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View Full Version : Question about Echo Knight and Evasion/Armor of Hexes



Hael
2020-04-14, 05:48 AM
I'm trying to pin down the nature of the Echo Knight's echo and how one damages it and by extension how it can be kept alive. For instance, can it be given temporary hitpoints or have it's max hp increased? It clearly can be affected by spells... Can it use class features of the parent class, for instance could it use Rogueish evasion to save against an AOE spell? When it's hit with an attack, can it use Armor of Hexes for a full save. What about using an abjurers ward to keep it alive.

Again it seems to inherit the saves of the parent class, so it's a little bit unclear.

I mean its not hard to imagine doing some pretty ridiculous things here if you can keep it alive somehow.