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mehs
2020-04-26, 09:34 AM
So one of my party members is a dread necromancer using the secret college of necromancy 3rd party book. We started at level 3 with standard wbl. The dread necromancer has a pet undead with really high stats and im wondering wtf.
14=+8(melee)+6(dex) on attack rolls, a strength of +7, dex of +6. It gets 4 attacks on a full round action dealing 1d8+(two handed)11 and 1d8+8 on its main attack and 1d8+11 on the other 3.
I have no idea how they got something so powerful at level 3 and hoping someone can just tell me. Emphasis on how the initial attack does two damage rolls and it getting both strength and dex apparently on attack rolls.

Vrock Bait
2020-04-26, 09:38 AM
So one of my party members is a dread necromancer using the secret college of necromancy 3rd party book. We started at level 3 with standard wbl. The dread necromancer has a pet undead with really high stats and im wondering wtf.
14=+8(melee)+6(dex) on attack rolls, a strength of +7, dex of +6. It gets 4 attacks on a full round action dealing 1d8+(two handed)11 and 1d8+8 on its main attack and 1d8+11 on the other 3.
I have no idea how they got something so powerful at level 3 and hoping someone can just tell me. Emphasis on how the initial attack does two damage rolls and it getting both strength and dex apparently on attack rolls.

Emphasis mine.

Edit: that isn’t absolutely the reason why, being 3rd Edition, but probably the most likely. Take my words with a grain of salt.

Quentinas
2020-04-26, 09:49 AM
If he is using the necromancer from that 3rd party he should have 2nd level slot , so maybe he is summoning it? If not...maybe he bought that creature and is using rebuke undead to control it?

mehs
2020-04-26, 10:13 AM
Apparently they created it somewhat similar to a necrocraft or golem. At this point im pretty sure the +14 to attack is a result of them accidently adding dex on to the attack roll twice.

Vander Nars
2020-04-26, 12:11 PM
So one of my party members is a dread necromancer using the secret college of necromancy 3rd party book. We started at level 3 with standard wbl. The dread necromancer has a pet undead with really high stats and im wondering wtf.
14=+8(melee)+6(dex) on attack rolls, a strength of +7, dex of +6. It gets 4 attacks on a full round action dealing 1d8+(two handed)11 and 1d8+8 on its main attack and 1d8+11 on the other 3.
I have no idea how they got something so powerful at level 3 and hoping someone can just tell me. Emphasis on how the initial attack does two damage rolls and it getting both strength and dex apparently on attack rolls.

try pointing it out to your dm, hopefully they will intervene and correct it. Its possibly an honest mistake but most likely its the player combining alot of fringe variants and homebrew so he can be op.

JNAProductions
2020-04-26, 01:02 PM
try pointing it out to your dm, hopefully they will intervene and correct it. Its possibly an honest mistake but most likely its the player combining alot of fringe variants and homebrew so he can be op.

Just gonna say, you don't need homebrew or weird splats to be crazy OP. It can help, of course, but a core-only Wizard can be built to steamroll just about any challenge.

mehs
2020-04-26, 06:23 PM
Best ive been able to figure out, the +14 is because they made a mistake with the macro and applied dex twice. The attacks dealing +11 damage is because they made a mistake in how rend works and were doing two handed STR 1.5 instead of x1.

Thurbane
2020-04-26, 07:16 PM
Emphasis mine.

Edit: that isn’t absolutely the reason why, being 3rd Edition, but probably the most likely. Take my words with a grain of salt.

I feel like I need a printed mug, along the lines of "You don't need to be crazy to work here, but it helps!":

"You don't need 3rd party content to break the game, but it helps!"

Vander Nars
2020-04-27, 10:56 PM
Just gonna say, you don't need homebrew or weird splats to be crazy OP. It can help, of course, but a core-only Wizard can be built to steamroll just about any challenge.

I understand that, my comment was tailored to the context of what the op provided in his first post.

Fizban
2020-04-28, 02:12 AM
The 3rd party book, aside from any dodginess in its own stats, sounds like it's mostly letting them ignore two of the only limits on 3.5 necromancy: Animate Dead is a 3rd or 4th level spell, and you need the bodies of powerful creatures to animate powerful skeletons and zombies.

Due to the fact that you can animate creatures of up to four times you own HD (by casting Desecrate first), and tons of monsters have been written with no regard for how their hit dice and combat ability might end up in player hands via Animate Dead (or Polymorph), rest assured that a dedicated minionmancer is problematic with or without 3rd party books. The only catch is that normally you need to find the thing (which only happens if the DM lets you), and kill it (which means it's at least party a group accomplishment).

For someone who wants a low-level undead minion, I would normally point them towards this (http://www.d20srd.org/srd/variant/classes/specialistWizardVariants.htm#necromancerVariants) variant (and nerf Animate Dead in some way- take a look at the 3.0 version at its 5th level providing low-HD non-templated generic bodies, and be amazed that no one noticed how borked the new version was): a human skeleton with 1 HD per level is perfectly usable and unlikely to break anything. Of course, I also have a general limit of no more than 2 full casters and 1 combat companion per party, and have nerfed base animal companions.