banjomatt
2020-03-20, 03:52 PM
Long time lurker, first time poster. I am thinking about an interesting build for my next character...will be retiring my 5th level Wizard/Cleric.
I was thinking of a halfling barbarian, but wanted to make sure he was useful out of combat or when he wasn't raging, hence a foray into alchemist as well. His basic background is that Roscoe worked in his father's alchemy/herbalist shop when some thugs came in demanding protection money. Roscoe got hot headed and took issue with this, and the thugs pushed him into a shelf full of different potions and poultices. He almost died, but when he woke up he found he was much stronger, resilient, and had developed some magical powers as well! Now he is a bit of a superhero, fighting the local gangs and protecting the downtrodden.
Here are the crunchy bits:
My attribute rolls were 17, 14, 14, 12, 9, 8
My thoughts for 5th level
S: 17
D: 12 (14)
C: 14 (15)
I: 14
W: 9
Ch: 8
Background:
Custom--Arcana, Stealth, Herbalist kit, Alchemist kit, Feature: Rustic Hospitality
Level 1: Barbarian: Athletics, Perception
Level 3: Storm herald sea. I feel that shooting lightning fits well into the concept and gives him something to do on his bonus action.
Level 4: Resilient Wis - probably raise Str and Con at next ASI
Level 5: 2 attacks, etc
So very basically, Roscoe would be using a battleaxe 2-handed, find a breast plate, and shoot lightning on bonus actions he didn't have anything else to do.
The other part is his alchemy background. I see him making and using alchemical compounds like healing potions, acid, and alchemist fire and using them in and out of combat.
The final question is where do I go from here? I was thinking of taking some Artificer levels in Alchemist to really go into the batman superhero side of things and get cool potions.
I know both the storm herald and alchemist are thought to be weaker subclasses, so am I gimping myself? Any thoughts on the general concept, or specific level progression would be appreciated!
I was thinking of a halfling barbarian, but wanted to make sure he was useful out of combat or when he wasn't raging, hence a foray into alchemist as well. His basic background is that Roscoe worked in his father's alchemy/herbalist shop when some thugs came in demanding protection money. Roscoe got hot headed and took issue with this, and the thugs pushed him into a shelf full of different potions and poultices. He almost died, but when he woke up he found he was much stronger, resilient, and had developed some magical powers as well! Now he is a bit of a superhero, fighting the local gangs and protecting the downtrodden.
Here are the crunchy bits:
My attribute rolls were 17, 14, 14, 12, 9, 8
My thoughts for 5th level
S: 17
D: 12 (14)
C: 14 (15)
I: 14
W: 9
Ch: 8
Background:
Custom--Arcana, Stealth, Herbalist kit, Alchemist kit, Feature: Rustic Hospitality
Level 1: Barbarian: Athletics, Perception
Level 3: Storm herald sea. I feel that shooting lightning fits well into the concept and gives him something to do on his bonus action.
Level 4: Resilient Wis - probably raise Str and Con at next ASI
Level 5: 2 attacks, etc
So very basically, Roscoe would be using a battleaxe 2-handed, find a breast plate, and shoot lightning on bonus actions he didn't have anything else to do.
The other part is his alchemy background. I see him making and using alchemical compounds like healing potions, acid, and alchemist fire and using them in and out of combat.
The final question is where do I go from here? I was thinking of taking some Artificer levels in Alchemist to really go into the batman superhero side of things and get cool potions.
I know both the storm herald and alchemist are thought to be weaker subclasses, so am I gimping myself? Any thoughts on the general concept, or specific level progression would be appreciated!