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saitoalan22
2020-03-20, 01:50 AM
Hello, I am starting a campaign, and I want to try a druid bard or a bard war weaver. I need help please!!

BUILD // BARD - DRUID
Race: Glimmerskin Halfling (Gold Dragon) Attributes: SRT -2, DEX +2 Class Skills: Heal is a class skill for glimmerskin halflings.
Dragonblood Subtype: Glimmerskin halflings are of the dragonblood subtype (see page 4).
Small size. +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits ¾ those of Medium characters.
Touch of Luck: Once per day, a glimmerskin halfling can grant himself or any ally within 30 feet a +2 luck bonus on a single saving throw. Using this ability is an immediate action and must be announced before the roll is made.
+1 racial bonus on all saving throws.
+1 racial bonus on attack rolls with thrown weapons and slings.
+2 morale bonus on saving throws against fear. This bonus stacks with the glimmerskin halfling's +1 bonus on saving throws in general.
+2 racial bonus on Climb, Listen and Jump checks.

Flaw 1: Murky-Eyed - Your vision is obscured. Effect: In combat, every time you attack an opponent that has concealment, roll your miss chance twice. If either or both results indicate that you miss, your attack fails.
Flaw 2: Slow - You move exceptionally slowly. Effect: Your base land speed is halved (round down to the nearest 5-foot interval). Special: You must have a base land speed of at least 20 feet to take this flaw.

BUILD 1 Dandelion Bard of Animal Life

Feat Flaw 1: Dragonfire Inspiration
Feat Flaw 2: Nymph's Kiss

1 - BARD 1 // Bardic Music, bardic knowledge, fascinate, countersong, inspire courage +1
2 - Druid Halfling Racial Substitution 1 // Animal Companion, Enhanced Link (+4 to ride animal companion as a mount), Nature Sense, Sontaneous Casting, Wild Empathy
3 - Druid Halfling Racial Substitution 2 // Feat Level - Exalted Companion // Woodland Stride

I want a BLINK DOG as a pet, with a ring of blink they resonate and if I ride my dog, and it does its blink, I can disappear with the ability.

4 - Druid Halfling Racial Substitution 3 // Trackless Step
5 - Green Whisper 1 // Bardic Knowledge, bardic music, +1 level of bard spellcasting class and +1 level of druid spellcasting class
6 - Green Whisper 2 // Feat Level - Song of the Heart // +1 level of bard spellcasting class and +1 level of druid spellcasting class
7 - Green Whisper 3 // Sooth the savage beast, +1 level of bard spellcasting class and +1 level of druid spellcasting class
8 - Arcane Hierophant 1 // Companion Familiar, Ignore Arcane Spell Failure, Wild Shape +1 level of existing arcane spellcasting class and +1 level of existing divine spellcasting class
9 - Arcane Hierophant 2 // Feat Level - Evasion // +1 level of existing arcane spellcasting class and +1 level of existing divine spellcasting class

Evasion: bonus feat for Generic Classes

10 - Arcane Hierophant 3 // +1 level of existing arcane spellcasting class and +1 level of existing divine spellcasting class
11 - Fochlucan Lyrist 1 // Bardic Knowledge, bardic music, Unbound, +1 level of existing arcane spellcasting class and +1 level of existing divine spellcasting class
12 - Fochlucan Lyrist 2 // Feat Level - Focused Performer // +1 level of existing arcane spellcasting class and +1 level of existing divine spellcasting class
Focused Performer Feat (Dragon #338, pg. 89)(This is a prerequisite for the next feat): Pre-req: Concentration 1, Perform 4, Bardic Music. When required to make a Concentration check to maintain an arcane spell with a verbal component you may use your Perform skill instead. You cannot use this ability on a silent spell.

