rferries
2020-04-25, 11:18 AM
These spells are intended to replace the summon monster spells; they're more powerful but narrower in scope. Each set of summoning spells (minor summoning, lesser summoning, summoning, greater summoning, true summoning) is organised according to a particular elemental or alignment theme.
Elemental
Minor Earth Summoning
Conjuration (Summoning) [Earth]
Level: Drd 1, Earth 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute + 1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Earth] subtype (typically an outsider or elemental) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Terran) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Earth] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A pebble, handful of sand, or small gemstone (of any value).
Lesser Earth Summoning
Conjuration (Summoning) [Earth]
Level: Drd 3, Earth 3, Sor/Wiz 3
This spell functions as minor earth summoning, except as described above and as follows.
You may summon any [Earth] creature of CR 3 or less, or up to two such creatures each of CR 1 or less.
Earth Summoning
Conjuration (Summoning) [Earth]
Level: Drd 5, Earth 5, Sor/Wiz 5
This spell functions as minor earth summoning, except as described above and as follows.
You may summon any [Earth] creature of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Earth Summoning
Conjuration (Summoning) [Earth]
Level: Drd 7, Earth 7, Sor/Wiz 7
This spell functions as minor earth summoning, except as described above and as follows.
You may summon any [Earth] creature of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Earth Summoning
Conjuration (Summoning) [Earth]
Level: Drd 9, Earth 9, Sor/Wiz 9
This spell functions as minor earth summoning, except as described above and as follows.
You may summon any [Earth] creature of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 12 or less.
Minor Flame Summoning
Conjuration (Summoning) [Fire]
Level: Drd 1, Fire 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute + 1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Fire] subtype (typically an outsider or elemental) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Ignan) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Fire] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A lump of coal or an open flame (e.g. a lit candle, torch, or lantern).
Lesser Flame Summoning
Conjuration (Summoning) [Fire]
Level: Drd 3, Fire 3, Sor/Wiz 3
This spell functions as minor flame summoning, except as described above and as follows.
You may summon any [Fire] creature of CR 3 or less, or up to two such creatures each of CR 1 or less.
Flame Summoning
Conjuration (Summoning) [Fire]
Level: Drd 5, Fire 5, Sor/Wiz 5
This spell functions as minor flame summoning, except as described above and as follows.
You may summon any [Fire] creature of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Flame Summoning
Conjuration (Summoning) [Fire]
Level: Drd 7, Fire 7, Sor/Wiz 7
This spell functions as minor flame summoning, except as described above and as follows.
You may summon any [Fire] creature of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Flame Summoning
Conjuration (Summoning) [Fire]
Level: Drd 9, Fire 9, Sor/Wiz 9
This spell functions as minor flame summoning, except as described above and as follows.
You may summon any [Fire] creature of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 12 or less.
Minor Frost Summoning
Conjuration (Summoning) [Cold]
Level: Air 1, Drd 1, Sor/Wiz 1, Water 1, Weather 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute + 1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Cold] subtype (typically an outsider or elemental) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Aquan or Auran) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Cold] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A small piece of ice, glass, or crystal.
Lesser Frost Summoning
Conjuration (Summoning) [Cold]
Level: Air 3, Drd 3, Sor/Wiz 3, Water 3, Weather 3
This spell functions as minor frost summoning, except as described above and as follows.
You may summon any [Cold] creature of CR 3 or less, or up to two such creatures each of CR 1 or less.
Frost Summoning
Conjuration (Summoning) [Cold]
Level: Air 5, Drd 5, Sor/Wiz 5, Water 5, Weather 5
This spell functions as minor frost summoning, except as described above and as follows.
You may summon any [Cold] creature of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Frost Summoning
Conjuration (Summoning) [Cold]
Level: Air 7, Drd 7, Sor/Wiz 7, Water 7, Weather 7
This spell functions as minor frost summoning, except as described above and as follows.
You may summon any [Cold] creature of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Frost Summoning
Conjuration (Summoning) [Cold]
Level: Air 9, Drd 9, Sor/Wiz 9, Water 9, Weather 9
This spell functions as minor frost summoning, except as described above and as follows.
You may summon any [Cold] creature of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 12 or less.
Minor Water Summoning
Conjuration (Summoning) [Water]
Level: Drd 1, Sor/Wiz 1, Water 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute + 1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Water] subtype (typically an outsider or elemental) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Aquan) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Water] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A small flask or vial of water.
Lesser Water Summoning
Conjuration (Summoning) [Water]
Level: Drd 3, Sor/Wiz 3, Water 3
This spell functions as minor water summoning, except as described above and as follows.
You may summon any [Water] creature of CR 3 or less, or up to two such creatures each of CR 1 or less.
Water Summoning
Conjuration (Summoning) [Water]
Level: Drd 5, Sor/Wiz 5, Water 5
This spell functions as minor water summoning, except as described above and as follows.
You may summon any [Water] creature of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Water Summoning
Conjuration (Summoning) [Water]
Level: Drd 7, Sor/Wiz 7, Water 7
This spell functions as minor water summoning, except as described above and as follows.
You may summon any [Water] creature of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Water Summoning
Conjuration (Summoning) [Water]
Level: Drd 9, Sor/Wiz 9, Water 9
This spell functions as minor water summoning, except as described above and as follows.
You may summon any [Water] creature of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 12 or less.
Minor Wind Summoning
Conjuration (Summoning) [Air]
Level: Air 1, Drd 1, Sor/Wiz 1, Weather 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute + 1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Air] subtype (typically an outsider or elemental) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Auran) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Air] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A small fan, censer, or chime.
Lesser Wind Summoning
Conjuration (Summoning) [Air]
Level: Air 3, Drd 3, Sor/Wiz 3, Weather 3
This spell functions as minor wind summoning, except as described above and as follows.
You may summon any [Air] creature of CR 3 or less, or up to two such creatures each of CR 1 or less.
Wind Summoning
Conjuration (Summoning) [Air]
Level: Air 5, Drd 5, Sor/Wiz 5, Weather 5
This spell functions as minor wind summoning, except as described above and as follows.
You may summon any [Air] creature of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Wind Summoning
Conjuration (Summoning) [Air]
Level: Air 7, Drd 7, Sor/Wiz 7, Weather 7
This spell functions as minor wind summoning, except as described above and as follows.
You may summon any [Air] creature of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Wind Summoning
Conjuration (Summoning) [Air]
Level: Air 9, Drd 9, Sor/Wiz 9, Weather 9
This spell functions as minor wind summoning, except as described above and as follows.
You may summon any [Air] creature of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 12 or less.
