Crow
2007-10-27, 12:52 PM
So our group has been playing some D20 Modern. It is on a night where half of the D&D group can't make it sometimes, so if they all make it, we play D&D. If not, the two who usually can play some Modern. I am the GM.
So last game, we play with the "small group", plus one of the D&D regulars who was available. The D&D guy is new to Modern, and when he sees the book, berates the guy on the cover;
"Only an idiot brings a sword to a gunfight. What a dumbass."
He then proceeds to make a charismatic type who uses a three section staff. The game goes on, I have some minor snags and such while DMing, mostly due to poor planning, but as the game rolls on, there is a gunfight with a mummy. The D&D guy tries to close to melee, and gets shot. He then dies, and gets all butt-hurt becasue a bullet can kill you at first level. I avoid snickering about the "dumbass" who brought a three section staff to a gunfight...
Anyways, during the course of this fight, the mummy ran out of ammo and closed on the players, and managed to get a hit off on one of them. The guy fails his save, and ends up getting mummy rot. Unfortunately, the only option for him to stop the deadly disease is to amputate the infected protion of his body.
He got hit in the chest and head, but I didn't want to deal with cutting out chunks of infected flesh and organs, and he certainly can't amputate his head safely. So I decide it was his left arm which got infected, as he was fighting it off with his non-gun hand. Surgury is successful. Frank Hardwick is left without a left forearm.
My questions:
1. Is Frank Hardwick pretty much screwed? I cannot find any rules for losing limbs. How much functionality can he get out of current or near-future prosthetics? What is the purchase DC of such items?
2. The small team consists of a (now) one-armed ex army ranger, and a forensic investigator who he has been working with. Can a two-man team work just fine in D20 Modern, or is it balanced like D&D with the party of four thingiebob?
3. I am having trouble working in scenarios for the forensic investigator to use her forensic skills. I don't want every game to turn into an episode of CSI : Seattle. If anybody has any ideas I would be grateful.
So last game, we play with the "small group", plus one of the D&D regulars who was available. The D&D guy is new to Modern, and when he sees the book, berates the guy on the cover;
"Only an idiot brings a sword to a gunfight. What a dumbass."
He then proceeds to make a charismatic type who uses a three section staff. The game goes on, I have some minor snags and such while DMing, mostly due to poor planning, but as the game rolls on, there is a gunfight with a mummy. The D&D guy tries to close to melee, and gets shot. He then dies, and gets all butt-hurt becasue a bullet can kill you at first level. I avoid snickering about the "dumbass" who brought a three section staff to a gunfight...
Anyways, during the course of this fight, the mummy ran out of ammo and closed on the players, and managed to get a hit off on one of them. The guy fails his save, and ends up getting mummy rot. Unfortunately, the only option for him to stop the deadly disease is to amputate the infected protion of his body.
He got hit in the chest and head, but I didn't want to deal with cutting out chunks of infected flesh and organs, and he certainly can't amputate his head safely. So I decide it was his left arm which got infected, as he was fighting it off with his non-gun hand. Surgury is successful. Frank Hardwick is left without a left forearm.
My questions:
1. Is Frank Hardwick pretty much screwed? I cannot find any rules for losing limbs. How much functionality can he get out of current or near-future prosthetics? What is the purchase DC of such items?
2. The small team consists of a (now) one-armed ex army ranger, and a forensic investigator who he has been working with. Can a two-man team work just fine in D20 Modern, or is it balanced like D&D with the party of four thingiebob?
3. I am having trouble working in scenarios for the forensic investigator to use her forensic skills. I don't want every game to turn into an episode of CSI : Seattle. If anybody has any ideas I would be grateful.