13 - Fochlucan Lyrist 3 // +1 level of existing arcane spellcasting class and +1 level of existing divine spellcasting class
14 - Fochlucan Lyrist 4 // +1 level of existing arcane spellcasting class and +1 level of existing divine spellcasting class
15 - Fochlucan Lyrist 5 // Feat Level - Focused Performance // +1 level of existing arcane spellcasting class and +1 level of existing divine spellcasting class
Focused Performance feat (Dragon #338, pg. 89). Pre-Req: Concentration 1, Perform 6, Focused Performer, Bardic Music. You can expend daily uses of your bardic music ability to modify your performance. You must succeed at a Perform check (DC below) to successfully modify your bardic music ability. You may only apply one modification to a use of bardic music. The most popular bardic music modifications follow:
1) Accompaniment – Spend 3 uses to perform two Bardic Music abilities simultaneously. Each round you must make a Perform check vs. DC (20 + highest Perform ranks required) or both abilities end immediately. You may end one of the Bardic Music abilities at any time and continue the other without requiring any more Perform checks. Usable with all Bardic Music.
2)Dramatic Pause – Spend 2 uses to stop an ongoing Bardic Music ability for 1 round (in order to cast a spell, attack, etc.) and then resume it as if you had not stopped. Requires a Perform check vs. DC (20 + Perform ranks required). Usable with Fascinate, Inspire Courage, Inspire Greatness, and Inspire Heroics.
3) Harmony – Spend 1 uses to make a Bardic Music that normally affects one target instead affect two. Requires a Perform check vs. DC (20 + Perform ranks required). Usable with Inspire Competence, Suggestion, and Song of Freedom.
4) Individual Performance – Spend 1 use to make a Bardic Music that normally affects multiple targets instead only affect one (cannot be you). This target receives 2x the normal bonuses / penalties. Requires a Perform check vs. DC (15 + Perform ranks required). Usable with Fascinate, Inspire Courage, Inspire Greatness, and Inspire Heroics.
5) Projection – Spend 2 uses to make a Bardic Music have 2x the normal area of effect. Requires a Perform check vs. DC (10 + Perform ranks required). Usable with Countersong, Fascinate, Inspire Competence, Inspire Greatness, Inspire Heroics, and Song of Freedom.
6) Rhythm – Spend 1 use to make a Bardic Music that you have been performing for at least 3 round last two extra rounds after you stop performing. Requires a Perform check vs. DC (10 + Perform ranks required). Usable with Fascinate, Inspire Competence, Inspire Courage, Inspire Greatness, and Inspire Heroics.
7) Riveting Performance – spend 1 use to make a Bardic Music affect all target in range that can hear you, even if they cannot see you. Requires a Perform check vs. DC (15 + Perform ranks required). Usable with Fascinate and Inspire Competence.


16 - Fochlucan Lyrist 6 // +1 level of existing arcane spellcasting class and +1 level of existing divine spellcasting class
17 - Fochlucan Lyrist 7 // +1 level of existing arcane spellcasting class and +1 level of existing divine spellcasting class
18 - Fochlucan Lyrist 8 // Feat Level - Doomspeak // +1 level of existing arcane spellcasting class and +1 level of existing divine spellcasting class
19 - Fochlucan Lyrist 9 // +1 level of existing arcane spellcasting class and +1 level of existing divine spellcasting class
20 - Fochlucan Lyrist 10 // +1 level of existing arcane spellcasting class and +1 level of existing divine spellcasting class

End Notes of this build
+18 Caster Level from Druid (spells lv 9)
+14 Caster Level from Bard (spells lv 5)

Wild Shape (Only if I can convince my DM, Stack Green Whisperar and Fochlucan Lyrist with Druid wild shape and amo,añ cp,Ã*mopm
) Lv 18 wild shape, other lv 6

Familiar Animal Companion
19 lv Animal companion
17 lv familiar

Inspire courage +3
Bardic Music 14


Any ideas or coments????

Biggus
2020-03-20, 07:21 AM
Evasion: bonus feat for Generic Classes

The DM's letting you take Evasion as a feat on a non-generic class?