Alignment
Minor Seelie Summoning
Conjuration (Summoning) [Chaos, Good]
Level: Brd 1, Chaos 1, Druid 1, Good 1, Rgr 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute + 1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a non-evil fey to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Sylvan) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any non-evil fey of CR 1 or less, subject to DM approval.
Arcane Focus
A four-leaf clover or a silver holy symbol of a chaotic good deity (worth 25 gp).
Lesser Seelie Summoning
Conjuration (Summoning) [Chaos, Good]
Level: Brd 3, Chaos 3, Drd 3, Good 3, Rgr 2, Sor/Wiz 3
This spell functions as minor seelie summoning, except as described above and as follows.
You may summon any non-evil fey of CR 3 or less, or up to two such creatures each of CR 1 or less.
Seelie Summoning
Conjuration (Summoning) [Chaos, Good]
Level: Brd 4, Chaos 5, Drd 5, Good 5, Rgr 3, Sor/Wiz 5
This spell functions as minor seelie summoning, except as described above and as follows.
You may summon any non-evil fey of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Seelie Summoning
Conjuration (Summoning) [Chaos, Good]
Level: Brd 5, Chaos 7, Drd 7, Good 7, Rgr 4, Sor/Wiz 7
This spell functions as minor seelie summoning, except as described above and as follows.
You may summon any non-evil fey of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Seelie Summoning
Conjuration (Summoning) [Chaos, Good]
Level: Bard 6, Chaos 9, Drd 9, Good 9, Sor/Wiz 9
This spell functions as minor seelie summoning, except as described above and as follows.
You may summon any non-evil fey of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 11 or less.
Minor Unseelie Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Brd 1, Chaos 1, Drd 1, Evil 1, Rgr 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute +1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a non-good fey to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Sylvan) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any non-good fey of CR 1 or less, subject to DM approval.
Arcane Focus
A shard from a broken mirror or a silver holy symbol of a chaotic evil deity (worth 25 gp).
Lesser Unseelie Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Brd 3, Chaos 3, Drd 3, Evil 3, Rgr 2, Sor/Wiz 3
This spell functions as minor unseelie summoning, except as described above and as follows.
You may summon any non-good fey of CR 3 or less, or up to two such creatures each of CR 1 or less.
Unseelie Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Brd 4, Chaos 5, Clr 5, Drd 5, Evil 5, Rgr 3, Sor/Wiz 5
This spell functions as minor unseelie summoning, except as described above and as follows.
You may summon any non-good fey of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Unseelie Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Brd 5, Chaos 7, Drd 7, Evil 7, Rgr 4, Sor/Wiz 7
This spell functions as minor unseelie summoning, except as described above and as follows.
You may summon any non-good fey of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Unseelie Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Brd 6, Chaos 9, Drd 9, Evil 9, Sor/Wiz 9
This spell functions as minor unseelie summoning, except as described above and as follows.
You may summon any non-good fey of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 12 or less.
Minor Celestial Summoning
Conjuration (Summoning) [Good]
Level: Clr 1, Good 1, Pal 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute +1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Good] subtype (typically an outsider) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Celestial) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Good] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A flask of holy water (worth 25 gp) or a silver holy symbol of a good-aligned deity (worth 25 gp).
Lesser Celestial Summoning
Conjuration (Summoning) [Good]
Level: Clr 3, Good 3, Pal 2, Sor/Wiz 3
This spell functions as minor celestial summoning, except as described above and as follows.
You may summon any [Good] creature of CR 3 or less, or up to two such creatures each of CR 1 or less.
Celestial Summoning
Conjuration (Summoning) [Good]
Level: Clr 5, Good 5, Pal 3, Sor/Wiz 5
This spell functions as minor celestial summoning, except as described above and as follows.
You may summon any [Good] creature of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Celestial Summoning
Conjuration (Summoning) [Good]
Level: Clr 7, Good 7, Pal 4, Sor/Wiz 7
This spell functions as minor celestial summoning, except as described above and as follows.
You may summon any [Good] creature of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Celestial Summoning
Conjuration (Summoning) [Good]
Level: Clr 9, Good 9, Sor/Wiz 9
This spell functions as minor celestial summoning, except as described above and as follows.
You may summon any [Good] creature of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 12 or less.
Minor Fiendish Summoning
Conjuration (Summoning) [Evil]
Level: Clr 1, Evil 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute + 1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Evil] subtype (typically an outsider) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Abyssal or Infernal) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Evil] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A flask of unholy water (worth 25 gp) or a silver unholy symbol of an evil-aligned deity (worth 25 gp).
Lesser Fiendish Summoning
Conjuration (Summoning) [Evil]
Level: Clr 3, Evil 3, Sor/Wiz 3
This spell functions as minor fiendish summoning, except as described above and as follows.
You may summon any [Evil] creature of CR 3 or less, or up to two such creatures each of CR 1 or less.
Fiendish Summoning
Conjuration (Summoning) [Evil]
Level: Clr 5, Evil 5, Sor/Wiz 5
This spell functions as minor fiendish summoning, except as described above and as follows.
You may summon any [Evil] creature of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Fiendish Summoning
Conjuration (Summoning) [Evil]
Level: Clr 7, Evil 7, Sor/Wiz 7
This spell functions as minor fiendish summoning, except as described above and as follows.
You may summon any [Evil] creature of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Fiendish Summoning
Conjuration (Summoning) [Evil]
Level: Clr 9, Evil 9, Sor/Wiz 9
This spell functions as minor fiendish summoning, except as described above and as follows.
You may summon any [Evil] creature of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 12 or less.
Suggested Rules
Ethical Summoning
A summoned creature is aware of its summoner's alignment, which may make it suspicious of their motives. Obviously antithetical commands (e.g. ordering a celestial to slay a defenceless innocent) are never carried out.
The Laws of Magic
A summoned creature will never use a spell (or equivalent spell-like ability) with an XP cost, an expensive material component, or a spell level equal to or higher than the level of the spell that summoned it.
When a summoned creature returns to its home plane or is slain, any spells or spell-like abilities it used while summoned are immediately dispelled.
Substituting Creatures
When summoning a creature of a particular CR (especially if there is no preexisting creature of that CR available), a caster may choose to summon a creature of a lower CR that has been advanced to the desired CR. In such cases the DM chooses how to improve the creature (usually by adding Hit Dice (http://www.d20srd.org/srd/improvingMonsters.htm#addingHitDice) or associated class levels (http://www.d20srd.org/srd/improvingMonsters.htm#associatedClassLevels) or some combination of the two). Please consult your DM in advance to save time on generating stat blocks!
