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Dendric
2007-10-28, 03:24 PM
This is a thread for listing the D&D character you've made who everyone, including yourself, thought was weird.

Here's mine. It's not exactly bizarre in the race/class sense, but it made stories strange.

It was my 1st D&D campaign, and I had no idea that there was such a thing as age categories. I noticed that most of the people who had played before were pulling out character sheets for their latest "Chaotic Antisocial" creations, and I didn't want to have to deal with their bullcrap.

Rufus Tolkien was born. He was an 80 year old human Sorceror with a peg leg who had no tolerance for rudeness, thievery, poor grammar, or young people. He used his staff as a walking stick to keep up with "those damn kids," and participated in battle with illusions, attacks, and a couple of charms. After a few levels, Rufus cross-classed into Monk for Stunning Fist and other combat feats, which he then used on his own team mates whenever they started acting like brats.

He actually managed to take down a Fighter with his illusions spells (3 Rufuses, each aiming a crossbow at the Fighter), some nice Hide and Move Silently Checks, and a Natural 20 on Stunning Fist.

Then there was the time an elf wizard, about 200 years old and freshly made, said that Rufus should respect his elders. It was the only time that the crochety old dude actually killed a team mate.

Rufus retired two years ago as a lv 18 Sorceror/2 Monk, a veteran of some 7 Campaigns. He was so old by then that I had to start making rolls to see if he wouldn't just fall over and die on the spot.

random11
2007-10-28, 04:48 PM
A character I created as DM to players.

"When a child reaches his 14th summer, he abandons his name given by the elders as a baby, and adopts a new name he finds fitting.
No one was surprised when this certain warrior picked the name 'Jinx'.
That was his life, for some reason trouble of all kinds found him every step of the way.
While his luck never killed him, it often placed him in pain, discomfort and embarrassment. Fractures, food poisoning, pits, strange illnesses are normal events in his life.

Now, after the naming ritual, when he also got his first weapon that he could call his own, he finally embarked on a quest to find the source of his strange luck.
When the people of his tribe looked at him leave, they couldn't help wondering who has the worse luck, Jinx, or the ones that were placed as his escorts for this quest..."

Volug
2007-10-28, 04:50 PM
heheheh.... after hearing about 8-bit, my DM let me play a "Red Mage".
He carried around a character sheet of himself and used it for EVERYTHING. He also believed in an infinate force called the "Dee-M".:smallbiggrin:

Need I say more? You should try it some time:smalltongue:

MCerberus
2007-10-28, 05:02 PM
CE Halderbard. He was pretty insane too. Good times.

Erk
2007-10-28, 05:08 PM
Tiuhu was a Lygorian, a homebrew aquatic serpentine race. He was indomitably good spirited and optimistic, always helpful, and always tried to be polite. Unfortunately, Lygorians have no gender, and Tiuhu was not too bright with languages; he never learned how to distinguish men from women, so everyone was always "sir" to him.

Thanks to a low Wis and a Flaw, Tiuhu had a -6 on his spot and listen checks. He once nearly died from swimming into poisonous coral reefs while tending his weaponry. Though not dumb, he wasn't too bright either... very, very charming though. Most people that met him sensed an air of unconscious desperation, like this was one adventurer who would surely die if nobody reminded him to pack a few rations and a warm sweater.

He could easily have been a Chaotic Neutral monstrosity, but instead he was a great fun Lawful Good aspiring paladin (it was a PrC in this campaign). Awesome to play, although his constant chipper slogans and inattentiveness got grating to RP after a while.

"The monsters came out of the well!"
"What well?"
"The well over there."
"What?"
"Over there."
"Oh, there's a well over there."
"Yeah, that's where the monsters came from."
"What monsters? Look, I put a squid on a stick!"

...

Tiuhu's only complaint was the podiatric dominism of his adventuring group. "The mechanism for the trap is right under our feet!" "NOT ALL OF US HAVE FEET!!" this was finally alleviated when a mermaid joined the party.

itfshoal
2007-10-28, 05:11 PM
Half-halfling half-dragon Dragon Shaman (Brass). NPC leader of a tribe of dragon-worshipping barbarian halflings.

