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View Full Version : I'm looking for some splash weapon specialist / bomber / alchemist



Myth27
2020-05-02, 06:30 AM
I am pretty sure there is no way of doing this with official materials but please correct me if I'm wrong.
Do you know of any obscure methods, UA, third party or good homebrew that let's you do a viable not overpowered character that throws alchemist fire, acid vial, holy water, bottled spell and similar things ? I'm mostly looking to recreate the alchemist from pathfinder 1. You can also suggest something that can be easily refluffled as that.

Bobthewizard
2020-05-02, 07:19 AM
Using real alchemist fire, acid, holy water etc. works at low levels but loses its competitiveness soon after getting past levels 1-2. Catapult spell helps some, but I would say the easiest way to do this for a longer campaign is just to refluff spells for a sorcerer or wizard.

create bonfire = alchemist fire
shatter = bomb
fireball = dynamite
acid splash/vitriolic sphere = acid
holy water is tough for an arcane caster though.

stoutstien
2020-05-02, 07:20 AM
The Alchemist artificer is close. The only thing missing is holy water. you could pick it up through the ritual casting feat and at later levels make them cheaper and faster than anybody else.

I also have a home-brewed feet that I allow:
Clever hands
-+1 int/Dex
-You are proficient with attacks made with adventuring gear.
-you add your int or Dex modifier to saving throws with adventuring gear.
- you add half you proficiency bonus (rounded up) to and check caused by adventuring gear.

Tanarii
2020-05-02, 08:12 AM
Thief level 3. Throw consumable items as a bonus action Use an Item Object action.

Expensive but what are you going to use your gold for, building a stronghold and hiring retainers?

Mr Adventurer
2020-05-02, 08:22 AM
This is just a straight Artificer isn't it? As the text says, flavour your spellcasting etc. as throwing ingenious tinctures.

I also had a thread on what is even available for throwing, here: https://forums.giantitp.com/showthread.php?610430-Throwables-other-than-alchemist-fire-acid-and-oil

What is a "bottled spell"?


Thief level 3. Throw consumable items as a bonus action Use an Item Object action.

Expensive but what are you going to use your gold for, building a stronghold and hiring retainers?

I don't think you can use Cunning Action to do this, since those items each specify you need to use an action.

Garfunion
2020-05-02, 08:28 AM
I don't think you can use Cunning Action to do this, since those items each specify you need to use an action.
Using an item is an item interaction action. So you can throw holy water with your action and than throw another with your Thief’s Cunning action.

If you pick up the Tavern Brawler feat, you can gain proficiency in throwing holy water and other alchemy items.

The I’ve been working on a mad bomber archetype for the rogue that allows you to add your sneak attack to your mundane alchemy damaging items.

Mr Adventurer
2020-05-02, 08:55 AM
Using an item is an item interaction action. So you can throw holy water with your action and than throw another with your Thief’s Cunning action.

I understand what is being proposed. But I don't think it's correct. The items all say "as an action, you can..." and don't refer to the Use an Object rule.

Unless there's some other text specifying otherwise?

If your point is that they are objects, and therefore use of them in any capacity falls under Use ab Object, I don't think that's a fair interpretation - weapons, the thing you normally use to make an attack, are also objects, after all.

stoutstien
2020-05-02, 08:56 AM
I understand what is being proposed. But I don't think it's correct. The items all say "as an action, you can..." and don't refer to the Use an Object rule.

Unless there's some other text specifying otherwise?

If your point is that they are objects, and therefore use of them in any capacity falls under Use ab Object, I don't think that's a fair interpretation - weapons, the thing you normally use to make an attack, are also objects, after all.

honestly all the items that call for an attack roll should have been on the weapons table and the net that does none should have been an adventuring gear item.

Tanarii
2020-05-02, 09:24 AM
I don't think you can use Cunning Action to do this, since those items each specify you need to use an action.
And the action is Use an Object, since it doesn't otherwise specify.

This debate has been done multiple times. And the result was I'm right, and anyone that disagrees is wrong. :smallamused:

Mr Adventurer
2020-05-02, 10:10 AM
honestly all the items that call for an attack roll should have been on the weapons table and the net that does none should have been an adventuring gear item.

I mean, I don't disagree. But I think the rules do.


And the action is Use an Object, since it doesn't otherwise specify.

It specifies that it takes an action, and describes what happens. There's no need to go looking for a "default". This argument sounds really weird to me.

Tanarii
2020-05-02, 10:16 AM
It specifies that it takes an action, and describes what happens. There's no need to go looking for a "default". This argument sounds really weird to me.
Per the Use an Object action: When an object requires your action for its use, you take the Use an Object action.

If it specified an action type then it wouldn't be. But the use an object rule already 'claims' non-specified actions to use an object. So to speak.

Mr Adventurer
2020-05-02, 10:24 AM
Aha, okay.

Edit: on reflection, this is rocking my world. Does this mean everyone could potentially be making a free attack with acid once on each of their turns?

Garfunion
2020-05-02, 12:36 PM
Per the Use an Object action.
This is what I meant to say when I said item interaction action.