Furthermore, a particular summoning spell might be able to summon kinds of creatures not mentioned in the spell description, subject to DM approval. Suggested creatures include (but are not limited to):
Summoning Spell
Substituted Creatures
unseelie
drow, duergar, hags (any type), night hags, ogres, trolls, will-o’-wisps
seelie
centaurs, dwarves, eladrin (any type), elves, gnomes, unicorns
celestial
aasimar (usually paladins), androsphinxes, celestial creatures, half-celestial creatures, lammasu
fiendish
fiendish creatures, half-fiend creatures, tieflings (usually rogues)
Minor Daemonic Summoning
Conjuration (Summoning) [Evil]
Level: Clr 1, Evil 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Evil] subtype but neither the [Chaos] nor the [Law] subtypes (typically an outsider) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Abyssal or Infernal) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any non-[Chaos] non-[Law] [Evil] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A flask of unholy water (worth 25 gp) or a silver unholy symbol of a neutral evil deity (worth 25 gp).
Lesser Daemonic Summoning
Conjuration (Summoning) [Evil]
Level: Clr 3, Evil 3, Sor/Wiz 3
This spell functions as minor daemonic summoning, except as described above and as follows.
You may summon any non-[Chaos] non-[Law] [Evil] creature of CR 5 or less, or up to two such creatures each of CR 3 or less, or up to three such creatures each of CR 2 or less.
Daemonic Summoning
Conjuration (Summoning) [Evil]
Level: Clr 5, Evil 5, Sor/Wiz 5
This spell functions as minor daemonic summoning, except as described above and as follows.
You may summon any non-[Chaos] non-[Law] [Evil] creature of CR 9 or less, or up to two such creatures each of CR 7 or less, or up to three such creatures each of CR 6 or less.
Greater Daemonic Summoning
Conjuration (Summoning) [Evil]
Level: Clr 7, Evil 7, Sor/Wiz 7
This spell functions as minor daemonic summoning, except as described above and as follows.
You may summon any non-[Chaos] non-[Law] [Evil] creature of CR 13 or less, or up to two such creatures each of CR 11 or less, or up to three such creatures each of CR 10 or less.
True Daemonic Summoning
Conjuration (Summoning) [Evil]
Level: Clr 9, Evil 9, Sor/Wiz 9
This spell functions as minor daemonic summoning, except as described above and as follows.
You may summon any non-[Chaos] non-[Law] [Evil] creature of CR 17 or less, or up to two such creatures each of CR 15 or less, or up to three such creatures each of CR 14 or less.
Minor Demonic Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Chaos 1, Clr 1, Evil 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with both the [Chaos] and [Evil] subtypes (typically a demon) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Abyssal) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Chaos] and [Evil] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A flask of unholy water (worth 25 gp) or a silver unholy symbol of a chaotic evil deity (worth 25 gp).
Lesser Demonic Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Chaos 3, Clr 3, Evil 3, Sor/Wiz 3
This spell functions as minor demonic summoning, except as described above and as follows.
You may summon any [Chaos] and [Evil] creature of CR 5 or less, or up to two such creatures each of CR 3 or less, or up to three such creatures each of CR 2 or less.
Demonic Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Chaos 5, Clr 5, Evil 5, Sor/Wiz 5
This spell functions as minor demonic summoning, except as described above and as follows.
You may summon any [Chaos] and [Evil] creature of CR 9 or less, or up to two such creatures each of CR 7 or less, or up to three such creatures each of CR 6 or less.
Greater Demonic Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Chaos 7, Clr 7, Evil 7, Sor/Wiz 7
This spell functions as minor demonic summoning, except as described above and as follows.
You may summon any [Chaos] and [Evil] creature of CR 13 or less, or up to two such creatures each of CR 11 or less, or up to three such creatures each of CR 10 or less.
True Demonic Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Chaos 9, Clr 9, Evil 9, Sor/Wiz 9
This spell functions as minor demonic summoning, except as described above and as follows.
You may summon any [Chaos] and [Evil] creature of CR 17 or less, or up to two such creatures each of CR 15 or less, or up to three such creatures each of CR 14 or less.
Minor Diabolic Summoning
Conjuration (Summoning) [Evil, Law]
Level: Clr 1, Evil 1, Law 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with both the [Evil] and [Law] subtypes (typically a devil) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Infernal) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Evil] and [Law] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A flask of unholy water (worth 25 gp) or a silver unholy symbol of a lawful evil deity (worth 25 gp).
Lesser Diabolic Summoning
Conjuration (Summoning) [Evil, Law]
Level: Clr 3, Evil 3, Law 3, Sor/Wiz 3
This spell functions as minor diabolic summoning, except as described above and as follows.
You may summon any [Evil] and [Law] creature of CR 5 or less, or up to two such creatures each of CR 3 or less, or up to three such creatures each of CR 2 or less.
Diabolic Summoning
Conjuration (Summoning) [Evil, Law]
Level: Clr 5, Evil 5, Law 5, Sor/Wiz 5
This spell functions as minor diabolic summoning, except as described above and as follows.
You may summon any [Evil] and [Law] creature of CR 9 or less, or up to two such creatures each of CR 7 or less, or up to three such creatures each of CR 6 or less.
Greater Diabolic Summoning
Conjuration (Summoning) [Evil, Law]
Level: Clr 7, Evil 7, Law 7, Sor/Wiz 7
This spell functions as minor diabolic summoning, except as described above and as follows.
You may summon any [Evil] and [Law] creature of CR 13 or less, or up to two such creatures each of CR 11 or less, or up to three such creatures each of CR 10 or less.
True Diabolic Summoning
Conjuration (Summoning) [Evil, Law]
Level: Clr 9, Evil 9, Law 9, Sor/Wiz 9
This spell functions as minor diabolic summoning, except as described above and as follows.
You may summon any [Evil] and [Law] creature of CR 17 or less, or up to two such creatures each of CR 15 or less, or up to three such creatures each of CR 14 or less.
Minor Divine Summoning
Conjuration (Summoning) [Good]
Level: Clr 1, Good 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Good] subtype but neither the [Chaos] nor the [Law] subtypes (typically an outsider) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Celestial) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any non-[Chaos] non-[Law] [Good] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A flask of holy water (worth 25 gp) or a silver holy symbol of a neutral good deity (worth 25 gp).
Lesser Divine Summoning
Conjuration (Summoning) [Good]
Level: Clr 3, Good 3, Sor/Wiz 3
This spell functions as minor divine summoning, except as described above and as follows.
You may summon any non-[Chaos] non-[Law] [Good] creature of CR 5 or less, or up to two such creatures each of CR 3 or less, or up to three such creatures each of CR 2 or less.
Divine Summoning
Conjuration (Summoning) [Good]
Level: Clr 5, Good 5, Sor/Wiz 5
This spell functions as minor divine summoning, except as described above and as follows.