0oo0
2007-10-28, 05:12 PM
An arcane gnome illusionist, headed for This (http://www.giantitp.com/forums/showthread.php?t=11491&highlight=reject) PrC, with a wisdom of 4. It was a wonderfully surreal experience

nobodylovesyou4
2007-10-28, 05:21 PM
not many of my characters have been particularly weird... except for one. it was a mutant and masterminds campaign, and i made Salad Fingers. Surprisingly, it worked.

Another time i made a dread necromancer based off Toki Wartooth. And in an upcoming campaign, im a cleric devoted to the resurrection/liberation of Cthulu. CE, of course.

poxjedi
2007-10-28, 05:43 PM
'The Onion Mage'.

I bought Complete Arcane one day and was very inspired (or just high on new-sourcebook-smell) and created Tiguhola Rotyf, Wizard 5/Alienist 10. He was completely insane and ate raw onions like they were apples. Then whenever a hapless PC laughed at his Pseudonatural Toad familiar (I took the idea that a Pseudonatural creature in its true form could look like anything, so it was an onion with legs) or Sense Motived one of his Bluff checks (-10 penalty!) he would cast a sudden maximized Flensing at them. When he wasn't shearing the flesh off of an unlucky player, he was summoning Onion Creatures at them (I explained the -1 morale save to attack Pseudonatural creatures as the onions making you cry). I even made an onion golem for him.
His major backstory was that he used to be a LG wizard who even helped the PCs for a short while, but then the heroes came across a magical onion-shaped jewel and brought it to him to study, and he unlocked the secrets of the onion creatures and started becoming an Alienist. The heroes had to try to stop him from progressing as an Alienist, but he would not listen and just as he was about to get the ninth level through a special ritual (sacrificing the onion golem) the players burst in, killing all his minions and his right hand man* while he tries to finish the ritual, not caring for his safety. He finishes ritual, they kill him, campaign appears to have ended, the common people give them a parade, everyone is happy.
50 years later the elderly heroes have to fight him again, he survived and is still his young, insane self thanks to timeless body and they've all aged. And during his absence, he has learned Flensing. (Man, we had to make a lot of Fortitude saves that day)

*Plus his right hand man was a Ranger/Wizard/Eldritch Knight with Favored Enemy: Humans and a penchant for chucking greataxes with Whirling Blade (after casting 'Poison Blade' on it, of course). He was really just a mercenary, and had no backstory.

Doresain
2007-10-28, 05:54 PM
i made a wizard based on Darrell Hammond as Sean Connery from the SNL Celebrity Jeopardy skit...while he was fairly intelligent, most of the time he was drunk and hitting on women, while shouting out at some non-existent person named "Trebek"...he managed to gamble away not only our vessel (we were pirates/smugglers) but another vessel that wasnt ours as well...i dont know what it was about this character, but i hated him with a fiery passion, and ended making a swashbuckler shortly after

Kurald Galain
2007-10-28, 06:50 PM
In 2nd edition, where halflings weren't allowed to become wizards, I once played a sneaky elven wizard polymorphed into a halfling. Dual classed to cleric as a misdirection effort. It confused the hell out of some people, not to mention the DM who found it annoying that I just wouldn't run out of spells!

Orak
2007-10-28, 07:10 PM
Priest who wanted to end the suffering of all whom he encountered. If his healing abilities could not bring and end to the suffering of his patients, then his club could.

Omniplex
2007-10-28, 07:22 PM
That would be Xarnox, the (drum roll please) Insectoid, Half Illithid, Half Ogre gestalt Monk/psychic warrior. The catch of the campaign was we had to start with a level adjustment of +8, but no racial hit dice. So, he went adventuring with his buddies, the half dragon pixie, the Half giant of Legend, the half fiend half dragon, the half fiend githzeri, the evolved mummy, and such. the highlight of the campaign was probably when we were in a city of undead, told to recover one of the dragon orbs from a big citadel in the middle. the half giant of legend(cleric/psiwarrior i think) proceeded to rip the spire off a nearby temple, and throw it at the building like a javelin, and it collapsed.

valadil
2007-10-28, 07:41 PM
I've got two weird characters and I am incapable of figuring out who is weirder.

