DrMartin
2020-05-23, 08:32 AM
Hello Playground
I am looking for a 1-level dip in a spellcasting class for one character I'm currently playing. He's a Fighter (Martial Master) who took a bunch of Dragonmarked Feat (Mark of Storm) and he's going to max out his first prestige class in the next session or so (Storm Guard, 3.5 Eberron prestige class boosting his mark of storm abilities), and I am thinking about where to go next, class-wise.
I am thinking about the Windwright Captain prestige class, as overland travel shenanigans have become a focus in the campaign and starting up an intercontinental merchant empire is definitely in the cards at this point. Plus we have a flying ship already. Thing is: I need proper spellcasting to do that, and my dragonmark spell-like abilities don't qualify.
Stats are rolled and the only one worth mentioning are high strength (20) and charisma (18), the rest is strictly average. So far I am the party face and in combat it plays as a mobile striker, picking a relevant feat with martial master depending on the situation, and using acrobatics to offer flanking to one of the three other sneak-attacking dudes in the party.
The setting is a sort of post-apocalyptic eberron, so no magic marts or widespread artificiery (we do have a flying galleon though).
I am thinking about going Magus - Eldritch Scion, picking up Draconic as bloodline for fluff purposes, and getting a bloodline familiar instead of the rather useless first level power (thinking about a draconic monkey with the figment archetype for mobility, wand using hands, plus easy replaceability/oh no they killed kenny moment - and to boost my already decent acrobatics check, thanks to the dragonmark and skill focus). My magus spell would probably be Jump (for more acrobatics) and Enlarge Person (we have quite a few powerful magic items too large to use - becoming large would give me access to a good array or really powerful swords now on idle display on our ship).
All the while Magus would allow me to cast while wearing light armor (which is what I am wearing anyway). Only downside is losing the BAB and the low skill points (it's only for 1 level, but still).
The party is pretty low on optimization so flavor is more important than power for this one - but an effective choice that gives me something fun to do at the table is better than a purely "fluff" one.
So, Playground: is there a better pick than Magus? classes from 3.5 are game too, as are prestige classes as long as they don't have too much weird fluff attached to them. Psionics are, sadly, not on the table - neither is DSP / Sphere / 3rd party in general
I am looking for a 1-level dip in a spellcasting class for one character I'm currently playing. He's a Fighter (Martial Master) who took a bunch of Dragonmarked Feat (Mark of Storm) and he's going to max out his first prestige class in the next session or so (Storm Guard, 3.5 Eberron prestige class boosting his mark of storm abilities), and I am thinking about where to go next, class-wise.
I am thinking about the Windwright Captain prestige class, as overland travel shenanigans have become a focus in the campaign and starting up an intercontinental merchant empire is definitely in the cards at this point. Plus we have a flying ship already. Thing is: I need proper spellcasting to do that, and my dragonmark spell-like abilities don't qualify.
Stats are rolled and the only one worth mentioning are high strength (20) and charisma (18), the rest is strictly average. So far I am the party face and in combat it plays as a mobile striker, picking a relevant feat with martial master depending on the situation, and using acrobatics to offer flanking to one of the three other sneak-attacking dudes in the party.
The setting is a sort of post-apocalyptic eberron, so no magic marts or widespread artificiery (we do have a flying galleon though).
I am thinking about going Magus - Eldritch Scion, picking up Draconic as bloodline for fluff purposes, and getting a bloodline familiar instead of the rather useless first level power (thinking about a draconic monkey with the figment archetype for mobility, wand using hands, plus easy replaceability/oh no they killed kenny moment - and to boost my already decent acrobatics check, thanks to the dragonmark and skill focus). My magus spell would probably be Jump (for more acrobatics) and Enlarge Person (we have quite a few powerful magic items too large to use - becoming large would give me access to a good array or really powerful swords now on idle display on our ship).
All the while Magus would allow me to cast while wearing light armor (which is what I am wearing anyway). Only downside is losing the BAB and the low skill points (it's only for 1 level, but still).
The party is pretty low on optimization so flavor is more important than power for this one - but an effective choice that gives me something fun to do at the table is better than a purely "fluff" one.
So, Playground: is there a better pick than Magus? classes from 3.5 are game too, as are prestige classes as long as they don't have too much weird fluff attached to them. Psionics are, sadly, not on the table - neither is DSP / Sphere / 3rd party in general