Condé
2020-06-17, 04:00 AM
Hello people from GitP
I can't find the answer to my question anywhere. Maybe I'm not really good at it.
In the "Updated Master of Many Forms Bible + official wild shape rules (recovered)", a lot of informations are given BUT I'm not really sure at 100% if there's not an errata or a sentence somewhere that disable what I'm willing to do.
At level 7, you gain the ability to assume Extraordinary Special Abilities and should already assume Special attacks from monsters you turn into...
as you can see here :
Extraordinary Wild Shape (Ex): Starting at 7th level, a master of many forms gains the extraordinary special qualities of any form she assumes with wild shape.
Since you gain almost everything, my question is... Do you get spells from any monster you turn into ?
For example, if I turn my character into a Nymph, am I going to be able to cast spells from this particular monster like :
A nymph casts divine spells as a 7th-level druid.
Typical Druid Spells Prepared (6/5/4/3/1, save DC 13 + spell level)
0—cure minor wounds, detect magic, flare, guidance, light, resistance; 1st—calm animals, cure light wounds, entangle, longstrider, speak with animals; 2nd—barkskin, heat metal, lesser restoration, tree shape; 3rd— call lightning, cure moderate wounds, protection from energy; 4th—rusting grasp.
Could you, for example, at the end of the day, turn into a Nymphh, heal and cure your teammates before going to sleep with your last wild shape of the day ?
Because I do not see anything about spellcasting. And since you retain your spellcasting abilities while taking other form, I wonder if you can take spellcasting abilities from monsters or if you have any, you must only have yours and can't have spells from them.
Thank you in advance.
I can't find the answer to my question anywhere. Maybe I'm not really good at it.
In the "Updated Master of Many Forms Bible + official wild shape rules (recovered)", a lot of informations are given BUT I'm not really sure at 100% if there's not an errata or a sentence somewhere that disable what I'm willing to do.
At level 7, you gain the ability to assume Extraordinary Special Abilities and should already assume Special attacks from monsters you turn into...
as you can see here :
Extraordinary Wild Shape (Ex): Starting at 7th level, a master of many forms gains the extraordinary special qualities of any form she assumes with wild shape.
Since you gain almost everything, my question is... Do you get spells from any monster you turn into ?
For example, if I turn my character into a Nymph, am I going to be able to cast spells from this particular monster like :
A nymph casts divine spells as a 7th-level druid.
Typical Druid Spells Prepared (6/5/4/3/1, save DC 13 + spell level)
0—cure minor wounds, detect magic, flare, guidance, light, resistance; 1st—calm animals, cure light wounds, entangle, longstrider, speak with animals; 2nd—barkskin, heat metal, lesser restoration, tree shape; 3rd— call lightning, cure moderate wounds, protection from energy; 4th—rusting grasp.
Could you, for example, at the end of the day, turn into a Nymphh, heal and cure your teammates before going to sleep with your last wild shape of the day ?
Because I do not see anything about spellcasting. And since you retain your spellcasting abilities while taking other form, I wonder if you can take spellcasting abilities from monsters or if you have any, you must only have yours and can't have spells from them.
Thank you in advance.