The first would be Wittenberg, the Cloistered Cleric of Mystra. Wittenberg was a scholar and very fond of the arcane arts. Between Anyspell and spontaneous force domain, he was a serviceable replacement for an arcane caster. Problem was he got really into it. One theme I've always enjoyed in fantasy is that as wizards grow more and more powerful they also go insane. Wittenberg was experimenting with arcane magic, but without the usual training and therefore without the usual safety nets. He went completely off the deep end and believed that he was a wizard. I don't think I healed a single party member. Most of his arguments ended with the phrase "... because I am a wizard." He even upheld the longstanding feud between wizards and sorcerers and tried to murder the party sorcerer. Eventually he was speaking with trees and wandered off. That's the only character I've had to retire because he simply stopped being competent at life.

The other weird character of mine is a little sillier and a lot more recent. This would be Digger. He was an undertaker in a Deadlands game. Digger really liked his job. Putting someone in the ground and returning them to the earth was the only thing that made him feel complete. Digger didn't last too long though, so I don't have too many stories to tell with him. My favorite was that after informing the group that funeral services were worth five dollars he hit on the cowgirl, Roxy, saying "but I'd put you in the ground for three dollars fifty cents." Roxy was not flattered.

slexlollar89
2007-10-28, 07:55 PM
My wierdest guy(s) are either my swashbuckler/deulist: Dirk Newcastle, or Astaroth: the yugoloth "palladin".

Dirk would always introduc himself as "the greatest swordsman in the world!" accompanied by a perform (swordplay) check, and even tried to kill a man with said check. He died dueling a samuri ghost faced killer that had displacement so that the rest of the party could "observe his baddassery nd afluent piercings"

Astaroth was a polite and gentlemanly sort. He was always kind and helped anyone who would ask, even if no reward or repayment was forthcomming. What nobody knew was that he sought to free his long-sealed god and destroy existance. He also used goodness as a means to further evil, citing "Good cannot exist without Evil, and I am the prest evil...". He literally thought himself invinceible because his god protected him (he wore the heads of two solars he had killed via a divine blast from his god as pauldrons). This guy was ruthless and cunning, but sophisticated and level headed. He was more than ten thousand years old (he had all the knowledge skills and the jack of all trades feat to represent his handiness and knowledge) as well as poison and traps all over him. He was probably my favorite character also.

Icewalker
2007-10-28, 08:02 PM
I'm gonna have to go with a recent pbp character:

A Truenamer, ambitious and chaotic evil. He has no name, speaks twenty languages which he often switches between even if others don't speak them, and when he talks its either in a massive paragraph of the biggest words I can find, or an entire idea or suggestion summed up into a single word. For example: At the beginning of the adventure when someone asked what the abilities of the various members of the group were so we could make efficient pairs for the next part of the adventure, he replied:

"To proffer a query: By what precedent ought we adjudicate aptitude of individuals within this convergence? Manifestation of our characteristic proficiencies is not forthcoming. I speculate the modus operandi that is circulating at this present moment could be a feasible method of deriving the aforementioned aptitude of this aggregation. Personally my prowess manifests via articulation of intonation and vociferation. The annihilation of my adversaries constitutes a schism of the otherwise consistent decrees of our existence upon this portion of the multiverse."

Translation: "Question: how are we supposed to tell each others' powers? We aren't going to get any evidence of them immediately. I think that what we are doing now (which was just telling each other our powers) might work though. My powers come from speaking. They tear apart the forces of nature."

Fully summarized meaning: "I talk and people die."

Overlard
2007-10-28, 08:32 PM
Kepesk and Oposs. He was a poisondusk lizardman spirit shaman, with split personality (his spirit would occasionally take his body out for a spin). He was neutral good, while his spirit was chaotic neutral.

