FakDendor
2020-04-24, 07:32 AM
https://i.imgur.com/PH23rxx.jpg
Hello! This is my first homebrew subclass, built for an exploration and wilderness heavy campaign I'm currently running. I'm looking for critical feedback on the balance of class features and advice on the best order of class features.
A little background: this is a subclass designed because my ranger PC and I were underwhelmed with the beast master archetype. We wanted something a little more dynamic that showed an affinity for multiple creatures, as well as avoiding the difficulty of bringing a companion everywhere the ranger went. I'm aware it wouldn't be ideal in some campaigns because it would force a ranger to derail the party in search of bond companions. However, in the campaign for which this was intended my party will likely see multiple encounters with beasts or monsters per long rest.
(Final note: I have posted this build a few places seeking critical feedback. If you've seen this or offered feedback already I apologize!)
Hello! This is my first homebrew subclass, built for an exploration and wilderness heavy campaign I'm currently running. I'm looking for critical feedback on the balance of class features and advice on the best order of class features.
A little background: this is a subclass designed because my ranger PC and I were underwhelmed with the beast master archetype. We wanted something a little more dynamic that showed an affinity for multiple creatures, as well as avoiding the difficulty of bringing a companion everywhere the ranger went. I'm aware it wouldn't be ideal in some campaigns because it would force a ranger to derail the party in search of bond companions. However, in the campaign for which this was intended my party will likely see multiple encounters with beasts or monsters per long rest.
(Final note: I have posted this build a few places seeking critical feedback. If you've seen this or offered feedback already I apologize!)