ForeverFate
2020-05-26, 10:57 PM
So my main character died. He got flattened by a dragon. Was a paladin. Now I'm tasked to make a new character and I feel I have something pretty fun. I'm just not sure how technically sound it is.
The character will be level 13. So here's what I have so far.
3 Changeling rogue
4 Chameleon
6 Arcane Trickster
At level 3 Changeling Rogue gets Sneak Attack +2d6 which is a requirement for Arcane Trickster. Here’s more info on that.
To qualify to become an arcane trickster, a character must fulfill all of the following criteria.
Alignment
Any nonlawful.
Skills
Decipher Script 7 ranks, Disable Device 7 ranks, Escape Artist 7 ranks, Knowledge (arcana) 4 ranks.
Spells
Ability to cast mage hand and at least one arcane spell of 3rd level or higher.
Special
Sneak attack +2d6.
The Chameleon at level 4 would cover the level 3 arcane spell requirement and the requirement for Mage hand.
Then, when I get Arcane Trickster:
"When a new arcane trickster level is gained, the character gains new spells per day as if he had also gained a level in a spellcasting class he belonged to before adding the prestige class. He does not, however, gain any other benefit a character of that class would have gained, except for an increased effective level of spellcasting. If a character had more than one spellcasting class before becoming an arcane trickster, he must decide to which class he adds the new level for purposes of determining spells per day."
so that would add 6 spell levels to the 4 I have already with Chameleon, giving me 10 total. At level 10, Chameleons can cast a level 6 spell. So, my character could use the spell consume likeness from the necromancy spell school to consume my dead PC and take his form.
The caster can take on the appearance and form—including clothing and equipment—of a corporeal humanoid that is freshly dead. The caster assumes the form of the creature as it looked when it lived. The caster must eat the flesh of the corpse whose form is to be assumed as he casts the spell.
Once the spell is complete, the caster can assume the new likeness at will. By changing to this new form, the caster's body can undergo a limited physical transmutation, including adding or subtracting one or two limbs, and his weight can be changed up to one-half. If the form selected has wings, the caster can fly at a speed of 30 feet with poor maneuverability. If the form has gills, he can breathe underwater. The caster cannot assume the likeness of something that is a different size than he is.
The caster's attack bonuses, natural armor bonus, and saves do not change. The spell does not confer special abilities, attack forms, defenses, ability scores, or mannerisms of the chosen form. If the caster takes damage or dies, he automatically reverts to his normal form.
The caster can also take a standard action to voluntarily assume his normal form. If the caster uses this spell to create a disguise, he gets a +10 bonus on his Disguise check.
Focus: A fresh or preserved (still bloody) 1-ounce portion of another creature's flesh.
They’d also need to find a way to get to him as again he is under a massive dragon. I think I can cover the retrieval of my dead PC via magic though, just haven't got there yet.
I think this would be a useful spell beyond my initial intended use as well. Also it adds a sort of spooky element to the character, it's parent is a doppelgänger after all, so eating someone to gain their form, I think can be fitting.
My new character is on a mission from the cabinet of faces, their mission is to cause chaos in Dampier, and that's where my party has been progressing through our campaign. My character could pretend to be my dead PC, having studied the groups mannerisms while spying on them beforehand.
This could be a good “in” for my character to join up with the party and perhaps even reap in on some of the rewards at an upcoming end-session ceremony, as an additional bonus. "Hey guys! I survived!" "OH GREAT! Now reap in the rewards pal!" lol maybe that's me being greedy but I think it makes sense if I am pulling off this trick, that I wouldn't just sit out on the end campaign rewards. Especially as my character was known for his greediness.
Also, My character is built to avoid combat. They simply don't like it. They would rather use their changeling powers to avoid combat altogether or get in a heavy hitting sneak attack. Arcane Trickster gets this: "Sneak Attack
This is exactly like the rogue ability of the same name. The extra damage dealt increases by +1d6 every other level (2nd, 4th, 6th, 8th, and 10th). If an arcane trickster gets a sneak attack bonus from another source the bonuses on damage stack."
so at level 6 Arcane Trickster and level 3 Changeling Rogue given the stacking I would have +2d6 from Changeling Rogue and +3d6 from Arcane Trickster stacking together to +5d6 sneak attack all together, which seems like it could be pretty effective. On top of that at level 3 the chameleon gains this ability:
Mimic Class Feature: At 3rd level, you gain the ability to mimic a certain class feature possessed by other characters. Once per day, you can use any of the class features described below. At 6th level, you can use this ability twice per day (either to mimic the same class feature on two different occasions or two different class features at separate times). At 9th level, you can use this ability three times per day.
I don't know if I would factor this into all the sneak attack stacking, but seems like it would be nice if I could.
Anyway, that's where I'm at for now. Oh, I am also able to take two flaws so I'm going with one where I'm allergic to getting struck by metal and one where I take a -2 on melee roles (non combative) so I can gain 2 bonus feats, for more wiggle room. I know this was a lot to read, I appreciate those who read it and hope I can get some clarity on if this can all work or not, or if I'm missing critical elements.