The party were somewhat surprised when the mild-mannered, 2.5 foot tall lizard went beserk and tore into the barman with tooth and claw.

alexi
2007-10-28, 09:23 PM
I once (god like 15 years ago) played a barbarian bargan basemnet nercomancer. Had a 18th strength and very low int. he was good at breaking things

Apoc360
2007-10-28, 09:28 PM
My weirdest would have to be an Elven Rogue/Wizard/Shadowdancer who was terrified of light of any kind. He would carry around a few wands/scrolls of Darkness and a Decanter of Endless Water, simply so he could put out enough lights to walk across the hall. If he was unable to put out the lights, he would sit in a shadow in the fetal position, demanding that someone else "TURN OFF THE LIGHTS! TURN THEM OFF!". He was later killed by a Cleric repeatedly casting Light and whacking him with a club. :/

de-trick
2007-10-28, 10:20 PM
half-vampire half human ranger, rouge, fighter, vigilant of cormyr(homebrew woodland scouts of cormyr) turned into a halfling ranger, rouge fighter vigilant

Hectonkhyres
2007-10-28, 10:57 PM
I once played an Wizard Unstable, a freaky little species representing somebody who has spent a little too much time in Limbo for one's own good. The guy's physical and mental characteristics were in constant flux, even to the point of occasionally switching genders. Our party went up against the BBEG while he was wearing a full ballroom gown... as a man.

He had a kender bard cohort which he insisted in calling his familiar. After a while, the DM started to treat him as one.

After we hit epic levels, we had the bastard turn into a living avatar of limbo. It hurt your eyes to even look at him.

Darkxarth
2007-10-28, 11:19 PM
I once played a huge (nearly 7 feet and 300+ pounds) Half-Orc Paladin raised by Gnomes who worshipped Garl Glittergold. He traveled with his "big brother", a Gnome Druid with a name nearly a paragraph long. I can't remember it right now though. :smallfrown:

Machete
2007-10-29, 12:07 AM
A grumpy seer Psion/Wizard Divination Specialist with a Half-Orc Psychic Warrior/Warlock girlfriend in the party.

HandofBlades
2007-10-29, 09:18 PM
In my current game I am playing a Charlatan (homebrewed class, think holy swindler and you kinda get the picture of him) named Randal Alucard Mathias II. He is a young kitsune from the Temple of the Four Wind (player made world). His brother is a guard for the temple and his whole family thinks that his brother is the greatest thing that has ever happened, while they ignore him because he can't really do anything other then trick people to help him and give him stuff. So he stole his brother's katana and is on a journey to prove he is better than his brother. While he has been traveling he has been claiming to be a guard of the temple, and because his bluff is super high people have been believing him.
During his wandering he found a city that had almost been destroyed (the players in the game failed to save most of it a few sessions before) and all that was left was the temple district. Seeing the suffering and the desperate need for money he decided to help the city be going to raise money to rebuild it, and make a bit of a profit on the way.

He then went to the capital city of the world and while he was there he watched the Alabaster Cup. In the final rounds a red dragon flew down and attacked the crowd (killing my first character in the game while he defended the princess). Seeing that the princess was unguarded he dashed forward and attempted to save her and put her in his debt. Drawing his brother's sword, but having no idea how to use it, he promised to protect her and he rushed forward to fight the dragon. He didn't even attack the dragon, he buffed the party's barbarian and the barbarian killed it.

Afterwards when they were burning the pyre for the honored dead in the attack, he made a speech on how they should raise money in the honor of the fallen warriors and donate the money to the destroyed city. The princess agreed and said the money would be sent to the city. He then joined the party and managed to get a super awesome katana that ups his intimidate by six.

The crazy thing about this little guy is he can't fight at all, he is a bluff, diplomacy, and intimidate monkey and the party's healer who tries to be the hero. Also most of the party thinks he is annoying and the barbarian has threatened to eat him if he doesn't stop.

SoD
2007-11-01, 09:18 AM
An alcaholic CG Chitine Paladin of Freedom. Who weilds four whip-daggers. In a group where the DM and one of the players are both aracnophobic. That was fun. He tends to get drunk and attempt to kill people he suspects of being drow. I attempted to befriend the NPC bard of the party...he didn't like the strange spider-thing. I recently aquired a signet ring that used to belong to an assassin...I got a cloak for about 1 20th of the original cost.

Karsh
2007-11-01, 10:28 AM
Archibald, The Not Ogre Mage.

