Greywander
2020-07-04, 02:07 PM
I was just looking at the Bag of Tricks and noticed that (a) you can only use it three times a day, but it never runs out, (b) the animals it summons also never expire, they are permanent, oh, and also (c) the animal is friendly toward you and can be commanded as a BA, also with no expiration.
I feel like this item would be more "balanced" if either you could only use it a certain number of times before it lost its magic, or if the animals disappeared after a certain amount of time. As it is, you can use it to summon food, mounts, distractions, combat minions, etc., and can even stockpile them by summoning them during days off (provided you have the means to care for them).
I'm not complaining, I think this makes it a really neat and useful item, I'm just surprised from a game design standpoint that someone allowed this to go through. I am a bit worried that it could be exploited too easily, which might feel clever the first time but would quickly stop being fun if it's used over and over.
I feel like this item would be more "balanced" if either you could only use it a certain number of times before it lost its magic, or if the animals disappeared after a certain amount of time. As it is, you can use it to summon food, mounts, distractions, combat minions, etc., and can even stockpile them by summoning them during days off (provided you have the means to care for them).
I'm not complaining, I think this makes it a really neat and useful item, I'm just surprised from a game design standpoint that someone allowed this to go through. I am a bit worried that it could be exploited too easily, which might feel clever the first time but would quickly stop being fun if it's used over and over.