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Allistar
2020-05-26, 04:06 PM
I know that alchemy can be used to make alchemical weapons, and remedies as well as poisons galore, but what can one do with a really high craft alchemy bonus? My current alchemist/fighter character has a +30 and I'm struggling to find anything amazing to do with it beyond the usual antitoxin/antiplague, tanglefoot bags, and the standard (and most of the time those don't even really help given our level)

My character is fine otherwise, but I'm just not sure what one does when their crafts get this high.

Unavenger
2020-05-26, 04:59 PM
I know that alchemy can be used to make alchemical weapons, and remedies as well as poisons galore, but what can one do with a really high craft alchemy bonus? My current alchemist/fighter character has a +30 and I'm struggling to find anything amazing to do with it beyond the usual antitoxin/antiplague, tanglefoot bags, and the standard (and most of the time those don't even really help given our level)

My character is fine otherwise, but I'm just not sure what one does when their crafts get this high.

Craft faster by voluntarily adding 10 to the DC and also getting a higher check result, for the most part. Craft speed roughly scales squarely with your bonus so it's worth it, to an extent.

Allistar
2020-05-26, 05:22 PM
Craft faster by voluntarily adding 10 to the DC and also getting a higher check result, for the most part. Craft speed roughly scales squarely with your bonus so it's worth it, to an extent.

I already have Master Alchemist, so craft times are basicly dealt with or, at least 10x faster. Was really wondering if there was something better or more powerful I could do with alchemy.

Psyren
2020-05-26, 06:47 PM
Alchemical items are primarily used at low levels or in low-magic campaigns. The main use they have that scales past that is as Alchemical Power Components (https://www.d20pfsrd.com/equipmenT/goods-and-services/herbs-oils-other-substances/#Alchemical_Reagents_as_Alchemical_Power_Component s) - i.e. powering up spells in various ways that consumes the item you created, and thus adds value to being able to reliably and quickly craft replacements.

Another use for alchemical crafting that scales well is using the items as ammunition - see Slipslinger Bombardment (https://www.d20pfsrd.com/feats/combat-feats/slipslinger-bombardment-combat/), and note that you can use these splash weapons with a magical sling. A non-damaging alchemical splash weapon probably won't benefit from the sling's damage bonus, but you can still lob them pretty far that way.

Serafina
2020-05-27, 04:48 AM
You can also use them as ammunition by using a Launching Crossbow (https://www.d20pfsrd.com/equipment/weapons/weapon-descriptions/crossbow-launching), and actually make good use of that if you have Crossbow Mastery (https://www.d20pfsrd.com/feats/combat-feats/crossbow-mastery-combat/).
Not that this is necessarily a good idea (compared to what you're investing, you're hardly getting out much), but just pointing out the option.


Now, this changes significantly if you go into 3rd-party content.
Spheres of Might has a whole Alchemy-Sphere that allows you to craft upgraded, scaling versions of Alchemical Weapons, and you can use those with both Slipslinger Bombardier or a Launching Crossbow, and do all that at pretty early levels.
But that's probably not an option in your game.