He was just your run-of-the-mill ogre with better than usual stats.

Well, better than usual physical stats. His Mentals were all 3.

He believed he was a powerful mage, though, and carried around a spellbook with incredibly crude drawings to represent spells. All of his magic had a somatic and verbal component. Somatically, he had to hit the target of his spell with his Large Greataxe, and verbally, he had to yell his name, "Archibald!"

The game didn't last long, but he managed to smash three wooden chairs trying to cast enlarge object on them, misunderstand his darkvision into thinking he was going blind, and contemplate casting a "return to surface" spell that had a duration of "As long as you keep running with your arms flailing over your head and screaming." It's a shame we never got into combat... I would've liked to have him try and cast Cure Light Wounds on someone.

Man, I miss that guy.

Prometheus
2007-11-01, 10:29 AM
A bard name Danielle or Daniel depending on who you ask. He was under the impression that he was a she - which at sometimes made its bard checks especially entertaining and sometimes especially disturbing.

A young pixie named Celestia who started learning Sorcery for the sole purpose of remedying her various OCDs, most notably casting create water to bather herself in the middle of battle.

Roderick_BR
2007-11-01, 10:50 AM
My weirdest (and first D&D) character was a kobold. I used a class from AD&D called Kobold Hero that was technically a fighter, but past 2nd level, instead of additional Hite Dice and THAC0 advancement, I would get 2 half-dice kobold companions.
For example, a 4th level Kobold Hero would be a 2nd level fighter, and have 4 half-level kobolds (something like half ND).
The funny part is that he was the smartest character in the grop (I rolled 3d6 and got a 18, and the kobold Int was 3d6-1. The other abilities were rolled differently. Strength, for example, was 3d4, and Dexterity was 2d6+6).
And there was the other time that my lawful neutral wizard turned into a chaotic neutral blood magus because of his group...

AKA_Bait
2007-11-01, 11:24 AM
Probably my oddest is one I'm still playing and just got started with really:

Fenrus Pseudodragon Wizard/Dragonfire Adept

Intellectually gifted but puny for a pseudodragon. Attends wizard school only to discover everyone there views him as someone else's familliar at best and a 'walking material component' at worst. Drops out, starts adventuring and experimenting with magic on his own (hence the dragonfire adept).

Artanis
2007-11-01, 11:25 AM
Of the (admittedly VERY small number of) characters I've made, the weirdest was probably a short-lived Elf Druid/Soulknife.

The Soulbow class had just been released on the WotC site, and it looked interesting, so I decided to make one for a campaign that was just starting. However, since the characters were to start at level 5, I couldn't make him a Soulbow just yet, and thus took levels of Soulknife. Somewhere along the line, I realized that the Soulknife levels didn't stack for the Soulbow's mind-arrow-thingy, and that I should dump some of those levels for something that would actually be useful. I wound up deciding on Druid.

The campaign didn't last very long, so he never actually got to Soulbow :smallconfused:

elliott20
2007-11-01, 11:53 AM
ninja janitor, don't ask.

Kayoden Usoden
2007-11-01, 12:45 PM
I don't know how I came up with it.... i made him as a plot hook...

I think he is an Abrasion, not really sure.

The best way to desribe him...

A 1ft. diameter cotton ball with 6 yellow-orange eyes, 6 pink suction cup feet, and what looks like 3 billion razor sharp teeth.

Where ever he goes he makes a clean spot / path.

When threatened he morphs in to a 3ft diameter tan-grey spike ball o'death with 6 spider like legs with a pincer on each one.

His name, Fluffy McPuffball The Cudly

malusmalus
2007-11-01, 01:05 PM
For player PCs I like to run fairly reasonable, if unique, characters. However, the last time I DMed I had some fun making NPCs that I never would've wanted to play full-time. My favorite of these has to be Erebus.

This campaign world was based upon the Mediterranean around 1000-600 BC. Erebus was a pure black rooster taken from the local temple of a massacred Cycladic island, the only living thing remaining when the heroes arrived. Erebus also had the rare distinction of possessing some oracular abilities, as well as being to chickens what Stephen Hawking is to people.