You may summon any non-[Chaos] non-[Law] [Good] creature of CR 9 or less, or up to two such creatures each of CR 7 or less, or up to three such creatures each of CR 6 or less.
Greater Divine Summoning
Conjuration (Summoning) [Good]
Level: Clr 7, Good 7, Sor/Wiz 7
This spell functions as minor divine summoning, except as described above and as follows.
You may summon any non-[Chaos] non-[Law] [Good] creature of CR 13 or less, or up to two such creatures each of CR 11 or less, or up to three such creatures each of CR 10 or less.
True Divine Summoning
Conjuration (Summoning) [Good]
Level: Clr 9, Good 9, Sor/Wiz 9
This spell functions as minor divine summoning, except as described above and as follows.
You may summon any non-[Chaos] non-[Law] [Good] creature of CR 17 or less, or up to two such creatures each of CR 15 or less, or up to three such creatures each of CR 14 or less.
Minor Entropic Summoning
Conjuration (Summoning) [Chaos]
Level: Chaos 1, Clr 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Chaos] subtype but neither the [Evil] nor the [Good] subtypes (typically an outsider) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Abyssal) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any non-[Evil] non-[Good] [Chaos] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A silver holy symbol of a chaotic neutral deity (worth 25 gp).
Lesser Entropic Summoning
Conjuration (Summoning) [Chaos]
Level: Chaos 3, Clr 3, Sor/Wiz 3
This spell functions as minor entropic summoning, except as described above and as follows.
You may summon any non-[Evil] non-[Good] [Chaos] creature of CR 5 or less, or up to two such creatures each of CR 3 or less, or up to three such creatures each of CR 2 or less.
Entropic Summoning
Conjuration (Summoning) [Chaos]
Level: Chaos 5, Clr 5, Sor/Wiz 5
This spell functions as minor entropic summoning, except as described above and as follows.
You may summon any non-[Evil] non-[Good] [Chaos] creature of CR 9 or less, or up to two such creatures each of CR 7 or less, or up to three such creatures each of CR 6 or less.
Greater Entropic Summoning
Conjuration (Summoning) [Chaos]
Level: Chaos 7, Clr 7, Sor/Wiz 7
This spell functions as minor entropic summoning, except as described above and as follows.
You may summon any non-[Evil] non-[Good] [Chaos] creature of CR 13 or less, or up to two such creatures each of CR 11 or less, or up to three such creatures each of CR 10 or less.
True Entropic Summoning
Conjuration (Summoning) [Chaos]
Level: Chaos 9, Clr 9, Sor/Wiz 9
This spell functions as minor entropic summoning, except as described above and as follows.
You may summon any non-[Evil] non-[Good] [Chaos] creature of CR 17 or less, or up to two such creatures each of CR 15 or less, or up to three such creatures each of CR 14 or less.
Minor Harmonic Summoning
Conjuration (Summoning) [Good, Law]
Level: Clr 1, Good 1, Law 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with both the [Good] and [Law] subtypes (typically an archon) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Celestial) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Good] and [Law] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A flask of holy water (worth 25 gp) or a silver holy symbol of a lawful good deity (worth 25 gp).
Lesser Harmonic Summoning
Conjuration (Summoning) [Good, Law]
Level: Clr 3, Good 3, Law 3, Sor/Wiz 3
This spell functions as minor harmonic summoning, except as described above and as follows.
You may summon any [Good] and [Law] creature of CR 5 or less, or up to two such creatures each of CR 3 or less, or up to three such creatures each of CR 2 or less.
Harmonic Summoning
Conjuration (Summoning) [Good, Law]
Level: Clr 5, Good 5, Law 5, Sor/Wiz 5
This spell functions as minor harmonic summoning, except as described above and as follows.
You may summon any [Good] and [Law] creature of CR 9 or less, or up to two such creatures each of CR 7 or less, or up to three such creatures each of CR 6 or less.
Greater Harmonic Summoning
Conjuration (Summoning) [Good, Law]
Level: Clr 7, Good 7, Law 7, Sor/Wiz 7
This spell functions as minor harmonic summoning, except as described above and as follows.
You may summon any [Good] and [Law] creature of CR 13 or less, or up to two such creatures each of CR 11 or less, or up to three such creatures each of CR 10 or less.
True Harmonic Summoning
Conjuration (Summoning) [Good, Law]
Level: Clr 9, Good 9, Law 9, Sor/Wiz 9
This spell functions as minor harmonic summoning, except as described above and as follows.
You may summon any [Good] and [Law] creature of CR 17 or less, or up to two such creatures each of CR 15 or less, or up to three such creatures each of CR 14 or less.
Minor Order Summoning
Conjuration (Summoning) [Law]
Level: Clr 1, Law 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Law] subtype but neither the [Evil] nor the [Good] subtypes (typically an outsider or inevitable) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Celestial) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any non-[Evil] non-[Good] [Law] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A silver holy symbol of a lawful neutral deity (worth 25 gp).
Lesser Order Summoning
Conjuration (Summoning) [Law]
Level: Clr 3, Law 3, Sor/Wiz 3
This spell functions as minor order summoning, except as described above and as follows.
You may summon any non-[Evil] non-[Good] [Law] creature of CR 5 or less, or up to two such creatures each of CR 3 or less, or up to three such creatures each of CR 2 or less.
Order Summoning
Conjuration (Summoning) [Law]
Level: Clr 5, Law 5, Sor/Wiz 5
This spell functions as minor order summoning, except as described above and as follows.
You may summon any non-[Evil] non-[Good] [Law] creature of CR 9 or less, or up to two such creatures each of CR 7 or less, or up to three such creatures each of CR 6 or less.
Greater Order Summoning
Conjuration (Summoning) [Law]
Level: Clr 7, Law 7, Sor/Wiz 7
This spell functions as minor order summoning, except as described above and as follows.
You may summon any non-[Evil] non-[Good] [Law] creature of CR 13 or less, or up to two such creatures each of CR 11 or less, or up to three such creatures each of CR 10 or less.
True Order Summoning
Conjuration (Summoning) [Chaos]
Level: Clr 9, Law 9, Sor/Wiz
This spell functions as minor entropic summoning, except as described above and as follows.
You may summon any non-[Evil] non-[Good] [Chaos] creature of CR 17 or less, or up to two such creatures each of CR 15 or less, or up to three such creatures each of CR 14 or less.
Elemental
Minor Earth Summoning
Conjuration (Summoning) [Earth]
Level: Drd 1, Earth 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute + 1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Earth] subtype (typically an outsider or elemental) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Terran) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Earth] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A pebble, handful of sand, or small gemstone (of any value).
