Charlie Kemek
2007-10-26, 09:18 PM
antimage
{table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special|0lvl|1st|2nd|3rd|4th|5th|6th|7th|8th| 9th
1st|
+0|
+2|
+2|
+2|Absorbing counterspell, detect magic|3|2|-
2nd|
+1|
+3|
+3|
+3|spellgrace +1|4|3|-
3rd|
+2|
+3|
+3|
+3|smite caster 1/day|5|4|2|-
4th|
+3|
+4|
+4|
+4|lesser SR|6|5|3|-|-
5th|
+3|
+4|
+4|
+4|Bonus feat|6|6|4|2|-|-
6th|
+4|
+5|
+5|
+5|Spellgrace +2, Evasion|6|7|5|3|-|-
7th|
+5|
+5|
+5|
+5|Smite 2/day|6|7|6|4|2|-|-|-
8th|
+6/+1|
+6|
+6|
+6|mod. SR|6|7|7|5|3|-|-|-|-|-
9th|
+6/+1|
+6|
+6|
+6|Dispel magic|6|7|7|6|4|2|-|-|-|-
10th|
+7/+2|
+7|
+7|
+7|Bonus Feat||6|7|7|7|5|3|-|-|-
11th|
+8/+3|
+7|
+7|
+7|Smite 3/day|6|7|7|8|6|4|2|-|-|-
12th|
+9/+4|
+8|
+8|
+8|Greater SR|6|7|7|8|7|5|3|-|-|-
13th|
+9/+4|
+8|
+8|
+8|Improved Evasion|6|7|7|8|8|6|4|2|-|-
14th|
+10/+5|
+9|
+9|
+9|Smite 4/day|6|7|7|8|8|7|5|3|-|-
15th|
+11/+6/+1|
+9|
+9|
+9|Bonus Feat|6|7|7|8|8|8|6|4|2|-
16th|
+12/+7/+2|
+10|
+10|
+10|—|6|7|7|8|8|8|7|5|3|-
17th|
+12/+7/+2|
+10|
+10|
+10|Greater Dispel Magic|6|7|7|8|8|8|8|6|4|2
18th|
+13/+8/+3|
+11|
+11|
+11|Smite 5/day|6|7|7|8|8|8|8|7|5|3
19th|
+14/+9/+4|
+11|
+11|
+11|—|6|7|7|8|8|8|8|7|6|4
20th|
+15/+10/+5|
+12|
+12|
+12|bonus feat|6|7|7|8|8|8|8|7|7|5[/table]
Hd: d8
Armor: proficent with light armor, no shields.
Skills: same as a bard skill list, and 6+int modifier.
Spells: an Antimage learns spells according to the table above. However, he must steal a spell or spell-like ability to use it (see absorbing counterspell, below). An Antimage may learn any spell on the sorcerer/wizard, or cleric spell list. however, an antimage must choose to bar 2 schools of magic. To add to the spells known besides per level, an Antimage must see a caster cast a spell, and use absorbing counterspell on it to cast it, and then in the next 24 hours, must spend an hour concentrating on the spell, and then learns it. He must spend 100 gp of special incenses, and may only do this 3 times a week. An Antimage may cast spells in light armor. like all other spellcasters, an antimage must rest to regain the ability to use absorbing counterspell, but must only rest for four hours, and it need not to be all in a row, so an antimage may take watch in the middle of the night.
Absorbing counterspell: a number of times per day equal to 3+int modifier per spell level, an Antimage may counterspell a spell or spell like effect, and may use the spell to power his own spell he knows of the same level, or cast the spell the opponent casted, anytime in the next 24 hours. He uses the opponents caster level, but uses his Int modifier.
Detect magic:at will as a free action, an antimage may also use this spell to detect magic-users, and identifies their level in a spellcasting class, and which classes.
Smite spellcaster: an Antimage may smite a spellcaster either with the spell energy he cast (not anyone else's), or with a weapon, to add his Int modifier+half his level to the damage of the attack.
Spellgrace: +x+int modifier to his saves against magical spells and spell like effects.
SR: at certain levels, an antimage gains the spell resistance. lesser is 5+character level; mod is 10+level, and greater is 15+level.
Dispel magic: an antimage can use dispel magic at will. later learns to use greater dispel magic at will.
Evasion: as the rogue ability.
imp. evasion: as the rogue ability
Code of conduct: when an antimage gains his first level, he swears to never gain a level in a spellcasting class besides this one. if violated, he loses all class abilities besides armor proficiency, bonus feats, and bab.
