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Saarsak
2020-07-13, 09:36 AM
Hello hello!
my first post here, I hope that's not wrong at all!

I am doing a new character with 35 PB system.

It's the Planescape setting and we're using almost every source of D&D (Dragon magazines, all manuals and so on), but not with every single Race or Class, we are not using any trait/flaws.

I like high ability scores values, still I am not looking for an OP build (I'd like an efficent one, but not OP). My current character has 94 ability points but has died like 4 times in a row, so it's really not OP for us.

The first idea is this one:

Orog + Half Dragon (LA +2/+3 that will be +1/+3 at lvl 6 and +0/+3 at lvl 9) +14 str +0 dex +2 con +2 int -2 wis +4 cha.

Base abilities:


16 Str
13 Dex
10 Int
10 Wis
12 Cha



Final abilities:


Str 30
Dex 13
Con 18
Int 12
Wis 10
Cha 16


He should be one-way gladiator that will fight with notbora, then he will pick 2 Prestige Classes (gonna think about them, i'd like to take them asap like 5/1/1)

The other idea is wildren/half-troll (LA +0/+4) but still, I don't know what to do with that.

Any idea?

It seems like I have got clear mind about what I am going to do, but actually I need help for Feats and Equipment that can allow me to maximize my ability points and/or help me in hard situations, and of course maybe some suggestions about base class.

I am aware that i have some serious problems to use spell-like abilities because i forgot everytime to use them, so i'd like to have a lot of passive things.

I'd like to show to you the races, classes and templates but it's all in Italian (my native language).

Thanks :)

Edit: Possible races - Templates - Base Classes:


Races


Aarakocra
Aasimar
Shadowed
Adu'ja


Bariaur
Celadrin
Chaond
Ciclopean


Kobold
Mongrelfolk
D'hin'ni
Darfellan


Diabolus
Diopsid
Drow
Duergar


Elf
Ghost elf
Star elf
Catfolk


Phaethon
Warforged
Water Genasi
Fire Genasi


Earth Genasi
Air Genasi
Githyanki
Githzerai


Gnome
Tinker Gnome
Golmoid
Grippli


Hadozee
Halfling
Hobgoblin
Imago


Jaebrin
Kenku
Killoren
Lamellin


Lupin
Marinid
Mechanatrix
Half-elf


Half-orc
Minotaur ( Kothian )
Exiled Modron
Dwarf


Neraph
Nezumi
Orc
Orog


Azerblood
Hellbreed
Sharakim
Glimmerfolk


Feytouched
Tibbit
Tiefling
Deathtouched


Tortle
Uldra
Human
Volodni


Vril
Wildren
Worghest
Zenythri



Teplates


Flame soul
Wooded creature
Chameleon Creature


Draconic Creature
Dragonkin
Half-dragon


Lich
Necropolitan
Memelith


Unseelie
Half-ninph
half-troll


half-fiend
half-elemental
half-jinn


half-celestial
half-doppelgenger
half-rakshasa


vampire
Dark creature




Classes


Dragonfire Adept
Favoured Soul
Archivist
Barbarian
Bard
Knight
Cleric


Crusader
Truenamer
Wardancer
Shapeshifter Druid
Scout
Gladiator
Fighter


Rogue
Warblade
Duskblade
Hexblade
Mage
Binder
Warlock

Biffoniacus_Furiou
2020-07-13, 09:59 AM
What level are you starting at, and what level do you reasonably expect to reach?

Starting with an absurd level adjustment means you have way fewer class levels, your hp and saving throws are way lower, and your character dies easily. It may be time to take a different approach to this.

Kayblis
2020-07-13, 10:09 AM
You could get a lower LA score with either Half-Minotaur or Half-ogre, each being a net +12 Str for a Medium character(and both together net you +16 with only LA+1), along with Large size. If you find yourself too weak because of your current LA, changing to these might help. Applying them on your current char would also boost stats a lot. The Large size will also boost combat maneuvers like Trip and Disarm, so any character based around those is good.

As a general tip, I recommend Tome of Battle for melee types. With a large Con score and some skillpoints, it's very easy to take advantage of Diamond Mind maneuvers, so Warblade is a good class for you. Some of them allow you to use Concentration checks in place of saves, so it's pretty much an auto-succeed whenever you can use them. Give the book a read, it's a great source material.

Saarsak
2020-07-13, 10:09 AM
What level are you starting at, and what level do you reasonably expect to reach?

Starting with an absurd level adjustment means you have way fewer class levels, your hp and saving throws are way lower, and your character dies easily. It may be time to take a different approach to this.

Oh right!

i'm haing a PC lev 10 that will be recycled at 75% of px ( 33750 ) ( so it will be lvl 6 almost lvl 7 )

and i'm willing to go as far as i can

Saarsak
2020-07-13, 10:19 AM
You could get a lower LA score with either Half-Minotaur or Half-ogre, each being a net +12 Str for a Medium character(and both together net you +16 with only LA+1), along with Large size. If you find yourself too weak because of your current LA, changing to these might help. Applying them on your current char would also boost stats a lot. The Large size will also boost combat maneuvers like Trip and Disarm, so any character based around those is good.