Lesser Earth Summoning
Conjuration (Summoning) [Earth]
Level: Drd 3, Earth 3, Sor/Wiz 3
This spell functions as minor earth summoning, except as described above and as follows.
You may summon any [Earth] creature of CR 3 or less, or up to two such creatures each of CR 1 or less.
Earth Summoning
Conjuration (Summoning) [Earth]
Level: Drd 5, Earth 5, Sor/Wiz 5
This spell functions as minor earth summoning, except as described above and as follows.
You may summon any [Earth] creature of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Earth Summoning
Conjuration (Summoning) [Earth]
Level: Drd 7, Earth 7, Sor/Wiz 7
This spell functions as minor earth summoning, except as described above and as follows.
You may summon any [Earth] creature of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Earth Summoning
Conjuration (Summoning) [Earth]
Level: Drd 9, Earth 9, Sor/Wiz 9
This spell functions as minor earth summoning, except as described above and as follows.
You may summon any [Earth] creature of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 12 or less.
Minor Flame Summoning
Conjuration (Summoning) [Fire]
Level: Drd 1, Fire 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute + 1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Fire] subtype (typically an outsider or elemental) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Ignan) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Fire] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A lump of coal or an open flame (e.g. a lit candle, torch, or lantern).
Lesser Flame Summoning
Conjuration (Summoning) [Fire]
Level: Drd 3, Fire 3, Sor/Wiz 3
This spell functions as minor flame summoning, except as described above and as follows.
You may summon any [Fire] creature of CR 3 or less, or up to two such creatures each of CR 1 or less.
Flame Summoning
Conjuration (Summoning) [Fire]
Level: Drd 5, Fire 5, Sor/Wiz 5
This spell functions as minor flame summoning, except as described above and as follows.
You may summon any [Fire] creature of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Flame Summoning
Conjuration (Summoning) [Fire]
Level: Drd 7, Fire 7, Sor/Wiz 7
This spell functions as minor flame summoning, except as described above and as follows.
You may summon any [Fire] creature of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Flame Summoning
Conjuration (Summoning) [Fire]
Level: Drd 9, Fire 9, Sor/Wiz 9
This spell functions as minor flame summoning, except as described above and as follows.
You may summon any [Fire] creature of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 12 or less.
Minor Frost Summoning
Conjuration (Summoning) [Cold]
Level: Air 1, Drd 1, Sor/Wiz 1, Water 1, Weather 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute + 1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Cold] subtype (typically an outsider or elemental) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Aquan or Auran) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Cold] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A small piece of ice, glass, or crystal.
Lesser Frost Summoning
Conjuration (Summoning) [Cold]
Level: Air 3, Drd 3, Sor/Wiz 3, Water 3, Weather 3
This spell functions as minor frost summoning, except as described above and as follows.
You may summon any [Cold] creature of CR 3 or less, or up to two such creatures each of CR 1 or less.
Frost Summoning
Conjuration (Summoning) [Cold]
Level: Air 5, Drd 5, Sor/Wiz 5, Water 5, Weather 5
This spell functions as minor frost summoning, except as described above and as follows.
You may summon any [Cold] creature of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Frost Summoning
Conjuration (Summoning) [Cold]
Level: Air 7, Drd 7, Sor/Wiz 7, Water 7, Weather 7
This spell functions as minor frost summoning, except as described above and as follows.
You may summon any [Cold] creature of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Frost Summoning
Conjuration (Summoning) [Cold]
Level: Air 9, Drd 9, Sor/Wiz 9, Water 9, Weather 9
This spell functions as minor frost summoning, except as described above and as follows.
You may summon any [Cold] creature of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 12 or less.
Minor Water Summoning
Conjuration (Summoning) [Water]
Level: Drd 1, Sor/Wiz 1, Water 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute + 1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Water] subtype (typically an outsider or elemental) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Aquan) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Water] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A small flask or vial of water.
Lesser Water Summoning
Conjuration (Summoning) [Water]
Level: Drd 3, Sor/Wiz 3, Water 3
This spell functions as minor water summoning, except as described above and as follows.
You may summon any [Water] creature of CR 3 or less, or up to two such creatures each of CR 1 or less.
Water Summoning
Conjuration (Summoning) [Water]
Level: Drd 5, Sor/Wiz 5, Water 5
This spell functions as minor water summoning, except as described above and as follows.
You may summon any [Water] creature of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Water Summoning
Conjuration (Summoning) [Water]
Level: Drd 7, Sor/Wiz 7, Water 7
This spell functions as minor water summoning, except as described above and as follows.
You may summon any [Water] creature of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Water Summoning
Conjuration (Summoning) [Water]
Level: Drd 9, Sor/Wiz 9, Water 9
This spell functions as minor water summoning, except as described above and as follows.
You may summon any [Water] creature of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 12 or less.
Minor Wind Summoning
Conjuration (Summoning) [Air]
Level: Air 1, Drd 1, Sor/Wiz 1, Weather 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute + 1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Air] subtype (typically an outsider or elemental) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Auran) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Air] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A small fan, censer, or chime.
Lesser Wind Summoning
Conjuration (Summoning) [Air]
Level: Air 3, Drd 3, Sor/Wiz 3, Weather 3
This spell functions as minor wind summoning, except as described above and as follows.
You may summon any [Air] creature of CR 3 or less, or up to two such creatures each of CR 1 or less.
Wind Summoning
Conjuration (Summoning) [Air]
Level: Air 5, Drd 5, Sor/Wiz 5, Weather 5
This spell functions as minor wind summoning, except as described above and as follows.
You may summon any [Air] creature of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Wind Summoning
Conjuration (Summoning) [Air]
Level: Air 7, Drd 7, Sor/Wiz 7, Weather 7
This spell functions as minor wind summoning, except as described above and as follows.
You may summon any [Air] creature of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Wind Summoning
Conjuration (Summoning) [Air]
Level: Air 9, Drd 9, Sor/Wiz 9, Weather 9
This spell functions as minor wind summoning, except as described above and as follows.
You may summon any [Air] creature of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 12 or less.
Alignment
Minor Seelie Summoning
Conjuration (Summoning) [Chaos, Good]
Level: Brd 1, Chaos 1, Druid 1, Good 1, Rgr 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute + 1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a non-evil fey to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Sylvan) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any non-evil fey of CR 1 or less, subject to DM approval.
Arcane Focus
A four-leaf clover or a silver holy symbol of a chaotic good deity (worth 25 gp).
