follacchioso
2020-07-17, 10:37 AM
I'm designing a character for levels 6-8. There are two main options, and I can't decide.
First level must be bard. Race is Orc, and key stats are STR 19 and CHR 15.
Option 1: Hexblade 5 / Lore Bard 1-3
Pros:
- Hexblade provides armor and shield proficiency.
- Hex is one of the few ways to give disadvantage to Athletics and Acrobatics, with the additional benefit of being able to choose depending on the opponent (e.g. cast on STR on the paladin and DEX on the halfling).
- The three invocations would be Thirsting Blade (2X attack), Eldritch Smite (which can be handy on a grappler, a free shove prone without saves or contested checks, at the cost of a spell slot), and Improved Pact Weapon (for the weapon focus, and damage vs resistant enemies)
- Spells that are not in the Bard list: Shield (although with few spell slots), Hellish Rebuke, Fly, Counterspell, Branding Smite
- Expertise in Athletics at Bard level 3, plus cutting words to reduce any lucky enemy contested grapple roll, and extra skills
Cons:
- Very few spell slots
- Only two lv2 Bard spells - probably Invisibility and Silence
Option 2: Swords Bard 8
Pros:
- 4th level Bard spells, such as Freedom of Movement, Polymorph, Greater Invisibility
- Extra speed from Swords Bard
- Earlier access to Expertise for Athletics
- Fighting Style, although unfortunately there is no good synergy with Grappling
- Two ASIs
- Don't need to sell my soul to an external entity :-)
First level must be bard. Race is Orc, and key stats are STR 19 and CHR 15.
Option 1: Hexblade 5 / Lore Bard 1-3
Pros:
- Hexblade provides armor and shield proficiency.
- Hex is one of the few ways to give disadvantage to Athletics and Acrobatics, with the additional benefit of being able to choose depending on the opponent (e.g. cast on STR on the paladin and DEX on the halfling).
- The three invocations would be Thirsting Blade (2X attack), Eldritch Smite (which can be handy on a grappler, a free shove prone without saves or contested checks, at the cost of a spell slot), and Improved Pact Weapon (for the weapon focus, and damage vs resistant enemies)
- Spells that are not in the Bard list: Shield (although with few spell slots), Hellish Rebuke, Fly, Counterspell, Branding Smite
- Expertise in Athletics at Bard level 3, plus cutting words to reduce any lucky enemy contested grapple roll, and extra skills
Cons:
- Very few spell slots
- Only two lv2 Bard spells - probably Invisibility and Silence
Option 2: Swords Bard 8
Pros:
- 4th level Bard spells, such as Freedom of Movement, Polymorph, Greater Invisibility
- Extra speed from Swords Bard
- Earlier access to Expertise for Athletics
- Fighting Style, although unfortunately there is no good synergy with Grappling
- Two ASIs
- Don't need to sell my soul to an external entity :-)