As a general tip, I recommend Tome of Battle for melee types. With a large Con score and some skillpoints, it's very easy to take advantage of Diamond Mind maneuvers, so Warblade is a good class for you. Some of them allow you to use Concentration checks in place of saves, so it's pretty much an auto-succeed whenever you can use them. Give the book a read, it's a great source material.

Actually those templates can't be used :(

we've got a strict list of classes/races/templates

large base creatures are banned, only achieved by pemanent "enlarge person"

Gavinfoxx
2020-07-13, 11:10 AM
Generally, races or templates with a LA aren't worth it. If you want to be exotic and good for brute melee, try a Dragonborn Water Orc.

Or just play a human.

Biffoniacus_Furiou
2020-07-13, 12:05 PM
So at level 10, make a Human, go Human Paragon (https://www.d20srd.org/srd/variant/races/racialParagonClasses.htm#humanParagon) 1/ Wizard 2/ Fighter 1/ Human Paragon 2/ Spellsword 1/ Incantatrix 3 starting out. Future levels are Abjurant Champion 5, one more Incantatrix, and either Eldritch Knight or Knight Phantom until you're level 20. If you go into the epic levels max out Incantatrix. Use the Fighter Feat Wizard variant (https://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#wizard) in UA to get a Fighter feat instead of Scribe Scroll. Probably specialize in Conjuration or Transmutation with Wizard, trade your familiar for another ACF.

Take Item Familiar (https://www.d20srd.org/srd/variant/magic/itemFamiliars.htm) at 3rd, make it start as a +1 Ring of Protection and upgrade it yourself for half price to be a Ring of Freedom of Movement with a +1 Deflection bonus added (MIC p234). Always wear a glove or gauntlet over it so it can never be attacked or targeted or slight of handed. Intelligent items are considered constructs and constructs can't be destroyed by disjunction. Invest every skill point you get into it for the greatest return possible toward your Spellcraft checks.

With Incantatrix 3 you can make a Spellcraft check to add a metamagic feat you know to a spell that's already in effect. The DC is 18 + (3 x modified spell level) and you'll have 4th level spells starting out, for a DC 48. You'll have 13 ranks + 13 from invested skill points + 2 for Kn: Arcana synergy + (18, +2 Human Paragon, +2 levels, +6 enhancement) 9 Int bonus + 2 masterwork tool = +39 total, and you can take ten on the check to get a result of 49 and always succeed. Every two levels you gain is a new spell level, each new spell level's DC is three higher. Every two levels you gain two skill ranks and another +2 from the item familiar's invested skill ranks, so your bonus increases faster than the DC.

Starting out you can persist spells like Wraithstrike, Greater Invisibility, Swift Fly, Shield, Thunderlance, Expeditious Retreat, and Alter Self into a form with high natural armor like a Troglodyte. Cast ((Lesser Rod of) Extended) (Greater) Luminous Armor every day, get a Rod of Bodily Restoration to fix the Str damage sacrifice that occurs when that ends. With Thunderlance you'll have a 20 ft. natural reach, you'll be using your Int 28 for attack and damage rolls, you can use it two-handed and power attack for your full BAB and still hit their touch AC thanks to Wraithstrike.

At 12th level you'll have 5th level spells and can persist Draconic Polymorph into a War Troll for Str 39, Dex 16, Con 31, +14 natural armor all day for no level adjustment. Also persist something like Bite of the Werewolf for even more stat bonuses. Consider taking the feat Ability Enhancer in Dragon Compendium to get even higher stats.

You need to get Practiced Spellcaster, Extend Spell, and Combat Casting, your two Fighter bonus feats should be Power Attack and Combat Reflexes, your bonus metamagic feat from Incantatrix is Persistent Spell. Say you gained Iron Will from the Otyugh Hole in CS for 3,000 gp instead of spending a feat on it. You have four more feats to spend, which can be just about anything you want, Spell Focus: Transmutation for Ability Enhancer is a good choice considering you can persist Bite of the Werewolf starting out.

Bronk
2020-07-13, 12:05 PM
You might want to double check with your DM that they will allow you to buy off one source of LA at a time instead of all of it together.

If you're using all the books, you could take the half-celestial template more easily. It has a bunch of bonuses, and the Book of Exalted Deeds has rules for using a variable amount of LA based on your racial hit dice. I'm AFB, but I'm pretty sure it's only LA+2 for a race with no RHD.

Saarsak
2020-07-13, 05:09 PM
Hello! sorry for late post.

I appretiate a lot your support and any help! ( a step-by-step guide on what can i do is really appretiated! )

But i can't use anythind on what you said :(

Unluckly as i said in the OP i can't use everything from the manuals but just something!

Hello! sorry for late post.

I appretiate a lot your support and any help! ( a step-by-step guide on what can i do is really appretiated! )

But i can't use anythind on what you said :(

Unluckly as i said in the OP i can't use everything from the manuals but just something!