Lesser Seelie Summoning
Conjuration (Summoning) [Chaos, Good]
Level: Brd 3, Chaos 3, Drd 3, Good 3, Rgr 2, Sor/Wiz 3
This spell functions as minor seelie summoning, except as described above and as follows.
You may summon any non-evil fey of CR 3 or less, or up to two such creatures each of CR 1 or less.
Seelie Summoning
Conjuration (Summoning) [Chaos, Good]
Level: Brd 4, Chaos 5, Drd 5, Good 5, Rgr 3, Sor/Wiz 5
This spell functions as minor seelie summoning, except as described above and as follows.
You may summon any non-evil fey of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Seelie Summoning
Conjuration (Summoning) [Chaos, Good]
Level: Brd 5, Chaos 7, Drd 7, Good 7, Rgr 4, Sor/Wiz 7
This spell functions as minor seelie summoning, except as described above and as follows.
You may summon any non-evil fey of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Seelie Summoning
Conjuration (Summoning) [Chaos, Good]
Level: Bard 6, Chaos 9, Drd 9, Good 9, Sor/Wiz 9
This spell functions as minor seelie summoning, except as described above and as follows.
You may summon any non-evil fey of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 11 or less.
Minor Unseelie Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Brd 1, Chaos 1, Drd 1, Evil 1, Rgr 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute +1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a non-good fey to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Sylvan) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any non-good fey of CR 1 or less, subject to DM approval.
Arcane Focus
A shard from a broken mirror or a silver holy symbol of a chaotic evil deity (worth 25 gp).
Lesser Unseelie Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Brd 3, Chaos 3, Drd 3, Evil 3, Rgr 2, Sor/Wiz 3
This spell functions as minor unseelie summoning, except as described above and as follows.
You may summon any non-good fey of CR 3 or less, or up to two such creatures each of CR 1 or less.
Unseelie Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Brd 4, Chaos 5, Clr 5, Drd 5, Evil 5, Rgr 3, Sor/Wiz 5
This spell functions as minor unseelie summoning, except as described above and as follows.
You may summon any non-good fey of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Unseelie Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Brd 5, Chaos 7, Drd 7, Evil 7, Rgr 4, Sor/Wiz 7
This spell functions as minor unseelie summoning, except as described above and as follows.
You may summon any non-good fey of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Unseelie Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Brd 6, Chaos 9, Drd 9, Evil 9, Sor/Wiz 9
This spell functions as minor unseelie summoning, except as described above and as follows.
You may summon any non-good fey of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 12 or less.
Minor Celestial Summoning
Conjuration (Summoning) [Good]
Level: Clr 1, Good 1, Pal 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute +1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Good] subtype (typically an outsider) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Celestial) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Good] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A flask of holy water (worth 25 gp) or a silver holy symbol of a good-aligned deity (worth 25 gp).
Lesser Celestial Summoning
Conjuration (Summoning) [Good]
Level: Clr 3, Good 3, Pal 2, Sor/Wiz 3
This spell functions as minor celestial summoning, except as described above and as follows.
You may summon any [Good] creature of CR 3 or less, or up to two such creatures each of CR 1 or less.
Celestial Summoning
Conjuration (Summoning) [Good]
Level: Clr 5, Good 5, Pal 3, Sor/Wiz 5
This spell functions as minor celestial summoning, except as described above and as follows.
You may summon any [Good] creature of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Celestial Summoning
Conjuration (Summoning) [Good]
Level: Clr 7, Good 7, Pal 4, Sor/Wiz 7
This spell functions as minor celestial summoning, except as described above and as follows.
You may summon any [Good] creature of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Celestial Summoning
Conjuration (Summoning) [Good]
Level: Clr 9, Good 9, Sor/Wiz 9
This spell functions as minor celestial summoning, except as described above and as follows.
You may summon any [Good] creature of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 12 or less.
Minor Fiendish Summoning
Conjuration (Summoning) [Evil]
Level: Clr 1, Evil 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute + 1 round/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Evil] subtype (typically an outsider) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Abyssal or Infernal) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Evil] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A flask of unholy water (worth 25 gp) or a silver unholy symbol of an evil-aligned deity (worth 25 gp).
Lesser Fiendish Summoning
Conjuration (Summoning) [Evil]
Level: Clr 3, Evil 3, Sor/Wiz 3
This spell functions as minor fiendish summoning, except as described above and as follows.
You may summon any [Evil] creature of CR 3 or less, or up to two such creatures each of CR 1 or less.
Fiendish Summoning
Conjuration (Summoning) [Evil]
Level: Clr 5, Evil 5, Sor/Wiz 5
This spell functions as minor fiendish summoning, except as described above and as follows.
You may summon any [Evil] creature of CR 7 or less, or up to two such creatures each of CR 5 or less, or up to three such creatures each of CR 4 or less.
Greater Fiendish Summoning
Conjuration (Summoning) [Evil]
Level: Clr 7, Evil 7, Sor/Wiz 7
This spell functions as minor fiendish summoning, except as described above and as follows.
You may summon any [Evil] creature of CR 11 or less, or up to two such creatures each of CR 9 or less, or up to three such creatures each of CR 8 or less.
True Fiendish Summoning
Conjuration (Summoning) [Evil]
Level: Clr 9, Evil 9, Sor/Wiz 9
This spell functions as minor fiendish summoning, except as described above and as follows.
You may summon any [Evil] creature of CR 15 or less, or up to two such creatures each of CR 13 or less, or up to three such creatures each of CR 12 or less.
Suggested Rules
Ethical Summoning
A summoned creature is aware of its summoner's alignment, which may make it suspicious of their motives. Obviously antithetical commands (e.g. ordering a celestial to slay a defenceless innocent) are never carried out.
The Laws of Magic
A summoned creature will never use a spell (or equivalent spell-like ability) with an XP cost, an expensive material component, or a spell level equal to or higher than the level of the spell that summoned it.
When a summoned creature returns to its home plane or is slain, any spells or spell-like abilities it used while summoned are immediately dispelled.
Substituting Creatures
When summoning a creature of a particular CR (especially if there is no preexisting creature of that CR available), a caster may choose to summon a creature of a lower CR that has been advanced to the desired CR. In such cases the DM chooses how to improve the creature (usually by adding Hit Dice (http://www.d20srd.org/srd/improvingMonsters.htm#addingHitDice) or associated class levels (http://www.d20srd.org/srd/improvingMonsters.htm#associatedClassLevels) or some combination of the two). Please consult your DM in advance to save time on generating stat blocks!