Unfortunately, given a chicken's innate mental capabilities, that doesn't translate to much more than being self-aware. Erebus was very happy to be conscious of himself, too, and wanted to share this grand new discovery with the rest of the world. So when the resident druid decided to speak with animals to figure out what had happened to the town, he received a patchy account of loud noises and commotion, interrupted every few sentences with the exclamation "Hi! I'm Erebus!" or some variant thereof. Erebus was ultimately of some use, due to the aforementioned oracular powers, but the party had some trouble trying to get a chicken to describe a vision in terms they could understand. Dumb little thing didn't even know what a vision was, and thus relayed dreams, visions, and everyday events with no distinction between them. They were all "things that happened."

The druid had a penchant for speak with animals, so that was fun all around. Once he tried to ask some starved, half-wild guard dogs why they were attacking the party, to which he received yells of "Shut up, Food!" and "Goddamit, Food!" in reply. Good times.

rashambo
2007-11-01, 01:28 PM
In D&D, I played a halfling fighter/cleric-turned paladin. I didn't want to play a paladin, it was suggested by the party dynamics. Sadly, he was the best fighter in the group. I just wanted a dog-fighter. Wound up he was nasty without the dog.



In Star Wars, I played a gungan dark jedi. Ever been drowned in combat? He could do it.

sombrastewart
2007-11-01, 03:02 PM
Only character to my name that would qualify as 'weird' would be Narg Greenleaf. Narg was an orc that had been found as a child and raised by elves, so he thought he was an elf. (Int of 6 will do that.) He carved his ears to be pointed, had a scar on his face and a lazy eye and was a cleric of Corellion.

He died. :(

Dhavaer
2007-11-01, 03:13 PM
Lie. She never actually saw play, but as far as I can remember she was a female elf disguised as a female human disguised as a male half-orc disguised as a male human disguised as a female human. The idea was for anyone watching to be too disgusted after the first few layers to want to find out what she actually was.

Vectner
2007-11-01, 03:45 PM
1st Ed one of my first characters was a half-Frost Giant fighter named Rork. He would duel wield a pair of 2-H swords. I don't really remember the mechanics of it all, but he did finish the Barrier Peaks and Demon Web Pits. He had the flying body armor and some laser pistols at the end of it all.

Another 1st Ed character I had was an Elf Illusionist named Elvis who wore white rhinstone studded robes and blue suede shoes. This was back in 1987, and predates the muppets parody that is similar in fashion. I don't think he ever made it out of Homlet, but he was fun to play, a lot of roleplaying.

poxjedi
2007-11-01, 10:12 PM
I know I've already posted, but now that somebody's freed up the way for star wars characters...

I once recruited a player for my RCR campaign, but the only race he would play was ewok, and he insisted on being a Jedi. Darth Pabloo was born. He picked apart various rules ("hey, all I need is a +19 bonus to Gamble and I can never do worse than break even!", or, "Seriously? I can use Force Lightning 14 times before I become evil?") and was beloved by all. In his constant quest for greatness, he would often use force lightning on a packed Mos Eisley street, giggling with glee as he collected 100 XP from every poor civilian that found themselves in his 6m by 10m rectangle of sizzling doom. Then giggle again as 60 stormtroopers arranged in 6 columns of 10 were sent out to stop him.
Whenever the players needed a break, we'd bust out one of the movies and put it in the good ol' VCR, and Darth Pabloo's player would point out various pieces of technology ("Ooh! I want that chair with legs that Darth Sidious has!", "Cool! I want Darth Maul's speederbike thing!", "Hey, it'd be sweet to have a death star or two") and whenever I brought up price, he'd put down his expansive fortune of 90 trillion credits or whatever he had accumulated and gamble with it and win 5x it back always, considering his massive gamble score.
I can't remember him being much use in combat other than for Force Lightning, but I do remember his colossal Hide bonus, (+40, probably?) and that eventually it got to the point where he would just snap his fingers and disappear into thin air.
The best part was the way he got all of his XP to get to level 20 so early. I had (gawd...) house-ruled that force lightning does Wound Point damage, and the player decided to run off and clone Emporer Palpatine and fight the clones. He would snap his fingers and disappear and the Emp would come in and be exploded by Force Lightning and Darth Pabloo would giggle and level up. Then he'd go live in peace on his 'summer death star' (as opposed to his Winter, Autumn, and Spring death stars).

