the villagers be more afraid of?
3. If it is a creature, then I would like it to be something that is both mutually beneficial for both the Hag and the villagers to keep it at bay. Perhaps a common enemy? What would that common enemy be, however?
I don't want this encounter to be a typical "Oh, the Hag has this creature under her control. If we don't do what she says, it'll be worse for us! We'll all die!"
No, I want this to be a strange, uneasy mutually beneficial truce/alliance with this Hag that the Adventurers have the option of either
A. Letting it continue.
B. Putting a stop to it, but unleashing whatever the Hag was keeping at bay upon the village.
C. Figure out a way to help put a stop to both threats. The Hag and whatever the Hag is helping the village with.
I want it to be a moral dilemma. Something that the players will either find out and go "Oh ****. We just ****ed the village over by killing this Hag." or "Oh, if we take this Hag out. Something bad will happen."
And I need ideas on what that thing is. Something that is forcing the villagers and the Hag to sort of work together in this uneasy alliance.
The villagers get the protection of the Hag and the Hag gets children basically. That's the deal.
If the deal is broken then something even worse will happen to the Village. Something both the Hag and the Villagers don't want. Whether that's a creature which is a common enemy of the Hag and it's a territory thing, or if it's something else is what I need help with. It is much appreciated, thanks!
Other things that I need help with.
1. How will this effect the surrounding area? With the Hag protecting the village and keeping it prosperous and safe, how does the surrounding area and other towns get affected?
2. Would this raise the suspicions of other towns or rulers in other areas?
3. What would be a plot hook to get a party into this town? Some passing rumor of a village that is strangely prosperous and the area around the village is oddly danger free?
Thanks for the help and brainstorming!
---
And that's it! That's basically the kind of scenarios and help I'm looking for and hoping to help people with in this thread.
Mine was a bit long winded, but you get the gist! Please, if you're able to help me come up with ideas, that'd be much appreciated, and if anyone has anything they need help or ideas on, feel free to post and ask. Hopefully someone, or me, am able to help. If I am unable to help or figure something out, I probably won't reply, but I'll do my best.
I don't know how well this thread will do, but feel free to help me and others with their brainstorming! Thank you!
Now, I know there are probably a million guides out there and google is a thing. I also realize that people can just make thread after thread on different subjects or questions, but I'm hoping to not bombard the place with many different threads, and to also help out others who may need help in world building or figure out how things work for encounters and other things that they want in their games.
This is a pure brainstorming thread that I wish to start. Not only for myself, but possibly for others should they need it. A pool of ideas if you will. Feel free to use any ideas that I put forth, but if you do use it in something at least give credit or say where you found it and who thought of the idea. Other than that, use whatever you think is cool and adjust it if you want to make it your own!
For the most part, if you need help ironing out ideas, or wish to help others iron out their ideas, than feel free to read and respond with your thoughts!
---
The things you should list or say when posting in this thread for help is:
-What the encounter you're planning is.
-What it is you need help with. For example, in my issue down below I need help in figuring out what a Hag's enemy could be and would be something that the village fears worse than the Hag. So much so that they are willing to offer newborns to the Hag for protection.
-Any other details that may be relevant. For example. If you changed something about a monster, or how a mechanic works that may be relevant to the issue at hand. Such like Goblins are just pranksters in your world and they don't really kill, but you need a tiny creature that murders cows and stuff on a farm so you're wondering what kind of monsters you could use instead. That kind of information. Relevant to the question or brainstorming needed.
---
So, now that the introduction and somewhat instructions are out of the way, I have a few things I need help ironing out in the scenario below.
My Scenario: The Uneasy Truce, a Village and a Hag
-I have a city/village. This city has a sort of uneasy truce with a Hag. The Hag protects the village and it prospers for it. However, newborns and children go missing every so often. The town tends to ignore this, or act that the child didn't exist. It's supposed to give off a sort of twilight zone feel to it. A sort of weird vibe going on in this prosperous, free of danger town. No one does anything about these missing children. Those that talk about it brush it off as "It is the way of things."
The Adventurers have a chance to come upon a woman begging the mayor/ruler of the town to help find her child. It's her only child. The mayor/ruler however simply waves her away saying "You know that we can't interfere! You know what happens if we do!" The Guards toss her out.
The whole premise is that there is something even worse than the Hag that will devour the village, or do some sort of harm to the village, and this is where my brain stops working.
Basically, this is what I need help with:
1. What could possibly frighten the villagers/citizens enough that they are willing to either give newborns to this hag or allow her to take children whenever (unsure which one I'll choose at the moment, but you get the gist. Children are being given/taken to/by the Hag).
2. If it is a creature, then what sort of creature could the Hag be able to keep at bay and the villagers be more afraid of?
3. If it is a creature, then I would like it to be something that is both mutually beneficial for both the Hag and the villagers to keep it at bay. Perhaps a common enemy? What would that common enemy be, however?
I don't want this encounter to be a typical "Oh, the Hag has this creature under her control. If we don't do what she says, it'll be worse for us! We'll all die!"
No, I want this to be a strange, uneasy mutually beneficial truce/alliance with this Hag that the Adventurers have the option of either
A. Letting it continue.
B. Putting a stop to it, but unleashing whatever the Hag was keeping at bay upon the village.
C. Figure out a way to help put a stop to both threats. The Hag and whatever the Hag is helping the village with.
I want it to be a moral dilemma. Something that the players will either find out and go "Oh ****. We just ****ed the village over by killing this Hag." or "Oh, if we take this Hag out. Something bad will happen."
And I need ideas on what that thing is. Something that is forcing the villagers and the Hag to sort of work together in this uneasy alliance.
The villagers get the protection of the Hag and the Hag gets children basically. That's the deal.
If the deal is broken then something even worse will happen to the Village. Something both the Hag and the Villagers don't want. Whether that's a creature which is a common enemy of the Hag and it's a territory thing, or if it's something else is what I need help with. It is much appreciated, thanks!
Other things that I need help with.
1. How will this effect the surrounding area? With the Hag protecting the village and keeping it prosperous and safe, how does the surrounding area and other towns get affected?
2. Would this raise the suspicions of other towns or rulers in other areas?
3. What would be a plot hook to get a party into this town? Some passing rumor of a village that is strangely prosperous and the area around the village is oddly danger free?
Thanks for the help and brainstorming!
---
And that's it! That's basically the kind of scenarios and help I'm looking for and hoping to help people with in this thread.
Mine was a bit long winded, but you get the gist! Please, if you're able to help me come up with ideas, that'd be much appreciated, and if anyone has anything they need help or ideas on, feel free to post and ask. Hopefully someone, or me, am able to help. If I am unable to help or figure something out, I probably won't reply, but I'll do my best.
I don't know how well this thread will do, but feel free to help me and others with their brainstorming! Thank you!