Furthermore, a particular summoning spell might be able to summon kinds of creatures not mentioned in the spell description, subject to DM approval. Suggested creatures include (but are not limited to):
Summoning Spell
Substituted Creatures
unseelie
drow, duergar, hags (any type), night hags, ogres, trolls, will-o’-wisps
seelie
centaurs, dwarves, eladrin (any type), elves, gnomes, unicorns
celestial
aasimar (usually paladins), androsphinxes, celestial creatures, half-celestial creatures, lammasu
fiendish
fiendish creatures, half-fiend creatures, tieflings (usually rogues)
Minor Daemonic Summoning
Conjuration (Summoning) [Evil]
Level: Clr 1, Evil 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Evil] subtype but neither the [Chaos] nor the [Law] subtypes (typically an outsider) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Abyssal or Infernal) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any non-[Chaos] non-[Law] [Evil] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A flask of unholy water (worth 25 gp) or a silver unholy symbol of a neutral evil deity (worth 25 gp).
Lesser Daemonic Summoning
Conjuration (Summoning) [Evil]
Level: Clr 3, Evil 3, Sor/Wiz 3
This spell functions as minor daemonic summoning, except as described above and as follows.
You may summon any non-[Chaos] non-[Law] [Evil] creature of CR 5 or less, or up to two such creatures each of CR 3 or less, or up to three such creatures each of CR 2 or less.
Daemonic Summoning
Conjuration (Summoning) [Evil]
Level: Clr 5, Evil 5, Sor/Wiz 5
This spell functions as minor daemonic summoning, except as described above and as follows.
You may summon any non-[Chaos] non-[Law] [Evil] creature of CR 9 or less, or up to two such creatures each of CR 7 or less, or up to three such creatures each of CR 6 or less.
Greater Daemonic Summoning
Conjuration (Summoning) [Evil]
Level: Clr 7, Evil 7, Sor/Wiz 7
This spell functions as minor daemonic summoning, except as described above and as follows.
You may summon any non-[Chaos] non-[Law] [Evil] creature of CR 13 or less, or up to two such creatures each of CR 11 or less, or up to three such creatures each of CR 10 or less.
True Daemonic Summoning
Conjuration (Summoning) [Evil]
Level: Clr 9, Evil 9, Sor/Wiz 9
This spell functions as minor daemonic summoning, except as described above and as follows.
You may summon any non-[Chaos] non-[Law] [Evil] creature of CR 17 or less, or up to two such creatures each of CR 15 or less, or up to three such creatures each of CR 14 or less.
Minor Demonic Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Chaos 1, Clr 1, Evil 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with both the [Chaos] and [Evil] subtypes (typically a demon) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Abyssal) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Chaos] and [Evil] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A flask of unholy water (worth 25 gp) or a silver unholy symbol of a chaotic evil deity (worth 25 gp).
Lesser Demonic Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Chaos 3, Clr 3, Evil 3, Sor/Wiz 3
This spell functions as minor demonic summoning, except as described above and as follows.
You may summon any [Chaos] and [Evil] creature of CR 5 or less, or up to two such creatures each of CR 3 or less, or up to three such creatures each of CR 2 or less.
Demonic Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Chaos 5, Clr 5, Evil 5, Sor/Wiz 5
This spell functions as minor demonic summoning, except as described above and as follows.
You may summon any [Chaos] and [Evil] creature of CR 9 or less, or up to two such creatures each of CR 7 or less, or up to three such creatures each of CR 6 or less.
Greater Demonic Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Chaos 7, Clr 7, Evil 7, Sor/Wiz 7
This spell functions as minor demonic summoning, except as described above and as follows.
You may summon any [Chaos] and [Evil] creature of CR 13 or less, or up to two such creatures each of CR 11 or less, or up to three such creatures each of CR 10 or less.
True Demonic Summoning
Conjuration (Summoning) [Chaos, Evil]
Level: Chaos 9, Clr 9, Evil 9, Sor/Wiz 9
This spell functions as minor demonic summoning, except as described above and as follows.
You may summon any [Chaos] and [Evil] creature of CR 17 or less, or up to two such creatures each of CR 15 or less, or up to three such creatures each of CR 14 or less.
Minor Diabolic Summoning
Conjuration (Summoning) [Evil, Law]
Level: Clr 1, Evil 1, Law 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with both the [Evil] and [Law] subtypes (typically a devil) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Infernal) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Evil] and [Law] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A flask of unholy water (worth 25 gp) or a silver unholy symbol of a lawful evil deity (worth 25 gp).
Lesser Diabolic Summoning
Conjuration (Summoning) [Evil, Law]
Level: Clr 3, Evil 3, Law 3, Sor/Wiz 3
This spell functions as minor diabolic summoning, except as described above and as follows.
You may summon any [Evil] and [Law] creature of CR 5 or less, or up to two such creatures each of CR 3 or less, or up to three such creatures each of CR 2 or less.
Diabolic Summoning
Conjuration (Summoning) [Evil, Law]
Level: Clr 5, Evil 5, Law 5, Sor/Wiz 5
This spell functions as minor diabolic summoning, except as described above and as follows.
You may summon any [Evil] and [Law] creature of CR 9 or less, or up to two such creatures each of CR 7 or less, or up to three such creatures each of CR 6 or less.
Greater Diabolic Summoning
Conjuration (Summoning) [Evil, Law]
Level: Clr 7, Evil 7, Law 7, Sor/Wiz 7
This spell functions as minor diabolic summoning, except as described above and as follows.
You may summon any [Evil] and [Law] creature of CR 13 or less, or up to two such creatures each of CR 11 or less, or up to three such creatures each of CR 10 or less.
True Diabolic Summoning
Conjuration (Summoning) [Evil, Law]
Level: Clr 9, Evil 9, Law 9, Sor/Wiz 9
This spell functions as minor diabolic summoning, except as described above and as follows.
You may summon any [Evil] and [Law] creature of CR 17 or less, or up to two such creatures each of CR 15 or less, or up to three such creatures each of CR 14 or less.
Minor Divine Summoning
Conjuration (Summoning) [Good]
Level: Clr 1, Good 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Good] subtype but neither the [Chaos] nor the [Law] subtypes (typically an outsider) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Celestial) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any non-[Chaos] non-[Law] [Good] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A flask of holy water (worth 25 gp) or a silver holy symbol of a neutral good deity (worth 25 gp).
Lesser Divine Summoning
Conjuration (Summoning) [Good]
Level: Clr 3, Good 3, Sor/Wiz 3
This spell functions as minor divine summoning, except as described above and as follows.
You may summon any non-[Chaos] non-[Law] [Good] creature of CR 5 or less, or up to two such creatures each of CR 3 or less, or up to three such creatures each of CR 2 or less.
Divine Summoning
Conjuration (Summoning) [Good]
Level: Clr 5, Good 5, Sor/Wiz 5
This spell functions as minor divine summoning, except as described above and as follows.