Dragonfire Adept
Favoured Soul
Archivist
Barbarian
Bard
Knight
Cleric


Crusader
Truenamer
Wardancer
Shapeshifter Druid
Scout
Gladiator
Fighter


Rogue
Warblade
Duskblade
Hexblade
Mage
Binder
Warlock



and i'd like to post the races, but they're like 4*14 :v

Gavinfoxx
2020-07-13, 05:54 PM
Could you tell us what books are in play or the rules by which the gm decided the allowed races and templates?

Saarsak
2020-07-13, 06:19 PM
Could you tell us what books are in play or the rules by which the gm decided the allowed races and templates?

well, actually it's a online dnd community game, we play in chat.
is a little hard to explain, but we use all the books for the talents... taking the "rulebook" from the website it say this:

"Being a land set between the Plains, where you can literally find everything, it was decided to use all the official publications of D&D 3.5, including the numbers of Dragon Magazine (from 309 to 359) and Dungeon Magazine (from 100 to 154 ). Feats, items and spells can be requested from any of these sources, with some exceptions for 3.5 manuals in specific locations. Just have the manual link on the home page of the site (even without being registered) to get a taste of the infinite possibilities of characterizing your PG without having to have each manual handy. Icing on the cake, most of these things are also automated (Have you cast a spell that has increased your armor class? Just implement the right effect from the appropriate list, and that bonus will appear on the card by itself).

However, it should be remembered that almost all the official material on the Planescape setting is found in the AD&D manuals of the second edition, and as regards the "non-regulatory" descriptions, it is these manuals that take precedence (for example, the Plans Manual 3.0 he says that from the Ethereal Plan one can directly reach the Outer Planes, but any planar sage will have a loud laugh in hearing such a thing ... that ethereal brown curtain leads to the Elemental Plan of the Earth, certainly not to the Outer Lands!)."

Edit:

The templates are the following:



Flame soul
Wooded creature
Chameleon Creature


Draconic Creature
Dragonkin
Half-dragon


Lich
Necropolitan
Memelith


Unseelie
Half-ninph
half-troll


half-fiend
half-elemental
half-jinn


half-celestial
half-doppelgenger
half-rakshasa


vampire
Dark creature



Edit: nr.2
2 month ago i could make a water-orc, but it's banned now :(
my actual PC is a Fire Hobgoblin!

Gavinfoxx
2020-07-13, 07:19 PM
Alright. Spend some time looking through these:

http://minmaxforum.com/index.php?topic=1281.0
http://minmaxforum.com/index.php?topic=342.0
http://bg-archive.minmaxforum.com/index.php?topic=7044.0
http://minmaxforum.com/index.php?topic=2659.0
http://minmaxforum.com/index.php?topic=181.0

Saarsak
2020-07-14, 03:26 AM
Alright. Spend some time looking through these:


thanks, i'll do id right now! :)

Saarsak
2020-07-14, 03:53 AM
Ok, since i've read everything, i can add some precision to everything, i think i'll edit the OP when i've finished.

Well... the races:



Aarakocra
Aasimar
Shadowed
Adu'ja


Bariaur
Celadrin
Chaond
Ciclopean


Kobold
Mongrelfolk
D'hin'ni
Darfellan


Diabolus
Diopsid
Drow
Duergar


Elf
Ghost elf
Star elf
Catfolk


Phaethon
Warforged
Water Genasi
Fire Genasi


Earth Genasi
Air Genasi
Githyanki
Githzerai


Gnome
Tinker Gnome
Golmoid
Grippli


Hadozee
Halfling
Hobgoblin
Imago


Jaebrin
Kenku
Killoren
Lamellin


Lupin
Marinid
Mechanatrix
Half-elf


Half-orc
Minotaur ( Kothian )
Exiled Modron
Dwarf


Neraph
Nezumi
Orc
Orog


Azerblood
Hellbreed
Sharakim
Glimmerfolk


Feytouched
Tibbit
Tiefling
Deathtouched


Tortle
Uldra
Human
Volodni


Vril
Wildren
Worghest
Zenythri

Wildstag
2020-07-14, 10:44 AM
If you don't mind a lower bab, you could go Cleric/WarHulk. Focused Domain Cleric (Strength) could use their granted power once per day to increase their Strength by twice their cleric level. If you get full War Hulk, you get +20 Strenth as well.

A Half-Dragon gets +8 Strength for +3 LA, but as another person has pointed out, a Half-Minotaur Half-Ogre gets you +10 for the same amount of LA. Depends on what you want I guess.

So a Half-Minotaur-Ogre with a starting 18 gets 28 at level 1, and if you take Cleric 9/WarHulk 10/Barb1 (for pounce), (assuming buyoff is an option, you'll finish it at 18), you'll have a 33 Str + 20 (from WarHulk) + 6 Belt of Physical Perfection + 4 Righteous Might + 4 Rage + 18 Granted Power + 5 Inherent + 2 Lesser Holy Transformation = 86 Strength (back down to 68 a round later).

It's not the best, but it's how I'd do it.