Him
2020-05-09, 08:55 AM
So, a day MANY years ago, just after 3rd edition came out if I remember correctly, I get a call from the GM as k ing me to play in a game. So I came up with the following character concept. This isn't the exact character, but just what I can piece together. The extra twists apart from what in the WotC books I was allowed was I could take Improved Toughness more than once, and a feat from a Dragon Magazine.
20th level male human
2 ranger
2 barbarian
2 monk
2 fighter
12 bard
Statistics
Str 14 (+5 level adj) 19
Dex 14
Con 14
Int 14
Wis 10
Cha 14
Skills
Listen 23
Spot 23
Survival 23
Perform 17
Perform 17
Sense motive 23
Escape artist 15
Gather Information 4
Knowledge (local) 4
Spellcraft 4
Appraise 4
Move silent 4
Hide 4
Intimidate 4
Diplomacy 4
Bluff 4
Disguise 4
Handle animal 4
Knowledge (Magical beasts) 4
Knowledge (The Planes) 4
Jump 4
Climb 4
Feats
Dodge
Mobility
Improved initiative
Unarmed Combat
Improved Grapple
Improved Toughness
Improved Toughness
Leadership
Disguise Spell
Jack of all Trades
Kung Fu genius
Obscure Lore
There is a lot more to this build that I can't post, and even the build is seriously off from what I wanted, but this was as close as I could get done in the rules.
20th level male human
2 ranger
2 barbarian
2 monk
2 fighter
12 bard
Statistics
Str 14 (+5 level adj) 19
Dex 14
Con 14
Int 14
Wis 10
Cha 14
Skills
Listen 23
Spot 23
Survival 23
Perform 17
Perform 17
Sense motive 23
Escape artist 15
Gather Information 4
Knowledge (local) 4
Spellcraft 4
Appraise 4
Move silent 4
Hide 4
Intimidate 4
Diplomacy 4
Bluff 4
Disguise 4
Handle animal 4
Knowledge (Magical beasts) 4
Knowledge (The Planes) 4
Jump 4
Climb 4
Feats
Dodge
Mobility
Improved initiative
Unarmed Combat
Improved Grapple
Improved Toughness
Improved Toughness
Leadership
Disguise Spell
Jack of all Trades
Kung Fu genius
Obscure Lore
There is a lot more to this build that I can't post, and even the build is seriously off from what I wanted, but this was as close as I could get done in the rules.