You may summon any non-[Chaos] non-[Law] [Good] creature of CR 9 or less, or up to two such creatures each of CR 7 or less, or up to three such creatures each of CR 6 or less.
Greater Divine Summoning
Conjuration (Summoning) [Good]
Level: Clr 7, Good 7, Sor/Wiz 7
This spell functions as minor divine summoning, except as described above and as follows.
You may summon any non-[Chaos] non-[Law] [Good] creature of CR 13 or less, or up to two such creatures each of CR 11 or less, or up to three such creatures each of CR 10 or less.
True Divine Summoning
Conjuration (Summoning) [Good]
Level: Clr 9, Good 9, Sor/Wiz 9
This spell functions as minor divine summoning, except as described above and as follows.
You may summon any non-[Chaos] non-[Law] [Good] creature of CR 17 or less, or up to two such creatures each of CR 15 or less, or up to three such creatures each of CR 14 or less.
Minor Entropic Summoning
Conjuration (Summoning) [Chaos]
Level: Chaos 1, Clr 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Chaos] subtype but neither the [Evil] nor the [Good] subtypes (typically an outsider) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Abyssal) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any non-[Evil] non-[Good] [Chaos] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A silver holy symbol of a chaotic neutral deity (worth 25 gp).
Lesser Entropic Summoning
Conjuration (Summoning) [Chaos]
Level: Chaos 3, Clr 3, Sor/Wiz 3
This spell functions as minor entropic summoning, except as described above and as follows.
You may summon any non-[Evil] non-[Good] [Chaos] creature of CR 5 or less, or up to two such creatures each of CR 3 or less, or up to three such creatures each of CR 2 or less.
Entropic Summoning
Conjuration (Summoning) [Chaos]
Level: Chaos 5, Clr 5, Sor/Wiz 5
This spell functions as minor entropic summoning, except as described above and as follows.
You may summon any non-[Evil] non-[Good] [Chaos] creature of CR 9 or less, or up to two such creatures each of CR 7 or less, or up to three such creatures each of CR 6 or less.
Greater Entropic Summoning
Conjuration (Summoning) [Chaos]
Level: Chaos 7, Clr 7, Sor/Wiz 7
This spell functions as minor entropic summoning, except as described above and as follows.
You may summon any non-[Evil] non-[Good] [Chaos] creature of CR 13 or less, or up to two such creatures each of CR 11 or less, or up to three such creatures each of CR 10 or less.
True Entropic Summoning
Conjuration (Summoning) [Chaos]
Level: Chaos 9, Clr 9, Sor/Wiz 9
This spell functions as minor entropic summoning, except as described above and as follows.
You may summon any non-[Evil] non-[Good] [Chaos] creature of CR 17 or less, or up to two such creatures each of CR 15 or less, or up to three such creatures each of CR 14 or less.
Minor Harmonic Summoning
Conjuration (Summoning) [Good, Law]
Level: Clr 1, Good 1, Law 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with both the [Good] and [Law] subtypes (typically an archon) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Celestial) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any [Good] and [Law] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A flask of holy water (worth 25 gp) or a silver holy symbol of a lawful good deity (worth 25 gp).
Lesser Harmonic Summoning
Conjuration (Summoning) [Good, Law]
Level: Clr 3, Good 3, Law 3, Sor/Wiz 3
This spell functions as minor harmonic summoning, except as described above and as follows.
You may summon any [Good] and [Law] creature of CR 5 or less, or up to two such creatures each of CR 3 or less, or up to three such creatures each of CR 2 or less.
Harmonic Summoning
Conjuration (Summoning) [Good, Law]
Level: Clr 5, Good 5, Law 5, Sor/Wiz 5
This spell functions as minor harmonic summoning, except as described above and as follows.
You may summon any [Good] and [Law] creature of CR 9 or less, or up to two such creatures each of CR 7 or less, or up to three such creatures each of CR 6 or less.
Greater Harmonic Summoning
Conjuration (Summoning) [Good, Law]
Level: Clr 7, Good 7, Law 7, Sor/Wiz 7
This spell functions as minor harmonic summoning, except as described above and as follows.
You may summon any [Good] and [Law] creature of CR 13 or less, or up to two such creatures each of CR 11 or less, or up to three such creatures each of CR 10 or less.
True Harmonic Summoning
Conjuration (Summoning) [Good, Law]
Level: Clr 9, Good 9, Law 9, Sor/Wiz 9
This spell functions as minor harmonic summoning, except as described above and as follows.
You may summon any [Good] and [Law] creature of CR 17 or less, or up to two such creatures each of CR 15 or less, or up to three such creatures each of CR 14 or less.
Minor Order Summoning
Conjuration (Summoning) [Law]
Level: Clr 1, Law 1, Sor/Wiz 1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No
You summon a creature with the [Law] subtype but neither the [Evil] nor the [Good] subtypes (typically an outsider or inevitable) to serve you for the duration.
You must be able to communicate with the creature (typically by speaking Celestial) to command it; otherwise it simply attacks creatures that are overtly hostile towards you.
You may summon any non-[Evil] non-[Good] [Law] creature of CR 1 or less, subject to DM approval.
Arcane Focus
A silver holy symbol of a lawful neutral deity (worth 25 gp).
Lesser Order Summoning
Conjuration (Summoning) [Law]
Level: Clr 3, Law 3, Sor/Wiz 3
This spell functions as minor order summoning, except as described above and as follows.
You may summon any non-[Evil] non-[Good] [Law] creature of CR 5 or less, or up to two such creatures each of CR 3 or less, or up to three such creatures each of CR 2 or less.
Order Summoning
Conjuration (Summoning) [Law]
Level: Clr 5, Law 5, Sor/Wiz 5
This spell functions as minor order summoning, except as described above and as follows.
You may summon any non-[Evil] non-[Good] [Law] creature of CR 9 or less, or up to two such creatures each of CR 7 or less, or up to three such creatures each of CR 6 or less.
Greater Order Summoning
Conjuration (Summoning) [Law]
Level: Clr 7, Law 7, Sor/Wiz 7
This spell functions as minor order summoning, except as described above and as follows.
You may summon any non-[Evil] non-[Good] [Law] creature of CR 13 or less, or up to two such creatures each of CR 11 or less, or up to three such creatures each of CR 10 or less.
True Order Summoning
Conjuration (Summoning) [Chaos]
Level: Clr 9, Law 9, Sor/Wiz
This spell functions as minor entropic summoning, except as described above and as follows.
You may summon any non-[Evil] non-[Good] [Chaos] creature of CR 17 or less, or up to two such creatures each of CR 15 or less, or up to three such creatures each of CR 14 or less.