Iudex Fatarum
2007-11-01, 11:00 PM
I got two characters I loved,
the first, Iudex Fatarum, was an albino aquatic elf who had some magic go bad as a kid so pure black eyes, no whites nothing. He also thought that he was the right hand man of the fates so he attempted to kill any who tried to defy fate. He basicly saw justice as absolute and fated so if people stole he would stop them no matter what it takes. in the first session with him he traped the entire party into the basement of a store they were robbing even though it was abandoned, he only let them out after 2 hours, not in game time but OOC time.

Next was Lomelinde naugrim, castrato bard. went from exalted NG to Ce in one session, DM was anoying and told me i couldn't use summoning cheese to kill the party of small sized characters (one wasn't) at 12 th level as a bard in a total of 4 rounds. he also had an item with a draw back that changed his hair and skin, hair to white and skin to blue. yes he was more or less a smerf. the CE happend when he became a were-wolf. the DM ruled that his blue hair and white skin remained in wolf form so he looked baby blue. Needless to say he was identified quickly as a lycanthrope.

Serenity
2007-11-01, 11:39 PM
The shortest campaign I ever played in, each player was to create a full 20th level party. (You can easily imagine why that was the shortest campaign I ever played.) My party was themed around monstrous characters. My favorite characters from that was the drow priestess of Ellistrae and her lesbian werewolf lover.

BadJuJu
2007-11-05, 07:29 PM
The shortest campaign I ever played in, each player was to create a full 20th level party. (You can easily imagine why that was the shortest campaign I ever played.) My party was themed around monstrous characters. My favorite characters from that was the drow priestess of Ellistrae and her lesbian werewolf lover.

Yeah, Id leave on the lesbian werewolf thing... My wierdest character was a nerdy mage who experimented on half dragons to try and make a perfect breed of warriors for his goddess Tiamate. I kept kidnaping half dragons and cross breeding them to try and make a hydra half dragon with 5 chromatic dragon heads. Never worked because I messed with the parties half dragon barbarian... Splat doesnt even describe it...

Dalboz of Gurth
2007-11-06, 12:09 AM
The coolest and what some people call the weirdest (but he was fun I think I don't think he was weird) was my Brownie Paladin:

Kelleron the Brownie of Light! With his Tunder Sword Archenon (a 2" vorpal-holy-razor blade) he kicked butt and had a super high ac due to size modifiers! But he had to avoid being stepped on or it was crushing damage.

Jerthanis
2007-11-06, 01:30 PM
Not the strangest character I've played (which would probably be fairly tame), but the strangest character I've played with was an anthropomorphic Monkey by the name of Johnny Chimpo... Probably was a Hadozee, but he wore a monocle & tophat combo, spoke in a refined British accent and his entire contribution to anything was throwing entire barrels of Alchemist's fire at everyone.

AmberVael
2007-11-06, 01:52 PM
I created a character known as Shade.
Shade was a hideously compiled mass of Templates- I believe he was...
Insectile, Half Dragon (black), Half Celestial, Shadow, Water Orc. (With Farspawn heritage feats).

I explained his extremely... odd nature as him being a Slaad. A true slaad- one of those that were born from the spawning stone without limitations. However, because of his nature, he swiftly escaped from the stone and the two lords who would likely try and figure out how to prevent more like him from being created.

He joined a group of other outcasts known as the Malformed. He learned an extreme complex system of etiquette that usually led him to think others extremely rude.
Their system was entirely based around the privacy of individuals, and perception of intimacy. You would refer to yourself and the person you were speaking to with different pronouns depending on how close you considered yourself to be to them, becoming more or less vague depending on whether you thought them to be deserving of your respect or not.
For example, if I wanted to say: 'You should pick that up' to an enemy, he'd say "should pick that up." To someone he barely knew, it would be "they should pick that up." And so on.
He also had no concept or perception of verbal communication- he used telepathy alone. He annoyed so many people by "ignoring" them.