{table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special|0lvl|1st|2nd|3rd|4th|5th|6th|7th|8th| 9th
1st|
+0|
+2|
+2|
+2|Absorbing counterspell, detect magic|3|2|-
2nd|
+1|
+3|
+3|
+3|spellgrace +1|4|3|-
3rd|
+2|
+3|
+3|
+3|smite caster 1/day|5|4|2|-
4th|
+3|
+4|
+4|
+4|lesser SR|6|5|3|-|-
5th|
+3|
+4|
+4|
+4|Bonus feat|6|6|4|2|-|-
6th|
+4|
+5|
+5|
+5|Spellgrace +2, Evasion|6|7|5|3|-|-
7th|
+5|
+5|
+5|
+5|Smite 2/day|6|7|6|4|2|-|-|-
8th|
+6/+1|
+6|
+6|
+6|mod. SR|6|7|7|5|3|-|-|-|-|-
9th|
+6/+1|
+6|
+6|
+6|Dispel magic|6|7|7|6|4|2|-|-|-|-
10th|
+7/+2|
+7|
+7|
+7|Bonus Feat||6|7|7|7|5|3|-|-|-
11th|
+8/+3|
+7|
+7|
+7|Smite 3/day|6|7|7|8|6|4|2|-|-|-
12th|
+9/+4|
+8|
+8|
+8|Greater SR|6|7|7|8|7|5|3|-|-|-
13th|
+9/+4|
+8|
+8|
+8|Improved Evasion|6|7|7|8|8|6|4|2|-|-
14th|
+10/+5|
+9|
+9|
+9|Smite 4/day|6|7|7|8|8|7|5|3|-|-
15th|
+11/+6/+1|
+9|
+9|
+9|Bonus Feat|6|7|7|8|8|8|6|4|2|-
16th|
+12/+7/+2|
+10|
+10|
+10|—|6|7|7|8|8|8|7|5|3|-
17th|
+12/+7/+2|
+10|
+10|
+10|Greater Dispel Magic|6|7|7|8|8|8|8|6|4|2
18th|
+13/+8/+3|
+11|
+11|
+11|Smite 5/day|6|7|7|8|8|8|8|7|5|3
19th|
+14/+9/+4|
+11|
+11|
+11|—|6|7|7|8|8|8|8|7|6|4
20th|
+15/+10/+5|
+12|
+12|
+12|bonus feat|6|7|7|8|8|8|8|7|7|5[/table]
Hd: d8
Armor: proficent with light armor, no shields.
Skills: same as a bard skill list, and 6+int modifier.
Spells: an Antimage learns spells according to the table above. However, he must steal a spell or spell-like ability to use it (see absorbing counterspell, below). An Antimage may learn any spell on the sorcerer/wizard, or cleric spell list. however, an antimage must choose to bar 2 schools of magic. To add to the spells known besides per level, an Antimage must see a caster cast a spell, and use absorbing counterspell on it to cast it, and then in the next 24 hours, must spend an hour concentrating on the spell, and then learns it. He must spend 100 gp of special incenses, and may only do this 3 times a week. An Antimage may cast spells in light armor. like all other spellcasters, an antimage must rest to regain the ability to use absorbing counterspell, but must only rest for four hours, and it need not to be all in a row, so an antimage may take watch in the middle of the night.
Absorbing counterspell: a number of times per day equal to 3+int modifier per spell level, an Antimage may counterspell a spell or spell like effect, and may use the spell to power his own spell he knows of the same level, or cast the spell the opponent casted, anytime in the next 24 hours. He uses the opponents caster level, but uses his Int modifier.
Detect magic:at will as a free action, an antimage may also use this spell to detect magic-users, and identifies their level in a spellcasting class, and which classes.
Smite spellcaster: an Antimage may smite a spellcaster either with the spell energy he cast (not anyone else's), or with a weapon, to add his Int modifier+half his level to the damage of the attack.
Spellgrace: +x+int modifier to his saves against magical spells and spell like effects.
SR: at certain levels, an antimage gains the spell resistance. lesser is 5+character level; mod is 10+level, and greater is 15+level.
Dispel magic: an antimage can use dispel magic at will. later learns to use greater dispel magic at will.
Evasion: as the rogue ability.
imp. evasion: as the rogue ability
Code of conduct: when an antimage gains his first level, he swears to never gain a level in a spellcasting class besides this one. if violated, he loses all class abilities besides armor proficiency, bonus feats, and bab.