FaerieGodfather
2020-05-01, 03:53 PM
Alien Form (Ex)
The visitor druid is an alien creature that perfectly emulates a terrestrial race in order to understand the beings it intends to befriend or enslave.
However, the facade is merely that, and the alien can reveal her true nature as she grows in power.
At 1st level, the visitor druid appears for all intents and purposes as a member of any one humanoid race, and gains all racial traits as normal. If the visitor druid was a monstrous or non-humanoid race previously, she loses all traits from her former race. The player should work with the GM to define the exact nature of the visitor’s true species.
At 1st level, the visitor chooses additional racial traits worth a total of 2 or less Racial Points.
The visitor can gain or lose these racial traits as a standard action. The visitor must meet any prerequisites for this racial trait. The visitor druid can gain these traits while using the wild shape ability as long as the form taken meets any prerequisites. The visitor druid may not select any advanced or monstrous traits.
At 4th level, and every 4 levels thereafter (8th, 12th, 16th, and 20th), the visitor gains an additional 2 RP to spend on racial traits, which may represent new racial abilities or improved racial abilities. At any level the visitor gains additional RP, she may redefine how her RP is allocated. The visitor can gain or lose all racial traits as a standard action.
This ability replaces nature’s bond.
Thematically I love this archetype and I love this power-- I first discovered it in Genius Guide to the Talented Druid-- but in practice it doesn't like it actually does anything for you. With the prohibition against gaining advanced or monstrous traits... the only real options I'm seeing here are vision modes and linguist. What can a Talented Druid do with this Edge that's worth... not taking literally any other Edge, instead?
The visitor druid is an alien creature that perfectly emulates a terrestrial race in order to understand the beings it intends to befriend or enslave.
However, the facade is merely that, and the alien can reveal her true nature as she grows in power.
At 1st level, the visitor druid appears for all intents and purposes as a member of any one humanoid race, and gains all racial traits as normal. If the visitor druid was a monstrous or non-humanoid race previously, she loses all traits from her former race. The player should work with the GM to define the exact nature of the visitor’s true species.
At 1st level, the visitor chooses additional racial traits worth a total of 2 or less Racial Points.
The visitor can gain or lose these racial traits as a standard action. The visitor must meet any prerequisites for this racial trait. The visitor druid can gain these traits while using the wild shape ability as long as the form taken meets any prerequisites. The visitor druid may not select any advanced or monstrous traits.
At 4th level, and every 4 levels thereafter (8th, 12th, 16th, and 20th), the visitor gains an additional 2 RP to spend on racial traits, which may represent new racial abilities or improved racial abilities. At any level the visitor gains additional RP, she may redefine how her RP is allocated. The visitor can gain or lose all racial traits as a standard action.
This ability replaces nature’s bond.
Thematically I love this archetype and I love this power-- I first discovered it in Genius Guide to the Talented Druid-- but in practice it doesn't like it actually does anything for you. With the prohibition against gaining advanced or monstrous traits... the only real options I'm seeing here are vision modes and linguist. What can a Talented Druid do with this Edge that's worth... not taking literally any other Edge, instead?