JNAProductions
2020-03-23, 06:06 PM
Undine
Ability Score Increase
Undine are closely attuned to the waters of the world. As such, they increase their Wisdom score by 2.
Size
Undine stand about as tall as humans do. Your size is Medium.
Speed
On land, Undine are as fast as any other race. Your land speed is 30'. But in the water, they can swim circles around landlubbers. You also have a swim speed of 40'.
Darkvision
Accustomed to seeing in the murky depths, you have Darkvision out to 60'.
Amphibious
Undine can breathe both air and water without difficulty.
Subraces
Undine come in various varieties. The main two (for PCs) are Depths Dwellers and Neried Descendants.
Ability Score Increase
Your Constitution increases by 1.
Inured To Cold
You have resistance to cold damage, like that of the icy depths.
Ability Score Increase
Your Charisma increases by 1.
Siren Song
Once per long rest, you may let out a siren song as an action, alluring and charming those nearby. Anyone who can hear you within 20' must make a Wisdom save, against a DC of 8+your Charisma modifier+your Proficiency modifier. On a failed save, they are charmed by you for one minute so long as you continue to sing, and will approach you as best they can without harming themselves. They may repeat the save any time they take damage.
Beginning at 5th level, you may perform a Siren Song once every short rest.
Beginning at 11th level, you may begin a Siren Song as a bonus action.
Ability Score Increase
Undine are closely attuned to the waters of the world. As such, they increase their Wisdom score by 2.
Size
Undine stand about as tall as humans do. Your size is Medium.
Speed
On land, Undine are as fast as any other race. Your land speed is 30'. But in the water, they can swim circles around landlubbers. You also have a swim speed of 40'.
Darkvision
Accustomed to seeing in the murky depths, you have Darkvision out to 60'.
Amphibious
Undine can breathe both air and water without difficulty.
Subraces
Undine come in various varieties. The main two (for PCs) are Depths Dwellers and Neried Descendants.
Ability Score Increase
Your Constitution increases by 1.
Inured To Cold
You have resistance to cold damage, like that of the icy depths.
Ability Score Increase
Your Charisma increases by 1.
Siren Song
Once per long rest, you may let out a siren song as an action, alluring and charming those nearby. Anyone who can hear you within 20' must make a Wisdom save, against a DC of 8+your Charisma modifier+your Proficiency modifier. On a failed save, they are charmed by you for one minute so long as you continue to sing, and will approach you as best they can without harming themselves. They may repeat the save any time they take damage.
Beginning at 5th level, you may perform a Siren Song once every short rest.
Beginning at 11th level, you may begin a Siren Song as a bonus action.