The character will be level 13. So here's what I have so far.
3 Changeling rogue
4 Chameleon
6 Arcane Trickster
At level 3 Changeling Rogue gets Sneak Attack +2d6 which is a requirement for Arcane Trickster. Here’s more info on that.
To qualify to become an arcane trickster, a character must fulfill all of the following criteria.
Alignment
Any nonlawful.
Skills
Decipher Script 7 ranks, Disable Device 7 ranks, Escape Artist 7 ranks, Knowledge (arcana) 4 ranks.
Spells
Ability to cast mage hand and at least one arcane spell of 3rd level or higher.
Special
Sneak attack +2d6.
The Chameleon at level 4 would cover the level 3 arcane spell requirement and the requirement for Mage hand.
Then, when I get Arcane Trickster:
"When a new arcane trickster level is gained, the character gains new spells per day as if he had also gained a level in a spellcasting class he belonged to before adding the prestige class. He does not, however, gain any other benefit a character of that class would have gained, except for an increased effective level of spellcasting. If a character had more than one spellcasting class before becoming an arcane trickster, he must decide to which class he adds the new level for purposes of determining spells per day."
so that would add 6 spell levels to the 4 I have already with Chameleon, giving me 10 total. At level 10, Chameleons can cast a level 6 spell. So, my character could use the spell consume likeness from the necromancy spell school to consume my dead PC and take his form.
The caster can take on the appearance and form—including clothing and equipment—of a corporeal humanoid that is freshly dead. The caster assumes the form of the creature as it looked when it lived. The caster must eat the flesh of the corpse whose form is to be assumed as he casts the spell.
Once the spell is complete, the caster can assume the new likeness at will. By changing to this new form, the caster's body can undergo a limited physical transmutation, including adding or subtracting one or two limbs, and his weight can be changed up to one-half. If the form selected has wings, the caster can fly at a speed of 30 feet with poor maneuverability. If the form has gills, he can breathe underwater. The caster cannot assume the likeness of something that is a different size than he is.
The caster's attack bonuses, natural armor bonus, and saves do not change. The spell does not confer special abilities, attack forms, defenses, ability scores, or mannerisms of the chosen form. If the caster takes damage or dies, he automatically reverts to his normal form.
The caster can also take a standard action to voluntarily assume his normal form. If the caster uses this spell to create a disguise, he gets a +10 bonus on his Disguise check.
Focus: A fresh or preserved (still bloody) 1-ounce portion of another creature's flesh.
They’d also need to find a way to get to him as again he is under a massive dragon. I think I can cover the retrieval of my dead PC via magic though, just haven't got there yet.
I think this would be a useful spell beyond my initial intended use as well. Also it adds a sort of spooky element to the character, it's parent is a doppelgänger after all, so eating someone to gain their form, I think can be fitting.
My new character is on a mission from the cabinet of faces, their mission is to cause chaos in Dampier, and that's where my party has been progressing through our campaign. My character could pretend to be my dead PC, having studied the groups mannerisms while spying on them beforehand.
This could be a good “in” for my character to join up with the party and perhaps even reap in on some of the rewards at an upcoming end-session ceremony, as an additional bonus. "Hey guys! I survived!" "OH GREAT! Now reap in the rewards pal!" lol maybe that's me being greedy but I think it makes sense if I am pulling off this trick, that I wouldn't just sit out on the end campaign rewards. Especially as my character was known for his greediness.
Also, My character is built to avoid combat. They simply don't like it. They would rather use their changeling powers to avoid combat altogether or get in a heavy hitting sneak attack. Arcane Trickster gets this: "Sneak Attack
This is exactly like the rogue ability of the same name. The extra damage dealt increases by +1d6 every other level (2nd, 4th, 6th, 8th, and 10th). If an arcane trickster gets a sneak attack bonus from another source the bonuses on damage stack."
so at level 6 Arcane Trickster and level 3 Changeling Rogue given the stacking I would have +2d6 from Changeling Rogue and +3d6 from Arcane Trickster stacking together to +5d6 sneak attack all together, which seems like it could be pretty effective. On top of that at level 3 the chameleon gains this ability:
Mimic Class Feature: At 3rd level, you gain the ability to mimic a certain class feature possessed by other characters. Once per day, you can use any of the class features described below. At 6th level, you can use this ability twice per day (either to mimic the same class feature on two different occasions or two different class features at separate times). At 9th level, you can use this ability three times per day.
I don't know if I would factor this into all the sneak attack stacking, but seems like it would be nice if I could.
Anyway, that's where I'm at for now. Oh, I am also able to take two flaws so I'm going with one where I'm allergic to getting struck by metal and one where I take a -2 on melee roles (non combative) so I can gain 2 bonus feats, for more wiggle room. I know this was a lot to read, I appreciate those who read it and hope I can get some clarity on if this can all work or not, or if I'm missing critical elements.